Player Matchup

Cerberus
Cerberus
DarthDumbledore
Cerberus
Level 146
God Stats
0W - 1L
1,300 SR
Queue Stats
73W - 121L
1,433 Elo+
Party 1
Lancelot
Lancelot
FreakiG95
Lancelot
Level 179
God Stats
2W - 3L
1,538 SR
Queue Stats
69W - 92L
1,419 Elo+
Party 1
Ares
Ares
Johon69
Ares
Level 67
God Stats
2W - 4L
1,529 SR
Queue Stats
83W - 71L
1,498 Elo+
Party 1
Medusa
Medusa
LunarB33
Medusa
Level 98
God Stats
1W - 4L
1,569 SR
Queue Stats
41W - 79L
1,393 Elo+
Party 1
Chiron
Chiron
tuitionalboar
Chiron
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 142L
1,388 Elo+
Party 1
Team Averages
Level 127
1,487 SR
1,426 Elo+

VS

Team Averages
Level 137
1,448 SR
1,540 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Angel3palacio
Medusa
Level 157
God Stats
1W - 0L
1,378 SR
Queue Stats
4W - 0L
1,915 Elo+
Party 3
Yemoja
Yemoja
Shabina
Yemoja
Level 84
God Stats
2W - 1L
1,326 SR
Queue Stats
33W - 40L
1,411 Elo+
Party 2
Susano
Susano
Tyquace
Susano
Level 159
God Stats
23W - 23L
1,504 SR
Queue Stats
95W - 113L
1,447 Elo+
Solo
Discordia
Discordia
chrono37
Discordia
Level 125
God Stats
3W - 4L
1,530 SR
Queue Stats
35W - 41L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 4 / 1
5,021
502
2,244
7,240
4,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
FreakiG95
Lancelot
10
1 / 3 / 1
5,149
515
3,650
8,507
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Johon69
Ares
7
0 / 4 / 0
4,480
448
2,827
10,464
5,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
LunarB33
Medusa
10
1 / 1 / 0
5,757
576
2,486
4,711
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,035
504
4,937
8,598
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 1 / 3
6,941
694
4,401
9,960
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
4 / 0 / 2
6,575
658
7,617
7,228
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
Shabina
Yemoja
10
1 / 0 / 5
6,256
626
2,224
6,905
3,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Susano
Tyquace
Susano
12
4 / 1 / 2
6,300
630
4,777
6,531
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
chrono37
Discordia
11
2 / 0 / 2
5,793
579
3,981
4,700
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
14
16
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
3
4.5
W
4
0
2
5
L
Cerberus
0
4
1
0.13
L
Lancelot
FreakiG95
Lancelot
1
3
1
0.5
L
Ares
Johon69
Ares
0
4
0
0
L
Medusa
LunarB33
Medusa
1
1
0
1
W
Yemoja
Shabina
Yemoja
1
0
5
3.5
W
Susano
Tyquace
Susano
4
1
2
5
W
Discordia
chrono37
Discordia
2
0
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,144
Damage
23,000
39,520
Taken
35,324
15,908
Mitigated
14,203
9,605
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,401
531
65
3,705
9,960
5,572
0
1,772
8,188
0
37,292
W
7,617
2,585
0
1,286
7,228
2,009
496
1,544
5,684
0
50,795
L
Cerberus
2,244
0
0
2,193
7,240
4,462
0
780
6,460
24,324
529
L
Lancelot
FreakiG95
Lancelot
3,650
648
0
2,628
8,507
2,297
0
1,390
7,117
0
32,350
L
Ares
Johon69
Ares
2,827
130
0
1,096
10,464
5,133
0
1,799
8,665
13,973
0
L
Medusa
LunarB33
Medusa
2,486
389
0
1,055
4,711
1,316
346
1,993
2,718
0
40,153
W
Yemoja
Shabina
Yemoja
2,224
1,304
2,837
3,210
6,905
3,633
0
1,228
5,677
11,984
0
W
Susano
Tyquace
Susano
4,777
805
0
3,684
6,531
1,841
0
144
6,387
0
48,650
W
Discordia
chrono37
Discordia
3,981
151
0
862
4,700
1,148
43
309
4,391
28,716
0
L
4,937
1,732
125
2,508
8,598
2,700
0
243
8,354
0
39,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,442
Gold Earned
31,865
273
Minions Killed
324
0
Camps Cleared
0
1,024,275
Distance Traveled
1,060,672
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,941
694
70
7
0
195,901
4
W
Medusa
6,575
658
93
9
0
199,179
0
L
Cerberus
5,021
502
62
6
0
168,897
4
L
Lancelot
5,149
515
66
7
0
251,811
0
L
Ares
4,480
448
22
2
0
214,478
1
L
Medusa
5,757
576
62
6
0
199,266
0
W
Yemoja
6,256
626
20
2
0
206,211
0
W
Susano
6,300
630
84
8
0
239,729
0
W
Discordia
5,793
579
57
6
0
219,652
2
L
Chiron
5,035
504
61
6
0
189,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role