Player Matchup

Mulan
Mulan
BenBalla-_-
Mulan
Level 67
God Stats
4W - 1L
1,725 SR
Queue Stats
22W - 12L
1,528 Elo+
Party 1
Athena
Athena
CRIktomi
Athena
Level 123
God Stats
1W - 0L
1,732 SR
Queue Stats
5W - 3L
1,664 Elo+
Solo
Baron Samedi
Baron Samedi
IIKJII-_-
Baron Samedi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mariohd7_YTB
Tsukuyomi
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 92L
1,499 Elo+
Party 3
Neith
Neith
TIM21YT
Neith
Level 69
God Stats
14W - 7L
1,656 SR
Queue Stats
93W - 75L
1,465 Elo+
Party 3
Team Averages
Level 86
1,623 SR
1,536 Elo+

VS

Team Averages
Level 80
1,491 SR
1,425 Elo+
Nemesis
Nemesis
Cabriani
Nemesis
Level 69
God Stats
6W - 7L
1,538 SR
Queue Stats
19W - 24L
1,425 Elo+
Party 2
Odin
Odin
DasBlitzgood
Odin
Level 81
God Stats
2W - 7L
1,276 SR
Queue Stats
133W - 144L
1,429 Elo+
Solo
Maui
Maui
DiosWorldx
Maui
Level 87
God Stats
6W - 9L
1,526 SR
Queue Stats
17W - 23L
1,435 Elo+
Party 2
Kukulkan
Kukulkan
ItsMarcBih
Kukulkan
Level 88
God Stats
2W - 4L
1,357 SR
Queue Stats
11W - 16L
1,455 Elo+
Party 2
Medusa
Medusa
SimbaFlacko
Medusa
Level 77
God Stats
20W - 15L
1,759 SR
Queue Stats
90W - 102L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 1
11,544
641
14,431
15,615
13,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
CRIktomi
Athena
15
3 / 0 / 11
9,751
542
6,559
13,417
11,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
IIKJII-_-
Baron Samedi
16
4 / 3 / 5
9,078
504
5,959
6,797
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Mariohd7_YTB
Tsukuyomi
18
14 / 3 / 6
10,757
598
17,433
15,975
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Neith
TIM21YT
Neith
16
2 / 4 / 7
9,045
503
9,457
12,715
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cabriani
Nemesis
14
3 / 7 / 2
8,170
454
7,692
17,543
7,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 7 / 0
7,722
429
6,344
15,578
16,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 4
7,856
436
3,755
13,939
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ItsMarcBih
Kukulkan
15
4 / 7 / 1
9,543
530
5,588
9,789
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
3 / 7 / 0
8,360
464
13,332
14,984
6,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
31
Kills
11
11
Deaths
31
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Athena
CRIktomi
Athena
3
0
11
8.5
L
Nemesis
Cabriani
Nemesis
3
7
2
0.57
L
1
7
0
0.14
L
0
3
4
0.67
W
Baron Samedi
IIKJII-_-
Baron Samedi
4
3
5
2.17
L
Kukulkan
ItsMarcBih
Kukulkan
4
7
1
0.64
W
Tsukuyomi
Mariohd7_YTB
Tsukuyomi
14
3
6
5.67
L
Medusa
3
7
0
0.43
W
Neith
TIM21YT
Neith
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,839
Damage
36,711
64,519
Taken
71,833
37,915
Mitigated
48,052
24,297
Healing
8,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,431
2,404
0
2,790
15,615
13,595
323
785
14,830
0
92,719
W
Athena
CRIktomi
Athena
6,559
1,284
205
7,385
13,417
11,636
124
2,625
10,792
28,413
2,299
L
Nemesis
Cabriani
Nemesis
7,692
4,566
0
2,456
17,543
7,669
0
3,219
14,324
0
56,780
L
6,344
1,076
0
832
15,578
16,835
0
1,338
14,240
3,954
38,971
L
3,755
1,149
0
2,095
13,939
13,821
108
2,875
11,064
14,996
0
W
Baron Samedi
IIKJII-_-
Baron Samedi
5,959
815
417
1,332
6,797
2,871
397
1,275
5,522
46,485
435
L
Kukulkan
ItsMarcBih
Kukulkan
5,588
643
17
733
9,789
3,368
674
2,227
7,562
51,469
1,808
W
Tsukuyomi
Mariohd7_YTB
Tsukuyomi
17,433
4,036
0
6,866
15,975
5,867
0
3,420
12,555
0
82,272
L
Medusa
13,332
4,407
323
2,371
14,984
6,359
539
2,471
12,513
0
67,938
W
Neith
TIM21YT
Neith
9,457
5,065
0
5,302
12,715
3,946
564
2,070
10,645
0
75,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,175
Gold Earned
41,651
484
Minions Killed
379
0
Camps Cleared
0
1,818,726
Distance Traveled
1,679,282
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,544
641
161
9
0
344,106
2
W
Athena
9,751
542
43
2
0
425,479
8
L
Nemesis
8,170
454
76
4
0
373,139
2
L
Odin
7,722
429
70
4
0
341,137
2
L
Maui
7,856
436
24
1
0
339,426
3
W
Baron Samedi
9,078
504
68
4
0
299,271
1
L
Kukulkan
9,543
530
106
6
0
318,260
7
W
Tsukuyomi
10,757
598
106
6
0
418,998
1
L
Medusa
8,360
464
103
6
0
307,320
0
W
Neith
9,045
503
106
6
0
330,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role