Player Matchup

Medusa
Medusa
Martinez973
Medusa
Level 156
God Stats
3W - 5L
1,509 SR
Queue Stats
182W - 184L
1,586 Elo+
Solo
Bacchus
Bacchus
Pmb250
Bacchus
Level 145
God Stats
2W - 1L
1,311 SR
Queue Stats
54W - 35L
1,577 Elo+
Party 3
Aphrodite
Aphrodite
Shlimazi
Aphrodite
Level 156
God Stats
5W - 3L
1,521 SR
Queue Stats
142W - 129L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
Sublime69
Ne Zha
Level 147
God Stats
2W - 1L
1,489 SR
Queue Stats
58W - 41L
1,609 Elo+
Party 3
Susano
Susano
Yaęl
Susano
Level 145
God Stats
12W - 5L
1,726 SR
Queue Stats
143W - 114L
1,633 Elo+
Party 1
Team Averages
Level 150
1,511 SR
1,599 Elo+

VS

Team Averages
Level 95
1,569 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
BallBang69
Cu Chulainn
Level 61
God Stats
0W - 1L
1,495 SR
Queue Stats
44W - 56L
1,491 Elo+
Party 2
Ra
Ra
BlackSquad23
Ra
Level 65
God Stats
1W - 2L
1,686 SR
Queue Stats
78W - 87L
1,520 Elo+
Solo
Loki
Loki
Zapatoskr
Loki
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 34L
1,499 Elo+
Party 2
Artio
Artio
slyie
Artio
Level 121
God Stats
3W - 5L
1,550 SR
Queue Stats
58W - 84L
1,492 Elo+
Party 2
Hachiman
Hachiman
t3kkypie
Hachiman
Level 121
God Stats
3W - 1L
1,615 SR
Queue Stats
75W - 96L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 3 / 2
7,442
572
4,963
8,448
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Pmb250
Bacchus
14
3 / 1 / 2
8,065
620
9,291
12,260
13,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Shlimazi
Aphrodite
11
2 / 1 / 1
7,076
544
4,719
6,536
5,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Sublime69
Ne Zha
13
3 / 2 / 5
8,032
618
8,501
8,714
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Susano
Yaęl
Susano
14
5 / 1 / 1
7,635
587
6,219
9,542
3,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BallBang69
Cu Chulainn
12
0 / 3 / 2
7,117
547
5,529
12,830
7,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 2
7,517
578
5,588
8,254
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Loki
11
2 / 5 / 2
6,286
484
3,665
9,444
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
slyie
Artio
10
3 / 0 / 4
7,204
554
5,642
11,070
8,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
t3kkypie
Hachiman
12
1 / 2 / 3
6,776
521
5,650
9,483
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
8
8
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BallBang69
Cu Chulainn
0
3
2
0.33
L
2
4
2
0.75
W
Medusa
0
3
2
0.33
W
Bacchus
Pmb250
Bacchus
3
1
2
4
W
Aphrodite
Shlimazi
Aphrodite
2
1
1
2.5
W
Ne Zha
Sublime69
Ne Zha
3
2
5
2.75
W
Susano
Yaęl
Susano
5
1
1
5.5
L
Loki
2
5
2
0.6
L
Artio
slyie
Artio
3
0
4
5
L
Hachiman
t3kkypie
Hachiman
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
26,074
45,500
Taken
51,081
27,322
Mitigated
23,950
17,658
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BallBang69
Cu Chulainn
5,529
1,285
0
2,595
12,830
7,786
0
6,522
5,389
0
48,878
L
5,588
743
762
2,786
8,254
2,427
0
756
7,498
56,177
0
W
Medusa
4,963
1,210
0
2,213
8,448
2,781
0
1,499
6,949
0
68,518
W
Bacchus
Pmb250
Bacchus
9,291
1,477
0
2,817
12,260
13,312
0
1,271
10,989
49,688
2,844
W
Aphrodite
Shlimazi
Aphrodite
4,719
1,245
2,127
3,564
6,536
5,131
18
2,524
3,921
16,652
1,754
W
Ne Zha
Sublime69
Ne Zha
8,501
1,595
0
1,810
8,714
2,936
0
2,935
5,779
0
59,322
W
Susano
Yaęl
Susano
6,219
1,251
0
5,127
9,542
3,162
0
2,602
6,940
0
61,099
L
Loki
3,665
795
0
2,118
9,444
2,050
0
619
8,825
0
37,316
L
Artio
slyie
Artio
5,642
1,612
772
4,662
11,070
8,922
0
2,829
8,053
26,168
308
L
Hachiman
t3kkypie
Hachiman
5,650
3,084
0
3,286
9,483
2,765
0
1,281
8,202
0
54,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
34,900
446
Minions Killed
392
0
Camps Cleared
0
1,439,798
Distance Traveled
1,350,165
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,117
547
101
8
0
239,527
1
L
Ra
7,517
578
116
9
0
257,848
3
W
Medusa
7,442
572
115
9
0
286,790
0
W
Bacchus
8,065
620
94
7
0
238,254
0
W
Aphrodite
7,076
544
51
4
0
283,323
2
W
Ne Zha
8,032
618
88
7
0
298,318
0
W
Susano
7,635
587
98
8
0
333,113
0
L
Loki
6,286
484
61
5
0
302,791
0
L
Artio
7,204
554
29
2
0
281,232
4
L
Hachiman
6,776
521
85
7
0
268,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role