Player Matchup

Nox
Nox
Alephsyp
Nox
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 214L
1,543 Elo+
Solo
Da Ji
Da Ji
IvanH622
Da Ji
Level 116
God Stats
0W - 2L
1,298 SR
Queue Stats
195W - 193L
1,463 Elo+
Party 3
Danzaburou
Danzaburou
Kunnilingus
Danzaburou
Level 123
God Stats
106W - 104L
1,526 SR
Queue Stats
108W - 109L
1,464 Elo+
Party 2
King Arthur
King Arthur
UnlimitedParagon
King Arthur
Level 153
God Stats
0W - 3L
1,315 SR
Queue Stats
227W - 206L
1,488 Elo+
Party 3
Medusa
Medusa
xYummilingusx
Medusa
Level 35
God Stats
7W - 9L
1,572 SR
Queue Stats
11W - 17L
1,349 Elo+
Party 2
Team Averages
Level 105
1,442 SR
1,461 Elo+

VS

Team Averages
Level 83
1,624 SR
1,486 Elo+
Ishtar
Ishtar
Axender1
Ishtar
Level 60
God Stats
2W - 7L
1,461 SR
Queue Stats
8W - 13L
1,497 Elo+
Party 1
Pele
Pele
BadLook
Pele
Level 128
God Stats
3W - 2L
1,624 SR
Queue Stats
23W - 15L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
DoYouSwipe
Baron Samedi
Level 86
God Stats
4W - 3L
1,749 SR
Queue Stats
166W - 159L
1,435 Elo+
Solo
Ravana
Ravana
XxKaiserBlackxX
Ravana
Level 99
God Stats
4W - 2L
1,565 SR
Queue Stats
187W - 173L
1,536 Elo+
Solo
Bacchus
Bacchus
YoungBasedWindu
Bacchus
Level 42
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
6,590
599
1,045
3,369
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Da Ji
IvanH622
Da Ji
11
1 / 2 / 1
5,633
512
2,870
8,282
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Kunnilingus
Danzaburou
11
4 / 3 / 2
6,632
603
7,353
8,056
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
UnlimitedParagon
King Arthur
12
1 / 1 / 0
6,565
597
7,260
9,794
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 2 / 2
5,326
484
4,494
5,243
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Axender1
Ishtar
10
2 / 3 / 2
5,088
463
3,163
5,310
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
BadLook
Pele
12
4 / 0 / 0
6,418
583
3,817
8,022
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
DoYouSwipe
Baron Samedi
12
1 / 1 / 0
5,880
535
2,604
4,796
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 0
5,940
540
5,952
10,068
6,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 5
5,611
510
3,518
9,495
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
8
Kills
8
8
Deaths
8
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Ishtar
Axender1
Ishtar
2
3
2
1
W
Pele
BadLook
Pele
4
0
0
4
W
Baron Samedi
DoYouSwipe
Baron Samedi
1
1
0
1
L
Da Ji
IvanH622
Da Ji
1
2
1
0.75
L
Danzaburou
Kunnilingus
Danzaburou
4
3
2
1.67
L
King Arthur
UnlimitedParagon
King Arthur
1
1
0
1
W
1
1
0
1
W
0
3
5
0.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,022
Damage
19,054
34,744
Taken
37,691
12,149
Mitigated
21,405
12,053
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,045
47
0
1,757
3,369
1,183
0
892
2,477
49,697
1,114
W
Ishtar
Axender1
Ishtar
3,163
1,590
0
1,659
5,310
1,743
0
0
5,310
0
26,698
W
Pele
BadLook
Pele
3,817
918
0
4,728
8,022
2,318
0
237
7,785
0
47,674
W
Baron Samedi
DoYouSwipe
Baron Samedi
2,604
43
49
1,128
4,796
1,979
0
760
4,036
40,971
574
L
Da Ji
IvanH622
Da Ji
2,870
344
0
3,430
8,282
2,611
0
1,091
7,191
0
34,954
L
Danzaburou
Kunnilingus
Danzaburou
7,353
2,934
0
2,639
8,056
2,396
695
2,528
5,528
0
37,954
L
King Arthur
UnlimitedParagon
King Arthur
7,260
898
0
3,560
9,794
4,514
0
0
9,794
0
51,219
W
5,952
1,237
0
5,751
10,068
6,747
0
0
10,068
0
44,614
W
3,518
181
122
2,608
9,495
8,618
0
0
9,495
14,191
2,832
L
4,494
1,275
0
667
5,243
1,445
320
1,226
4,017
0
28,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
28,937
348
Minions Killed
329
0
Camps Cleared
0
1,028,639
Distance Traveled
1,056,431
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,590
599
108
10
0
228,174
4
W
Ishtar
5,088
463
51
5
0
184,675
0
W
Pele
6,418
583
85
8
0
241,252
0
W
Baron Samedi
5,880
535
92
8
0
205,719
3
L
Da Ji
5,633
512
63
6
0
237,192
0
L
Danzaburou
6,632
603
50
5
0
185,875
1
L
King Arthur
6,565
597
80
7
0
215,755
0
W
Ravana
5,940
540
80
7
0
207,039
0
W
Bacchus
5,611
510
21
2
0
217,746
2
L
Medusa
5,326
484
47
4
0
161,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role