Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kelo90
Danzaburou
Level 103
God Stats
33W - 26L
1,500 SR
Queue Stats
408W - 361L
1,524 Elo+
Party 2
Horus
Horus
Simanos
Horus
Level 157
God Stats
17W - 16L
1,407 SR
Queue Stats
367W - 368L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Stenzito
Cthulhu
Level 48
God Stats
4W - 3L
1,525 SR
Queue Stats
41W - 57L
1,411 Elo+
Solo
Nox
Nox
Tonyyy13911
Nox
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 74L
1,530 Elo+
Solo
Team Averages
Level 113
1,486 SR
1,502 Elo+

VS

Team Averages
Level 123
1,472 SR
1,528 Elo+
Arachne
Arachne
HenkSolo
Arachne
Level 150
God Stats
2W - 1L
1,515 SR
Queue Stats
134W - 123L
1,568 Elo+
Party 1
Apollo
Apollo
HeusieJR
Apollo
Level 129
God Stats
3W - 5L
1,309 SR
Queue Stats
163W - 152L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
Ptrollodactyl
Sylvanus
Level 144
God Stats
1W - 0L
1,559 SR
Queue Stats
7W - 5L
1,472 Elo+
Solo
Ra
Ra
Talos35
Ra
Level 59
God Stats
36W - 39L
1,370 SR
Queue Stats
191W - 173L
1,535 Elo+
Solo
Shiva
Shiva
Zhronaxko
Shiva
Level 131
God Stats
5W - 2L
1,605 SR
Queue Stats
213W - 195L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
6 / 1 / 0
6,674
607
5,597
6,277
1,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Kelo90
Danzaburou
11
2 / 4 / 2
6,945
631
8,024
7,860
2,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Horus
Simanos
Horus
11
2 / 1 / 2
6,359
578
5,901
9,461
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
Stenzito
Cthulhu
4
0 / 1 / 1
4,246
386
1,147
2,042
1,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
6,345
577
2,171
5,487
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HenkSolo
Arachne
12
2 / 3 / 0
6,876
625
4,619
12,457
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
HeusieJR
Apollo
12
1 / 3 / 1
6,695
609
2,663
8,076
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
Ptrollodactyl
Sylvanus
10
3 / 2 / 1
6,336
576
3,672
8,506
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 1
6,796
618
2,430
5,224
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Zhronaxko
Shiva
12
1 / 0 / 5
6,491
590
4,648
6,122
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
11
Kills
9
9
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
1
0
6
W
Arachne
HenkSolo
Arachne
2
3
0
0.67
W
Apollo
HeusieJR
Apollo
1
3
1
0.5
L
Danzaburou
Kelo90
Danzaburou
2
4
2
0.75
W
Sylvanus
Ptrollodactyl
Sylvanus
3
2
1
1.75
L
Horus
Simanos
Horus
2
1
2
3
L
Cthulhu
Stenzito
Cthulhu
0
1
1
0.5
W
2
3
1
0.83
L
1
2
1
0.75
W
Shiva
Zhronaxko
Shiva
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
18,032
31,127
Taken
40,385
13,548
Mitigated
17,755
8,979
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,597
365
0
1,676
6,277
1,901
0
373
5,869
0
38,183
W
Arachne
HenkSolo
Arachne
4,619
2,467
0
6,679
12,457
5,816
272
1,660
10,781
0
38,202
W
Apollo
HeusieJR
Apollo
2,663
1,370
0
2,189
8,076
2,084
500
0
8,076
0
47,555
L
Danzaburou
Kelo90
Danzaburou
8,024
3,856
0
2,363
7,860
2,540
285
1,348
6,512
0
52,223
W
Sylvanus
Ptrollodactyl
Sylvanus
3,672
1,037
394
2,728
8,506
5,457
16
265
8,201
24,307
11,514
L
Horus
Simanos
Horus
5,901
2,327
120
3,338
9,461
5,997
0
1,541
7,595
0
22,162
L
Cthulhu
Stenzito
Cthulhu
1,147
339
0
982
2,042
1,216
0
0
1,910
9,819
0
W
2,430
41
154
1,354
5,224
1,948
451
1,201
3,887
40,171
2,451
L
2,171
234
0
500
5,487
1,894
0
2,394
3,039
43,072
0
W
Shiva
Zhronaxko
Shiva
4,648
705
133
860
6,122
2,450
0
124
5,998
0
47,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
33,194
328
Minions Killed
389
0
Camps Cleared
0
993,225
Distance Traveled
1,150,561
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,674
607
68
6
0
273,387
0
W
Arachne
6,876
625
73
7
0
221,143
3
W
Apollo
6,695
609
91
8
0
237,709
1
L
Danzaburou
6,945
631
94
9
0
215,007
0
W
Sylvanus
6,336
576
66
6
0
218,191
2
L
Horus
6,359
578
41
4
0
207,639
1
L
Cthulhu
4,246
386
26
2
0
62,385
0
W
Ra
6,796
618
83
8
0
203,589
0
L
Nox
6,345
577
99
9
0
234,807
1
W
Shiva
6,491
590
76
7
0
269,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role