Player Matchup

Medusa
Medusa
Cuboil
Medusa
Level 66
God Stats
4W - 3L
1,398 SR
Queue Stats
36W - 33L
1,429 Elo+
Party 1
Bastet
Bastet
K40ZD4RK
Bastet
Level 58
God Stats
2W - 4L
1,844 SR
Queue Stats
4W - 4L
1,762 Elo+
Solo
Merlin
Merlin
Scuba Buba
Merlin
Level 68
God Stats
0W - 1L
1,620 SR
Queue Stats
4W - 6L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
SonofJeck
Sun Wukong
Level 40
God Stats
2W - 2L
1,387 SR
Queue Stats
29W - 27L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
humnum0119
Cthulhu
Level 43
God Stats
7W - 7L
1,460 SR
Queue Stats
327W - 340L
1,360 Elo+
Solo
Team Averages
Level 55
1,542 SR
1,470 Elo+

VS

Team Averages
Level 73
1,490 SR
1,380 Elo+
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ORIONMOSNTER
Medusa
Level 60
God Stats
10W - 13L
1,458 SR
Queue Stats
254W - 269L
1,383 Elo+
Solo
Achilles
Achilles
Rain9113
Achilles
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,266 Elo+
Solo
Agni
Agni
RiKi3TiKi
Agni
Level 58
God Stats
4W - 4L
1,589 SR
Queue Stats
122W - 122L
1,360 Elo+
Solo
Awilix
Awilix
the_beast_shell
Awilix
Level 104
God Stats
2W - 3L
1,404 SR
Queue Stats
24W - 30L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cuboil
Medusa
11
1 / 1 / 2
6,199
477
8,047
10,334
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bastet
K40ZD4RK
Bastet
11
1 / 2 / 1
6,188
476
1,875
8,305
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
Scuba Buba
Merlin
13
0 / 1 / 0
6,720
517
2,291
5,506
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SonofJeck
Sun Wukong
12
1 / 3 / 0
6,700
515
3,835
10,894
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
humnum0119
Cthulhu
11
1 / 2 / 2
6,415
493
2,335
9,816
4,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 2 / 2
7,717
594
7,719
6,504
2,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 0 / 2
6,490
499
6,082
7,094
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Rain9113
Achilles
13
4 / 1 / 1
8,026
617
7,468
8,962
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
0 / 0 / 1
6,883
529
3,730
6,995
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 0
6,377
491
3,940
7,677
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
2
1.5
L
Medusa
Cuboil
Medusa
1
1
2
2
L
Bastet
K40ZD4RK
Bastet
1
2
1
0.75
W
Medusa
1
0
2
2
W
Achilles
Rain9113
Achilles
4
1
1
4.5
W
Agni
0
0
1
0.5
L
Merlin
Scuba Buba
Merlin
0
1
0
0
L
Sun Wukong
SonofJeck
Sun Wukong
1
3
0
0.33
L
Cthulhu
humnum0119
Cthulhu
1
2
2
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,383
Damage
28,939
44,855
Taken
37,232
18,920
Mitigated
13,942
11,868
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,719
656
0
2,529
6,504
2,441
122
976
5,528
40,874
1,282
L
Medusa
Cuboil
Medusa
8,047
1,663
0
2,711
10,334
2,999
0
4,407
5,839
0
52,105
L
Bastet
K40ZD4RK
Bastet
1,875
399
0
1,580
8,305
2,795
0
1,314
6,935
0
40,645
W
Medusa
6,082
1,738
277
2,756
7,094
2,018
367
1,294
5,800
0
38,983
W
Achilles
Rain9113
Achilles
7,468
1,536
0
4,062
8,962
5,180
479
0
8,397
0
48,522
W
Agni
3,730
191
0
2,957
6,995
2,141
0
2,022
4,973
41,803
1,809
L
Merlin
Scuba Buba
Merlin
2,291
107
0
1,890
5,506
1,727
0
1,911
3,508
44,191
922
L
Sun Wukong
SonofJeck
Sun Wukong
3,835
257
0
4,842
10,894
6,468
0
351
9,540
0
45,311
L
Cthulhu
humnum0119
Cthulhu
2,335
71
0
845
9,816
4,931
0
3,069
6,747
29,543
1,034
W
3,940
1,119
0
523
7,677
2,162
0
301
7,376
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
35,493
379
Minions Killed
356
0
Camps Cleared
0
1,426,362
Distance Traveled
1,310,033
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,717
594
73
6
0
243,759
9
L
Medusa
6,199
477
75
6
0
284,289
0
L
Bastet
6,188
476
73
6
0
317,167
0
W
Medusa
6,490
499
60
5
0
261,879
0
W
Achilles
8,026
617
85
7
0
270,804
0
W
Agni
6,883
529
80
6
0
254,996
0
L
Merlin
6,720
517
92
7
0
256,646
0
L
Sun Wukong
6,700
515
77
6
0
279,974
0
L
Cthulhu
6,415
493
62
5
0
288,286
6
W
Awilix
6,377
491
58
4
0
278,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role