Player Matchup

Hachiman
Hachiman
ElevenCastle61
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Fav0red
Jormungandr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,517 Elo+
Party 1
Susano
Susano
GetSmckledorfed
Susano
Level 147
God Stats
2W - 2L
1,449 SR
Queue Stats
81W - 64L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
RIPPERONl
Sylvanus
Level 42
God Stats
4W - 3L
1,542 SR
Queue Stats
43W - 53L
1,479 Elo+
Party 1
Ra
Ra
saggio731
Ra
Level 141
God Stats
10W - 8L
1,703 SR
Queue Stats
58W - 46L
1,625 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,548 Elo+

VS

Team Averages
Level 111
1,599 SR
1,513 Elo+
Awilix
Awilix
 
Awilix
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BlazingTunic
Shiva
Level 87
God Stats
22W - 14L
1,671 SR
Queue Stats
65W - 59L
1,599 Elo+
Party 2
Neith
Neith
CPTBeery
Neith
Level 107
God Stats
0W - 1L
1,343 SR
Queue Stats
4W - 9L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
Murdoek95
Cthulhu
Level 127
God Stats
11W - 12L
1,715 SR
Queue Stats
258W - 249L
1,494 Elo+
Solo
Anubis
Anubis
TerryU
Anubis
Level 149
God Stats
53W - 23L
1,765 SR
Queue Stats
484W - 433L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 0 / 1
3,493
582
609
1,144
245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Fav0red
Jormungandr
8
1 / 1 / 1
4,418
736
1,259
2,806
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
2 / 0 / 1
4,023
671
2,471
4,684
1,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RIPPERONl
Sylvanus
7
0 / 0 / 0
3,717
620
724
4,157
1,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 0 / 0
5,010
835
1,393
2,652
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 0 / 0
2,632
439
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
4,219
703
1,555
4,377
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
CPTBeery
Neith
6
0 / 1 / 0
3,460
577
1,373
2,237
505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Murdoek95
Cthulhu
7
0 / 0 / 0
3,818
636
1,320
2,535
1,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
TerryU
Anubis
8
0 / 2 / 0
3,704
617
1,825
3,688
1,327
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
L
1
2
0
0.5
L
Neith
CPTBeery
Neith
0
1
0
0
W
Hachiman
0
0
1
0.5
W
Jormungandr
Fav0red
Jormungandr
1
1
1
1.5
W
2
0
1
2.5
L
Cthulhu
Murdoek95
Cthulhu
0
0
0
0
W
Sylvanus
RIPPERONl
Sylvanus
0
0
0
0
L
Anubis
TerryU
Anubis
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,456
Damage
6,073
15,443
Taken
12,837
5,246
Mitigated
4,769
6,457
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
1,555
492
0
1,692
4,377
1,823
0
990
3,193
0
24,768
L
Neith
CPTBeery
Neith
1,373
418
0
351
2,237
505
0
165
2,072
0
17,405
W
Hachiman
609
241
0
315
1,144
245
0
238
906
0
15,192
W
Jormungandr
Fav0red
Jormungandr
1,259
459
0
670
2,806
1,452
0
0
2,590
19,257
1,425
W
2,471
864
0
2,168
4,684
1,015
0
1,070
3,576
0
18,189
L
Cthulhu
Murdoek95
Cthulhu
1,320
120
303
1,132
2,535
1,114
0
559
1,976
17,556
0
W
Sylvanus
RIPPERONl
Sylvanus
724
293
360
1,570
4,157
1,823
0
735
3,422
14,195
0
L
Anubis
TerryU
Anubis
1,825
43
0
1,851
3,688
1,327
0
1,245
2,295
22,257
0
W
1,393
186
72
1,302
2,652
711
0
1,102
1,550
31,152
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
17,833
218
Minions Killed
163
0
Camps Cleared
0
583,327
Distance Traveled
492,035
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
2,632
439
0
0
0
3,774
0
L
Shiva
4,219
703
51
9
0
126,164
1
L
Neith
3,460
577
28
5
0
102,492
1
W
Hachiman
3,493
582
34
6
0
106,454
0
W
Jormungandr
4,418
736
54
9
0
108,674
2
W
Susano
4,023
671
41
7
0
147,610
0
L
Cthulhu
3,818
636
38
6
0
139,988
1
W
Sylvanus
3,717
620
29
5
0
103,690
0
L
Anubis
3,704
617
46
8
0
119,617
2
W
Ra
5,010
835
60
10
0
116,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role