Player Matchup

Anubis
Anubis
Darkbull1205
Anubis
Level 76
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 5L
1,440 Elo+
Solo
Bacchus
Bacchus
MarieClère
Bacchus
Level 81
God Stats
3W - 5L
1,817 SR
Queue Stats
105W - 116L
1,515 Elo+
Party 2
Hachiman
Hachiman
arkeus14
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,496 Elo+
Party 2
Bake Kujira
Bake Kujira
zF Pumpkin
Bake Kujira
Level 82
God Stats
3W - 2L
1,717 SR
Queue Stats
84W - 70L
1,514 Elo+
Party 2
Fenrir
Fenrir
zF V1P3RZ
Fenrir
Level 126
God Stats
0W - 2L
1,256 SR
Queue Stats
63W - 69L
1,522 Elo+
Party 2
Team Averages
Level 78
1,600 SR
1,498 Elo+

VS

Team Averages
Level 119
1,510 SR
1,397 Elo+
Nu Wa
Nu Wa
Arte_Twitch
Nu Wa
Level 158
God Stats
46W - 34L
1,533 SR
Queue Stats
411W - 409L
1,530 Elo+
Solo
Shiva
Shiva
HanaZakura3284
Shiva
Level 158
God Stats
14W - 6L
1,685 SR
Queue Stats
230W - 232L
1,450 Elo+
Solo
Arachne
Arachne
RigorMRTS
Arachne
Level 129
God Stats
8W - 10L
1,567 SR
Queue Stats
79W - 78L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
Squanchy9941
Cthulhu
Level 85
God Stats
13W - 9L
1,266 SR
Queue Stats
124W - 122L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
Vanguard1346
Zhong Kui
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 9 / 1
8,293
488
7,760
14,024
5,805
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
MarieClère
Bacchus
13
3 / 6 / 5
7,969
469
7,457
13,534
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
arkeus14
Hachiman
14
2 / 2 / 3
7,929
466
7,271
13,514
4,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bake Kujira
zF Pumpkin
Bake Kujira
14
4 / 2 / 3
9,163
539
6,479
19,839
19,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
zF V1P3RZ
Fenrir
11
2 / 8 / 1
6,938
408
5,286
14,219
8,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
9,243
544
14,355
9,590
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 3 / 3
10,816
636
12,194
14,177
5,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
RigorMRTS
Arachne
15
8 / 4 / 3
9,281
546
10,274
13,226
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Squanchy9941
Cthulhu
14
6 / 1 / 4
9,363
551
8,372
12,092
10,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Vanguard1346
Zhong Kui
16
4 / 3 / 8
10,232
602
13,037
13,311
9,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
14
Kills
27
27
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
L
Anubis
3
9
1
0.39
W
8
3
3
3.17
L
Bacchus
MarieClère
Bacchus
3
6
5
0.92
W
Arachne
RigorMRTS
Arachne
8
4
3
2.38
W
Cthulhu
Squanchy9941
Cthulhu
6
1
4
8
W
Zhong Kui
Vanguard1346
Zhong Kui
4
3
8
2.67
L
Hachiman
arkeus14
Hachiman
2
2
3
1.75
L
Bake Kujira
zF Pumpkin
Bake Kujira
4
2
3
2.75
L
Fenrir
zF V1P3RZ
Fenrir
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,253
Damage
58,232
75,130
Taken
62,396
45,454
Mitigated
34,009
16,759
Healing
19,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,355
4,679
0
1,627
9,590
3,022
2,280
4,454
5,136
72,915
1,118
L
Anubis
7,760
237
0
2,492
14,024
5,805
366
9,591
4,433
45,142
495
W
12,194
3,559
0
4,175
14,177
5,976
0
2,328
11,431
0
76,246
L
Bacchus
MarieClère
Bacchus
7,457
1,330
0
2,667
13,534
7,340
0
5,664
7,870
47,686
932
W
Arachne
RigorMRTS
Arachne
10,274
7,169
0
2,484
13,226
5,144
799
3,547
9,501
0
50,250
W
Cthulhu
Squanchy9941
Cthulhu
8,372
379
177
2,851
12,092
10,518
66
2,872
9,220
33,376
2,028
W
Zhong Kui
Vanguard1346
Zhong Kui
13,037
1,511
0
8,132
13,311
9,349
2,742
7,985
5,326
72,689
1,573
L
Hachiman
arkeus14
Hachiman
7,271
3,649
0
5,029
13,514
4,218
0
9,419
4,095
0
59,127
L
Bake Kujira
zF Pumpkin
Bake Kujira
6,479
3,946
0
3,461
19,839
19,925
0
9,692
10,147
44,720
166
L
Fenrir
zF V1P3RZ
Fenrir
5,286
527
0
3,110
14,219
8,166
0
590
13,629
0
30,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,292
Gold Earned
48,935
342
Minions Killed
471
0
Camps Cleared
0
1,604,963
Distance Traveled
1,746,169
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,243
544
102
6
0
326,738
2
L
Anubis
8,293
488
79
5
0
257,127
0
W
Shiva
10,816
636
117
7
0
348,627
0
L
Bacchus
7,969
469
74
4
0
331,322
0
W
Arachne
9,281
546
80
5
0
390,788
0
W
Cthulhu
9,363
551
62
4
0
351,871
2
W
Zhong Kui
10,232
602
110
6
0
328,145
0
L
Hachiman
7,929
466
82
5
0
353,801
9
L
Bake Kujira
9,163
539
52
3
0
360,687
0
L
Fenrir
6,938
408
55
3
0
302,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role