Player Matchup

Cthulhu
Cthulhu
LYB CERBERUS
Cthulhu
Level 107
God Stats
14W - 6L
1,645 SR
Queue Stats
134W - 138L
1,440 Elo+
Party 2
Nike
Nike
LYB LEVIATHAN
Nike
Level 89
God Stats
2W - 2L
1,375 SR
Queue Stats
204W - 193L
1,455 Elo+
Party 2
Thanatos
Thanatos
LilBurntBrownie
Thanatos
Level 106
God Stats
5W - 1L
1,482 SR
Queue Stats
99W - 89L
1,491 Elo+
Solo
Heimdallr
Heimdallr
The Show005
Heimdallr
Level 111
God Stats
4W - 0L
1,856 SR
Queue Stats
155W - 155L
1,423 Elo+
Party 2
Chronos
Chronos
deBoNasty
Chronos
Level 87
God Stats
2W - 2L
1,459 SR
Queue Stats
283W - 272L
1,497 Elo+
Solo
Team Averages
Level 100
1,563 SR
1,461 Elo+

VS

Team Averages
Level 133
1,645 SR
1,505 Elo+
Agni
Agni
CluelessTwo34
Agni
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 184L
1,436 Elo+
Solo
Surtr
Surtr
JRL253
Surtr
Level 107
God Stats
23W - 21L
1,575 SR
Queue Stats
60W - 60L
1,500 Elo+
Solo
Sobek
Sobek
collaredcross8
Sobek
Level 137
God Stats
2W - 1L
1,713 SR
Queue Stats
11W - 12L
1,481 Elo+
Party 1
Hera
Hera
iceuhkmennoff
Hera
Level 140
God Stats
3W - 3L
1,613 SR
Queue Stats
66W - 53L
1,555 Elo+
Party 1
Medusa
Medusa
o BumpyTooth o
Medusa
Level 154
God Stats
14W - 4L
1,826 SR
Queue Stats
120W - 113L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LYB CERBERUS
Cthulhu
13
3 / 3 / 9
8,106
540
6,814
9,823
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 0
8,187
546
11,024
12,908
10,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
16
7 / 2 / 1
8,636
576
7,192
12,462
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
The Show005
Heimdallr
15
6 / 4 / 6
9,021
601
13,309
11,058
4,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
deBoNasty
Chronos
13
1 / 5 / 2
7,613
508
4,333
9,580
2,761
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 3
6,399
427
1,827
13,021
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Surtr
JRL253
Surtr
14
3 / 3 / 4
7,709
514
7,111
12,223
5,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 3
8,196
546
8,040
16,659
19,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
9 / 4 / 2
8,732
582
10,979
8,329
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
2 / 4 / 0
7,652
510
5,441
11,021
3,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
20
Kills
17
17
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Surtr
JRL253
Surtr
3
3
4
1.67
W
Cthulhu
LYB CERBERUS
Cthulhu
3
3
9
2.5
W
3
3
0
1
W
Thanatos
7
2
1
3.75
W
Heimdallr
The Show005
Heimdallr
6
4
6
2.25
L
3
2
3
2.25
W
Chronos
deBoNasty
Chronos
1
5
2
0.4
L
9
4
2
2.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
33,398
55,831
Taken
61,253
27,041
Mitigated
34,692
23,008
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,827
427
0
2,796
13,021
4,012
0
1,384
11,491
27,766
1,305
L
Surtr
JRL253
Surtr
7,111
2,583
0
2,774
12,223
5,603
0
2,179
9,819
744
58,957
W
Cthulhu
LYB CERBERUS
Cthulhu
6,814
323
52
906
9,823
5,856
0
3,152
6,590
38,659
0
W
11,024
1,152
0
3,831
12,908
10,037
0
5,870
6,025
0
51,041
W
Thanatos
7,192
1,017
0
13,523
12,462
4,105
0
3,223
9,110
0
62,293
W
Heimdallr
The Show005
Heimdallr
13,309
5,348
0
3,242
11,058
4,282
300
2,185
8,873
0
64,122
L
8,040
533
0
6,657
16,659
19,356
0
585
14,747
45,043
516
W
Chronos
deBoNasty
Chronos
4,333
1,220
0
1,454
9,580
2,761
0
4,897
4,683
42,928
3,973
L
10,979
2,266
0
1,202
8,329
2,324
66
2,739
5,507
50,475
987
L
5,441
1,801
0
2,054
11,021
3,397
355
3,536
7,236
0
60,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
38,688
434
Minions Killed
403
0
Camps Cleared
0
1,508,860
Distance Traveled
1,487,772
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,399
427
53
4
0
349,924
0
L
Surtr
7,709
514
92
6
0
304,990
0
W
Cthulhu
8,106
540
62
4
0
340,107
5
W
Nike
8,187
546
94
6
0
274,008
0
W
Thanatos
8,636
576
111
7
0
348,854
0
W
Heimdallr
9,021
601
87
6
0
273,768
0
L
Sobek
8,196
546
82
5
0
280,930
0
W
Chronos
7,613
508
80
5
0
272,123
2
L
Hera
8,732
582
74
5
0
270,505
0
L
Medusa
7,652
510
102
7
0
281,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role