Player Matchup

Horus
Horus
Platinum IV
BaIdFemboy
Horus
Platinum IV
Level 69
God Stats
1W - 0L
1,328 SR
Queue Stats
28W - 10L
1,868 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
DroolingFemboy
Baba Yaga
Gold I
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 26L
1,797 MMR
Party 1
Achilles
Achilles
Platinum II
Giаncarlo
Achilles
Platinum II
Level 101
God Stats
1W - 0L
1,767 SR
Queue Stats
218W - 185L
1,823 MMR
Solo
Ah Puch
Ah Puch
Platinum V
Gyskï
Ah Puch
Platinum V
Level 174
God Stats
1W - 0L
1,781 SR
Queue Stats
67W - 51L
1,822 MMR
Solo
Anhur
Anhur
Platinum III
irulelol3
Anhur
Platinum III
Level 192
God Stats
11W - 9L
1,444 SR
Queue Stats
258W - 266L
1,844 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 116
1,564 SR
1,831 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 119
1,505 SR
1,765 MMR
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Gluk4SkinBooster
Morgan Le Fay
Platinum II
Level 51
God Stats
2W - 5L
1,466 SR
Queue Stats
56W - 43L
1,830 MMR
Solo
Charybdis
Charybdis
Platinum III
Vino211
Charybdis
Platinum III
Level 66
God Stats
5W - 11L
1,443 SR
Queue Stats
87W - 81L
1,820 MMR
Solo
Cthulhu
Cthulhu
Platinum III
skidz1738
Cthulhu
Platinum III
Level 160
God Stats
4W - 4L
1,496 SR
Queue Stats
474W - 468L
1,849 MMR
Solo
Da Ji
Da Ji
Diamond V
theorginaljoe
Da Ji
Diamond V
Level 168
God Stats
60W - 49L
1,622 SR
Queue Stats
365W - 345L
1,827 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
5
1 / 1 / 2
3,701
740
1,326
4,103
1,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Baba Yaga
DroolingFemboy
Baba Yaga
7
1 / 0 / 1
4,009
802
2,456
1,521
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Giаncarlo
Achilles
6
1 / 1 / 0
3,689
738
3,150
5,784
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ah Puch
Gyskï
Ah Puch
6
1 / 1 / 1
3,425
685
1,057
2,987
668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
irulelol3
Anhur
6
0 / 1 / 0
3,596
719
489
2,004
490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorMedusaChang'e

VS

Bans
HerculesAo KuangCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
2
1 / 1 / 0
2,771
554
733
1,585
479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Gluk4SkinBooster
Morgan Le Fay
6
1 / 1 / 0
3,529
706
2,172
2,801
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Vino211
Charybdis
6
0 / 0 / 1
3,464
693
1,216
2,724
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
skidz1738
Cthulhu
6
1 / 1 / 0
3,791
758
3,013
5,071
2,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 1 / 1
3,290
658
1,936
3,151
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
1
0
1
W
Horus
1
1
2
2
W
Baba Yaga
DroolingFemboy
Baba Yaga
1
0
1
1.5
W
Achilles
Giаncarlo
Achilles
1
1
0
1
L
Morgan Le Fay
Gluk4SkinBooster
Morgan Le Fay
1
1
0
1
W
Ah Puch
Gyskï
Ah Puch
1
1
1
1.5
L
Charybdis
Vino211
Charybdis
0
0
1
0.5
W
Anhur
irulelol3
Anhur
0
1
0
0
L
Cthulhu
skidz1738
Cthulhu
1
1
0
1
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,478
Damage
9,070
16,399
Taken
15,332
5,698
Mitigated
5,460
6,579
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
733
52
0
434
1,585
479
0
578
1,007
0
2,181
W
Horus
1,326
765
0
1,419
4,103
1,868
0
905
3,098
0
5,798
W
Baba Yaga
DroolingFemboy
Baba Yaga
2,456
127
0
897
1,521
353
0
842
453
19,466
409
W
Achilles
Giаncarlo
Achilles
3,150
708
0
2,320
5,784
2,319
0
2,819
2,965
0
14,915
L
Morgan Le Fay
Gluk4SkinBooster
Morgan Le Fay
2,172
91
0
873
2,801
678
0
1,535
1,174
15,126
448
W
Ah Puch
Gyskï
Ah Puch
1,057
146
0
1,568
2,987
668
0
0
2,987
15,104
326
L
Charybdis
Vino211
Charybdis
1,216
895
0
1,864
2,724
488
0
41
2,683
0
16,834
W
Anhur
irulelol3
Anhur
489
191
0
375
2,004
490
0
0
2,004
0
19,295
L
Cthulhu
skidz1738
Cthulhu
3,013
366
0
1,484
5,071
2,960
0
0
5,071
16,280
1,587
L
1,936
502
0
498
3,151
855
0
1,061
2,023
0
14,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,420
Gold Earned
16,845
159
Minions Killed
128
0
Camps Cleared
0
556,179
Distance Traveled
495,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
2,771
554
5
1
0
46,044
0
W
Horus
3,701
740
12
2
0
115,329
0
W
Baba Yaga
4,009
802
51
10
0
119,980
0
W
Achilles
3,689
738
23
5
0
104,043
0
L
Morgan Le Fay
3,529
706
38
8
0
109,292
0
W
Ah Puch
3,425
685
29
6
0
120,601
0
L
Charybdis
3,464
693
36
7
0
107,293
2
W
Anhur
3,596
719
44
9
0
96,226
0
L
Cthulhu
3,791
758
23
5
0
99,593
0
L
Da Ji
3,290
658
26
5
0
133,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role