Player Matchup

Cu Chulainn
Cu Chulainn
Platinum III
 
Cu Chulainn
Platinum III
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Platinum I
NeedSugarMommy
Thoth
Platinum I
Level 159
God Stats
27W - 16L
1,632 SR
Queue Stats
411W - 422L
1,904 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,526 SR
1,581 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,481 SR
1,666 MMR
Sun Wukong
Sun Wukong
Platinum I
 
Sun Wukong
Platinum I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Amaterasu
Amaterasu
Gold II
 
Amaterasu
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Sobek
Sobek
Platinum V
ElPelusaCosmico
Sobek
Platinum V
Level 67
God Stats
8W - 9L
1,522 SR
Queue Stats
148W - 149L
1,786 MMR
Party 4
Agni
Agni
Platinum I
iCatelan
Agni
Platinum I
Level 151
God Stats
0W - 1L
1,382 SR
Queue Stats
34W - 24L
2,046 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 2
6,617
662
7,745
9,751
7,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
 
Thanatos
12
5 / 1 / 2
6,430
643
2,876
6,818
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
 
Anhur
11
2 / 0 / 3
6,414
641
4,016
5,380
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
 
Ganesha
10
0 / 1 / 4
5,993
599
3,124
5,330
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 0
6,715
672
4,678
4,168
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaChang'eAthena

VS

Bans
BellonaBacchusJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 2 / 0
5,642
564
4,021
9,643
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
10
2 / 0 / 0
5,610
561
2,410
6,207
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
 
Ullr
10
1 / 3 / 0
5,372
537
1,981
6,592
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 3
5,496
550
2,456
7,963
4,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
10
0 / 4 / 0
5,285
529
1,488
4,872
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
W
Thanatos
 
Thanatos
5
1
2
6
W
Anhur
 
Anhur
2
0
3
3.5
W
Ganesha
 
Ganesha
0
1
4
2
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
L
Amaterasu
 
Amaterasu
2
0
0
2
L
Ullr
 
Ullr
1
3
0
0.33
L
0
2
3
0.75
W
3
1
0
3
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
12,356
31,447
Taken
35,277
15,694
Mitigated
15,271
13,239
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,745
673
0
2,122
9,751
7,118
0
488
9,263
6,852
42,600
W
Thanatos
 
Thanatos
2,876
177
0
6,099
6,818
2,608
0
304
6,514
0
47,269
W
Anhur
 
Anhur
4,016
2,541
0
3,154
5,380
1,575
0
890
4,490
0
44,991
W
Ganesha
 
Ganesha
3,124
374
0
1,044
5,330
3,210
0
1,395
3,935
16,558
0
L
Sun Wukong
 
Sun Wukong
4,021
766
0
3,241
9,643
5,272
0
1,555
8,088
0
37,139
L
Amaterasu
 
Amaterasu
2,410
469
0
2,740
6,207
2,576
0
1,470
4,643
0
32,181
L
Ullr
 
Ullr
1,981
481
0
1,805
6,592
1,328
0
1,361
5,192
0
35,224
L
2,456
286
0
2,669
7,963
4,819
0
2,187
5,576
12,585
0
W
4,678
133
0
820
4,168
1,183
0
2,046
2,122
43,307
440
L
Agni
1,488
0
0
422
4,872
1,276
0
1,876
2,832
41,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
27,405
363
Minions Killed
311
0
Camps Cleared
0
1,143,335
Distance Traveled
1,066,360
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,617
662
95
10
0
223,839
6
W
Thanatos
6,430
643
84
8
0
261,583
0
W
Anhur
6,414
641
81
8
0
197,009
3
W
Ganesha
5,993
599
4
0
0
230,229
6
L
Sun Wukong
5,642
564
72
7
0
206,432
0
L
Amaterasu
5,610
561
57
6
0
213,125
0
L
Ullr
5,372
537
74
7
0
197,756
2
L
Sobek
5,496
550
16
2
0
229,985
6
W
Thoth
6,715
672
99
10
0
230,675
2
L
Agni
5,285
529
92
9
0
219,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role