Player Matchup

Danzaburou
Danzaburou
KeZzZims
Danzaburou
Level 126
God Stats
12W - 12L
1,502 SR
Queue Stats
265W - 261L
1,475 Elo+
Party 1
Chaac
Chaac
MadChad10
Chaac
Level 49
God Stats
68W - 67L
1,539 SR
Queue Stats
238W - 240L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
mjs3238
Nu Wa
Level 104
God Stats
20W - 16L
1,593 SR
Queue Stats
161W - 165L
1,511 Elo+
Party 1
Team Averages
Level 93
1,545 SR
1,486 Elo+

VS

Team Averages
Level 78
1,503 SR
1,438 Elo+
Danzaburou
Danzaburou
ChudleySpencer
Danzaburou
Level 32
God Stats
139W - 113L
1,563 SR
Queue Stats
410W - 414L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Dillbag
Kukulkan
Level 52
God Stats
13W - 22L
1,407 SR
Queue Stats
483W - 492L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
Mister Linguini
Sylvanus
Level 149
God Stats
13W - 13L
1,539 SR
Queue Stats
15W - 18L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KeZzZims
Danzaburou
18
4 / 6 / 3
13,217
777
13,050
14,564
4,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
MadChad10
Chaac
17
0 / 5 / 7
11,641
685
8,644
18,308
21,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
mjs3238
Nu Wa
18
3 / 5 / 3
12,976
763
15,311
9,818
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChudleySpencer
Danzaburou
18
10 / 4 / 5
13,284
781
14,934
16,906
7,020
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Dillbag
Kukulkan
18
3 / 2 / 9
12,267
722
10,486
7,761
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
17
3 / 1 / 12
12,050
709
9,052
19,847
17,004
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
7
Kills
16
16
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChudleySpencer
Danzaburou
10
4
5
3.13
L
Kukulkan
Dillbag
Kukulkan
3
2
9
3.75
W
Danzaburou
KeZzZims
Danzaburou
4
6
3
0.92
W
Chaac
MadChad10
Chaac
0
5
7
0.7
L
Sylvanus
3
1
12
9
W
Nu Wa
mjs3238
Nu Wa
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,005
Damage
34,472
42,690
Taken
44,514
29,528
Mitigated
27,113
8,013
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChudleySpencer
Danzaburou
14,934
6,390
0
5,827
16,906
7,020
682
3,382
12,985
0
67,023
L
Kukulkan
Dillbag
Kukulkan
10,486
284
0
1,518
7,761
3,089
474
2,603
5,058
54,970
1,407
W
Danzaburou
KeZzZims
Danzaburou
13,050
4,692
280
4,010
14,564
4,963
2,222
6,042
8,458
0
56,834
W
Chaac
MadChad10
Chaac
8,644
731
257
2,885
18,308
21,766
270
8,055
10,168
0
29,737
L
Sylvanus
9,052
466
1,532
4,055
19,847
17,004
321
9,373
9,916
42,388
0
W
Nu Wa
mjs3238
Nu Wa
15,311
2,679
400
181
9,818
2,799
353
4,846
4,937
65,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
37,601
227
Minions Killed
247
0
Camps Cleared
0
901,624
Distance Traveled
968,172
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,284
781
95
6
0
323,462
2
L
Kukulkan
12,267
722
101
6
0
331,186
1
W
Danzaburou
13,217
777
99
6
0
294,484
0
W
Chaac
11,641
685
37
2
0
326,655
0
L
Sylvanus
12,050
709
51
3
0
313,524
4
W
Nu Wa
12,976
763
91
5
0
280,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role