Player Matchup

Athena
Athena
Gold II
 
Athena
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Platinum I
AidanIsLost
Charybdis
Platinum I
Level 156
God Stats
5W - 0L
1,542 SR
Queue Stats
115W - 101L
2,023 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
CloaK 4K
Cthulhu
Diamond IV
Level 140
God Stats
2W - 3L
1,368 SR
Queue Stats
258W - 248L
2,130 MMR
Solo
Nemesis
Nemesis
Diamond IV
NotRawdog
Nemesis
Diamond IV
Level 158
God Stats
8W - 2L
1,841 SR
Queue Stats
123W - 106L
2,137 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,550 SR
1,858 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,627 SR
1,929 MMR
Zhong Kui
Zhong Kui
Diamond III
Auseroux
Zhong Kui
Diamond III
Level 83
God Stats
9W - 8L
1,605 SR
Queue Stats
121W - 102L
2,260 MMR
Solo
Scylla
Scylla
Platinum II
ChappiePlez
Scylla
Platinum II
Level 161
God Stats
10W - 5L
1,753 SR
Queue Stats
57W - 40L
1,997 MMR
Solo
Sobek
Sobek
Gold II
WetBuffalo
Sobek
Gold II
Level 149
God Stats
1W - 3L
1,426 SR
Queue Stats
54W - 54L
1,643 MMR
Solo
Bastet
Bastet
Diamond IV
dréi
Bastet
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 62L
2,093 MMR
Solo
Ullr
Ullr
Gold V
npkeller
Ullr
Gold V
Level 155
God Stats
1W - 1L
1,848 SR
Queue Stats
15W - 10L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 1
5,015
557
1,174
4,745
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zeus
 
Zeus
9
0 / 2 / 0
4,993
555
3,522
2,839
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
AidanIsLost
Charybdis
10
1 / 1 / 0
5,632
626
4,852
5,189
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
CloaK 4K
Cthulhu
10
0 / 0 / 0
5,157
573
3,050
7,175
5,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
NotRawdog
Nemesis
11
2 / 2 / 0
5,470
608
1,985
6,844
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BacchusSusanoChang'eThor

VS

Bans
MedusaThothThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Auseroux
Zhong Kui
1
0 / 0 / 0
1,718
191
0
0
0
Scylla
10
3 / 1 / 1
5,600
622
3,676
4,010
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
8
0 / 1 / 2
5,041
560
1,916
6,586
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
dréi
Bastet
11
1 / 0 / 0
6,023
669
4,744
6,648
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
9
1 / 1 / 0
5,137
571
3,028
5,768
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
W
Zeus
 
Zeus
0
2
0
0
W
Charybdis
AidanIsLost
Charybdis
1
1
0
1
L
Zhong Kui
Auseroux
Zhong Kui
0
0
0
0
L
Scylla
3
1
1
3.5
W
Cthulhu
CloaK 4K
Cthulhu
0
0
0
0
W
Nemesis
NotRawdog
Nemesis
2
2
0
1
L
Sobek
0
1
2
1
L
Bastet
dréi
Bastet
1
0
0
1
L
Ullr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,583
Damage
13,364
26,792
Taken
23,012
13,359
Mitigated
8,891
7,832
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,174
422
0
2,399
4,745
3,090
0
1,508
3,237
11,329
0
W
Zeus
 
Zeus
3,522
425
0
396
2,839
678
0
1,448
1,391
37,934
0
W
Charybdis
AidanIsLost
Charybdis
4,852
3,379
0
1,961
5,189
1,720
0
734
4,455
0
44,204
L
Zhong Kui
Auseroux
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
3,676
494
0
1,463
4,010
826
0
1,996
2,014
34,247
158
W
Cthulhu
CloaK 4K
Cthulhu
3,050
91
0
2,084
7,175
5,614
0
0
7,175
33,860
0
W
Nemesis
NotRawdog
Nemesis
1,985
711
0
992
6,844
2,257
11
1,856
4,988
0
49,181
L
Sobek
1,916
363
0
3,381
6,586
4,462
0
1,839
4,747
12,214
0
L
Bastet
dréi
Bastet
4,744
1,279
0
2,952
6,648
1,962
0
3,567
3,081
0
42,095
L
Ullr
3,028
1,007
0
1,594
5,768
1,641
0
344
5,424
0
33,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,267
Gold Earned
23,519
336
Minions Killed
240
0
Camps Cleared
0
993,639
Distance Traveled
714,355
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,015
557
27
3
0
201,323
3
W
Zeus
4,993
555
79
9
0
188,570
0
W
Charybdis
5,632
626
74
8
0
171,916
0
L
Zhong Kui
1,718
191
0
0
0
0
0
L
Scylla
5,600
622
67
7
0
173,982
4
W
Cthulhu
5,157
573
67
7
0
196,535
0
W
Nemesis
5,470
608
89
10
0
235,295
1
L
Sobek
5,041
560
16
2
0
169,109
2
L
Bastet
6,023
669
84
9
0
202,580
0
L
Ullr
5,137
571
73
8
0
168,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role