Player Matchup

Arachne
Arachne
IcySobes
Arachne
Level 62
God Stats
9W - 5L
1,712 SR
Queue Stats
47W - 42L
1,502 Elo+
Party 1
Anubis
Anubis
Moldypickle53
Anubis
Level 108
God Stats
6W - 3L
1,626 SR
Queue Stats
63W - 57L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pyramids
Kumbhakarna
Level 126
God Stats
7W - 7L
1,244 SR
Queue Stats
31W - 22L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
biscobibble
Cabrakan
Level 158
God Stats
1W - 2L
1,559 SR
Queue Stats
205W - 200L
1,422 Elo+
Solo
Neith
Neith
imjayreubs
Neith
Level 66
God Stats
11W - 17L
1,323 SR
Queue Stats
28W - 22L
1,551 Elo+
Party 2
Team Averages
Level 104
1,493 SR
1,507 Elo+

VS

Team Averages
Level 135
1,539 SR
1,473 Elo+
Anhur
Anhur
Azurah1901
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,417 Elo+
Party 3
Merlin
Merlin
GandalfStormcrow
Merlin
Level 159
God Stats
3W - 2L
1,639 SR
Queue Stats
319W - 294L
1,478 Elo+
Solo
Maui
Maui
Justynq151
Maui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 3
Aphrodite
Aphrodite
Kingstanni
Aphrodite
Level 126
God Stats
7W - 9L
1,507 SR
Queue Stats
133W - 128L
1,395 Elo+
Solo
Vamana
Vamana
SentientAimbot
Vamana
Level 155
God Stats
10W - 11L
1,547 SR
Queue Stats
201W - 175L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IcySobes
Arachne
13
6 / 2 / 2
7,152
596
5,619
10,347
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 1 / 4
7,357
613
7,224
8,397
3,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Pyramids
Kumbhakarna
11
3 / 0 / 10
7,002
584
3,921
9,059
6,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
biscobibble
Cabrakan
13
1 / 2 / 5
7,328
611
3,105
7,223
4,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
12
5 / 0 / 4
7,159
597
6,713
4,284
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 3 / 0
5,857
488
2,905
6,517
1,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 1
6,953
579
7,926
7,101
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 1
5,469
456
3,474
9,881
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Kingstanni
Aphrodite
12
1 / 3 / 0
6,877
573
3,826
7,570
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 6 / 1
5,378
448
2,488
9,452
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
20
Kills
4
5
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
3
0
0
L
2
3
1
0.83
W
Arachne
IcySobes
Arachne
6
2
2
3.5
L
0
5
1
0.1
L
Aphrodite
Kingstanni
Aphrodite
1
3
0
0.33
W
5
1
4
7
W
Kumbhakarna
Pyramids
Kumbhakarna
3
0
10
8
L
1
6
1
0.25
W
Cabrakan
biscobibble
Cabrakan
1
2
5
1.75
W
Neith
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,582
Damage
20,619
39,310
Taken
40,521
19,720
Mitigated
16,511
16,633
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,905
1,983
0
2,460
6,517
1,772
0
1,334
5,183
0
40,579
L
7,926
319
0
531
7,101
2,210
0
3,249
3,852
42,018
498
W
Arachne
IcySobes
Arachne
5,619
3,583
0
5,945
10,347
3,700
0
2,618
7,729
0
56,121
L
3,474
1,182
50
2,810
9,881
6,320
0
2,696
7,185
15,463
0
L
Aphrodite
Kingstanni
Aphrodite
3,826
244
0
4,059
7,570
3,377
0
3,198
4,372
45,631
1,268
W
7,224
623
0
4,356
8,397
3,875
0
4,910
3,487
49,481
1,831
W
Kumbhakarna
Pyramids
Kumbhakarna
3,921
378
0
2,047
9,059
6,804
0
3,349
5,710
15,436
1,326
L
2,488
505
0
1,534
9,452
2,832
0
3,358
6,094
0
28,424
W
Cabrakan
biscobibble
Cabrakan
3,105
407
0
2,227
7,223
4,165
0
3,134
4,089
49,030
1,942
W
Neith
6,713
2,643
0
2,058
4,284
1,176
0
931
3,353
0
48,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
30,534
389
Minions Killed
312
0
Camps Cleared
0
1,247,061
Distance Traveled
1,068,432
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,857
488
80
7
0
211,741
0
L
Merlin
6,953
579
76
6
0
225,102
4
W
Arachne
7,152
596
87
7
0
295,026
0
L
Maui
5,469
456
17
1
0
222,397
0
L
Aphrodite
6,877
573
95
8
0
174,943
0
W
Anubis
7,357
613
91
8
0
235,699
0
W
Kumbhakarna
7,002
584
27
2
0
259,972
2
L
Vamana
5,378
448
44
4
0
234,249
0
W
Cabrakan
7,328
611
103
9
0
206,561
2
W
Neith
7,159
597
81
7
0
249,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role