Player Matchup

Ra
Ra
DonKhorami
Ra
Level 93
God Stats
12W - 13L
1,299 SR
Queue Stats
183W - 181L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Kunnilingus
Danzaburou
Level 123
God Stats
104W - 98L
1,550 SR
Queue Stats
106W - 102L
1,488 Elo+
Party 1
Kukulkan
Kukulkan
diddierkul
Kukulkan
Level 26
God Stats
6W - 12L
1,352 SR
Queue Stats
80W - 116L
1,367 Elo+
Party 3
Hun Batz
Hun Batz
giorcito23
Hun Batz
Level 43
God Stats
25W - 26L
1,510 SR
Queue Stats
106W - 131L
1,375 Elo+
Solo
Poseidon
Poseidon
xYummilingusx
Poseidon
Level 34
God Stats
3W - 6L
1,587 SR
Queue Stats
11W - 17L
1,492 Elo+
Party 1
Team Averages
Level 64
1,460 SR
1,442 Elo+

VS

Team Averages
Level 44
1,402 SR
1,399 Elo+
Ao Kuang
Ao Kuang
Dockrie
Ao Kuang
Level 29
God Stats
13W - 11L
1,528 SR
Queue Stats
136W - 126L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
ElectrcBurrito
Baron Samedi
Level 69
God Stats
9W - 11L
1,331 SR
Queue Stats
209W - 173L
1,417 Elo+
Party 2
Ares
Ares
FlyLikeGreenz
Ares
Level 42
God Stats
2W - 5L
1,423 SR
Queue Stats
29W - 44L
1,385 Elo+
Solo
Neith
Neith
joeyboy808
Neith
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 84L
1,429 Elo+
Solo
Amaterasu
Amaterasu
yamomfuuksme
Amaterasu
Level 35
God Stats
3W - 7L
1,225 SR
Queue Stats
29W - 34L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,514
608
5,005
6,177
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Kunnilingus
Danzaburou
9
2 / 6 / 0
6,017
430
8,550
12,292
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
diddierkul
Kukulkan
9
0 / 9 / 0
6,301
450
2,293
10,311
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
giorcito23
Hun Batz
12
0 / 5 / 0
6,140
439
1,579
12,793
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
xYummilingusx
Poseidon
12
1 / 5 / 1
6,965
498
4,369
6,233
2,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dockrie
Ao Kuang
13
10 / 0 / 4
8,366
598
6,738
7,589
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
ElectrcBurrito
Baron Samedi
15
11 / 0 / 5
9,552
682
12,655
6,606
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 1 / 9
7,784
556
4,240
9,766
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
12
3 / 1 / 6
7,330
524
6,678
8,441
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
yamomfuuksme
Amaterasu
14
1 / 3 / 0
7,601
543
2,508
9,620
6,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
27
27
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dockrie
Ao Kuang
10
0
4
12
L
2
2
1
1.25
W
Baron Samedi
ElectrcBurrito
Baron Samedi
11
0
5
13.5
W
2
1
9
6.5
L
Danzaburou
Kunnilingus
Danzaburou
2
6
0
0.33
L
Kukulkan
diddierkul
Kukulkan
0
9
0
0
L
Hun Batz
giorcito23
Hun Batz
0
5
0
0
W
Neith
3
1
6
6
L
Poseidon
xYummilingusx
Poseidon
1
5
1
0.3
W
Amaterasu
yamomfuuksme
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
32,819
47,806
Taken
42,022
15,842
Mitigated
22,339
15,310
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dockrie
Ao Kuang
6,738
2,209
0
4,174
7,589
2,562
87
1,478
6,111
33,134
7,244
L
5,005
263
72
3,255
6,177
2,129
0
1,166
4,631
60,823
2,395
W
Baron Samedi
ElectrcBurrito
Baron Samedi
12,655
1,243
109
3,006
6,606
3,261
727
1,165
5,441
68,571
0
W
4,240
159
0
2,596
9,766
6,894
172
2,491
7,275
16,531
0
L
Danzaburou
Kunnilingus
Danzaburou
8,550
3,294
0
4,437
12,292
3,964
51
6,938
5,354
0
29,450
L
Kukulkan
diddierkul
Kukulkan
2,293
349
0
1,802
10,311
3,381
0
8,062
2,249
33,715
318
L
Hun Batz
giorcito23
Hun Batz
1,579
223
0
5,072
12,793
4,015
0
4,747
8,046
0
45,879
W
Neith
6,678
1,947
0
4,317
8,441
3,223
360
2,253
6,188
0
57,034
L
Poseidon
xYummilingusx
Poseidon
4,369
1,108
0
672
6,233
2,353
0
2,357
3,876
46,437
0
W
Amaterasu
yamomfuuksme
Amaterasu
2,508
680
0
2,283
9,620
6,399
0
4,589
5,031
0
45,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,937
Gold Earned
40,633
382
Minions Killed
361
0
Camps Cleared
0
1,236,671
Distance Traveled
1,369,996
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,366
598
53
4
0
333,785
0
L
Ra
8,514
608
132
9
0
285,119
2
W
Baron Samedi
9,552
682
123
9
0
245,590
0
W
Ares
7,784
556
23
2
0
270,787
2
L
Danzaburou
6,017
430
55
4
0
246,820
0
L
Kukulkan
6,301
450
65
5
0
193,326
0
L
Hun Batz
6,140
439
79
6
0
230,220
0
W
Neith
7,330
524
78
6
0
263,755
0
L
Poseidon
6,965
498
51
4
0
281,186
2
W
Amaterasu
7,601
543
84
6
0
256,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role