Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AhmadMan4336
Charybdis
Level 113
God Stats
10W - 3L
1,596 SR
Queue Stats
30W - 30L
1,386 Elo+
Party 2
Nu Wa
Nu Wa
GovernorToast
Nu Wa
Level 149
God Stats
23W - 12L
1,670 SR
Queue Stats
67W - 49L
1,682 Elo+
Party 2
Fenrir
Fenrir
Sol0Zoro
Fenrir
Level 155
God Stats
1W - 0L
1,728 SR
Queue Stats
68W - 52L
1,671 Elo+
Party 2
Awilix
Awilix
vl RioT lv
Awilix
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
344W - 342L
1,505 Elo+
Solo
Team Averages
Level 141
1,599 SR
1,549 Elo+

VS

Team Averages
Level 110
1,492 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
DarkKoreVI
Morgan Le Fay
Level 81
God Stats
2W - 8L
1,199 SR
Queue Stats
158W - 138L
1,540 Elo+
Party 1
Skadi
Skadi
DrawonWhite
Skadi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Lancelot
Lancelot
LordKitsune6674
Lancelot
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 122L
1,437 Elo+
Solo
Cerberus
Cerberus
TheMainMan01
Cerberus
Level 156
God Stats
2W - 2L
1,643 SR
Queue Stats
152W - 155L
1,525 Elo+
Solo
Hercules
Hercules
ZaylienProdigy
Hercules
Level 103
God Stats
5W - 5L
1,620 SR
Queue Stats
182W - 169L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
2 / 2 / 4
8,622
507
4,998
12,021
13,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
AhmadMan4336
Charybdis
16
1 / 2 / 2
9,465
557
6,976
12,283
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 0 / 4
9,467
557
10,999
7,531
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Sol0Zoro
Fenrir
15
3 / 2 / 3
9,046
532
5,975
13,410
9,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
vl RioT lv
Awilix
17
4 / 2 / 3
9,697
570
6,122
14,390
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkKoreVI
Morgan Le Fay
14
1 / 3 / 1
8,145
479
10,995
7,673
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
4,612
271
0
907
186
Lancelot
12
1 / 3 / 2
7,153
421
5,661
11,849
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
TheMainMan01
Cerberus
14
3 / 3 / 0
8,040
473
4,149
13,912
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hercules
13
3 / 5 / 1
8,284
487
11,328
14,167
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
13
Kills
8
8
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
4
2
W
Charybdis
AhmadMan4336
Charybdis
1
2
2
1
L
Morgan Le Fay
DarkKoreVI
Morgan Le Fay
1
3
1
0.5
L
0
0
0
0
W
3
0
4
5
L
Lancelot
1
3
2
0.67
W
Fenrir
Sol0Zoro
Fenrir
3
2
3
2.25
L
Cerberus
TheMainMan01
Cerberus
3
3
0
1
L
Hercules
3
5
1
0.7
W
Awilix
vl RioT lv
Awilix
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,070
Damage
32,133
59,635
Taken
48,508
35,491
Mitigated
26,525
20,638
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,998
1,239
0
2,480
12,021
13,911
28
3,060
8,961
24,186
2,060
W
Charybdis
AhmadMan4336
Charybdis
6,976
4,951
0
5,788
12,283
4,207
829
4,468
7,725
0
87,902
L
Morgan Le Fay
DarkKoreVI
Morgan Le Fay
10,995
1,501
0
995
7,673
2,310
0
5,218
2,455
75,876
0
L
0
0
0
0
907
186
0
907
0
0
0
W
10,999
2,708
0
1,312
7,531
2,726
488
3,745
3,741
74,344
738
L
Lancelot
5,661
576
0
3,254
11,849
4,490
0
3,564
8,285
0
49,393
W
Fenrir
Sol0Zoro
Fenrir
5,975
1,286
0
3,989
13,410
9,414
159
2,223
10,705
0
45,632
L
Cerberus
TheMainMan01
Cerberus
4,149
373
0
3,458
13,912
9,742
0
4,179
9,733
48,379
0
L
Hercules
11,328
3,993
0
4,530
14,167
9,797
0
2,119
12,048
0
50,618
W
Awilix
vl RioT lv
Awilix
6,122
2,531
0
7,069
14,390
5,233
325
2,047
12,179
0
80,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,297
Gold Earned
36,234
512
Minions Killed
401
0
Camps Cleared
0
1,630,458
Distance Traveled
1,263,172
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,622
507
32
2
0
339,962
4
W
Charybdis
9,465
557
153
9
0
293,699
0
L
Morgan Le Fay
8,145
479
133
8
0
320,532
6
L
Skadi
4,612
271
0
0
0
0
0
W
Nu Wa
9,467
557
128
8
0
325,045
3
L
Lancelot
7,153
421
72
4
0
306,321
0
W
Fenrir
9,046
532
79
5
0
299,223
4
L
Cerberus
8,040
473
99
6
0
338,881
3
L
Hercules
8,284
487
97
6
0
297,438
0
W
Awilix
9,697
570
120
7
0
372,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role