Player Matchup

Zhong Kui
Zhong Kui
DuH PiN ToE
Zhong Kui
Level 141
God Stats
21W - 14L
1,633 SR
Queue Stats
624W - 599L
1,516 Elo+
Solo
Horus
Horus
GrimReaper00325
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 53L
1,381 Elo+
Party 2
Surtr
Surtr
Higuain4747
Surtr
Level 129
God Stats
0W - 2L
1,582 SR
Queue Stats
57W - 60L
1,542 Elo+
Solo
Bastet
Bastet
TypicalRick17
Bastet
Level 118
God Stats
2W - 7L
1,729 SR
Queue Stats
58W - 91L
1,480 Elo+
Party 2
Poseidon
Poseidon
autovan12
Poseidon
Level 104
God Stats
3W - 3L
1,711 SR
Queue Stats
44W - 60L
1,504 Elo+
Party 2
Team Averages
Level 116
1,631 SR
1,485 Elo+

VS

Team Averages
Level 131
1,500 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Ak40Kobra
Hun Batz
Level 115
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 40L
1,659 Elo+
Solo
Hercules
Hercules
Mista Maximo
Hercules
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,545 Elo+
Party 1
Baba Yaga
Baba Yaga
xBeezer2
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DuH PiN ToE
Zhong Kui
9
0 / 3 / 0
4,859
486
5,818
7,257
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
5,224
522
1,404
8,099
4,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 2 / 0
6,218
622
7,076
8,970
4,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 2
5,354
535
4,833
8,512
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
autovan12
Poseidon
10
1 / 4 / 1
5,572
557
3,214
4,952
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 2
5,889
589
7,348
5,946
2,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
 
Sun Wukong
10
0 / 2 / 1
5,573
557
3,846
9,466
7,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Ak40Kobra
Hun Batz
12
6 / 0 / 2
6,554
655
6,502
7,851
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Mista Maximo
Hercules
10
2 / 0 / 3
6,108
611
4,268
6,903
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
xBeezer2
Baba Yaga
10
1 / 2 / 2
5,549
555
2,644
6,091
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
W
Sun Wukong
 
Sun Wukong
0
2
1
0.25
W
Hun Batz
Ak40Kobra
Hun Batz
6
0
2
7
L
Zhong Kui
DuH PiN ToE
Zhong Kui
0
3
0
0
L
0
1
0
0
L
2
2
0
1
W
Hercules
Mista Maximo
Hercules
2
0
3
3.5
L
2
2
2
1.5
L
Poseidon
autovan12
Poseidon
1
4
1
0.38
W
Baba Yaga
xBeezer2
Baba Yaga
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,345
Damage
24,608
37,790
Taken
36,257
16,958
Mitigated
18,468
14,632
Healing
15,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,348
2,662
0
3,043
5,946
2,367
0
2,463
3,483
39,398
6,188
W
Sun Wukong
 
Sun Wukong
3,846
825
0
2,932
9,466
7,437
0
671
8,037
0
38,636
W
Hun Batz
Ak40Kobra
Hun Batz
6,502
1,605
0
3,649
7,851
2,255
0
1,121
6,730
0
43,192
L
Zhong Kui
DuH PiN ToE
Zhong Kui
5,818
1,877
0
3,028
7,257
4,882
0
2,880
4,040
34,182
6,495
L
1,404
1,038
817
3,389
8,099
4,106
0
3,137
4,445
0
7,867
L
7,076
2,644
0
3,505
8,970
4,391
0
0
8,492
1,593
39,577
W
Hercules
Mista Maximo
Hercules
4,268
841
0
3,910
6,903
4,803
0
2,642
4,261
0
16,266
L
4,833
922
0
3,382
8,512
2,296
0
966
7,501
0
29,657
L
Poseidon
autovan12
Poseidon
3,214
524
0
511
4,952
1,283
0
1,653
3,299
40,040
0
W
Baba Yaga
xBeezer2
Baba Yaga
2,644
85
0
1,674
6,091
1,606
0
2,323
3,768
31,348
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
29,673
274
Minions Killed
308
0
Camps Cleared
0
1,069,492
Distance Traveled
1,025,720
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,889
589
81
8
0
176,468
0
W
Sun Wukong
5,573
557
78
8
0
191,801
0
W
Hun Batz
6,554
655
85
9
0
238,879
0
L
Zhong Kui
4,859
486
81
8
0
184,594
0
L
Horus
5,224
522
7
1
0
236,927
0
L
Surtr
6,218
622
67
7
0
207,360
1
W
Hercules
6,108
611
19
2
0
219,359
1
L
Bastet
5,354
535
50
5
0
244,695
0
L
Poseidon
5,572
557
69
7
0
195,916
0
W
Baba Yaga
5,549
555
45
5
0
199,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role