Player Matchup

Bastet
Bastet
BootyMuncher9000
Bastet
Level 69
God Stats
5W - 1L
1,742 SR
Queue Stats
69W - 57L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
BulemicBully
Danzaburou
Level 142
God Stats
7W - 1L
1,830 SR
Queue Stats
103W - 101L
1,489 Elo+
Party 3
Sun Wukong
Sun Wukong
Decimaldot1
Sun Wukong
Level 40
God Stats
9W - 6L
1,428 SR
Queue Stats
217W - 213L
1,399 Elo+
Solo
Bake Kujira
Bake Kujira
YoDomzz
Bake Kujira
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,707 Elo+
Party 1
Scylla
Scylla
dontbanmeimbased
Scylla
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 121L
1,491 Elo+
Party 3
Team Averages
Level 59
1,600 SR
1,537 Elo+

VS

Team Averages
Level 37
1,591 SR
1,392 Elo+
Arachne
Arachne
BcpMarine
Arachne
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Charybdis
Charybdis
GigaWood
Charybdis
Level 24
God Stats
16W - 12L
1,736 SR
Queue Stats
181W - 194L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
SinistaSwag
Amaterasu
Level 23
God Stats
8W - 7L
1,500 SR
Queue Stats
75W - 87L
1,427 Elo+
Party 2
Chang'e
Chang'e
YourWiféMyKids
Chang'e
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 26L
1,310 Elo+
Party 2
Nox
Nox
thiago879
Nox
Level 46
God Stats
7W - 4L
1,721 SR
Queue Stats
44W - 64L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,157
616
3,842
6,388
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BulemicBully
Danzaburou
11
8 / 0 / 2
6,822
682
7,008
4,460
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Decimaldot1
Sun Wukong
11
3 / 0 / 2
6,403
640
6,323
5,795
4,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
YoDomzz
Bake Kujira
10
1 / 0 / 6
5,904
590
3,014
9,868
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
6,371
637
2,650
4,096
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BcpMarine
Arachne
7
0 / 3 / 0
4,143
414
1,189
5,106
1,682
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
GigaWood
Charybdis
7
0 / 4 / 0
4,045
405
6,522
6,436
1,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
SinistaSwag
Amaterasu
8
0 / 4 / 0
4,613
461
1,690
9,585
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 0
6,080
608
2,999
6,965
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,775
478
2,774
6,501
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
2
2
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
BcpMarine
Arachne
0
3
0
0
W
4
0
4
6
W
Danzaburou
BulemicBully
Danzaburou
8
0
2
9
W
Sun Wukong
Decimaldot1
Sun Wukong
3
0
2
4
L
Charybdis
GigaWood
Charybdis
0
4
0
0
L
Amaterasu
SinistaSwag
Amaterasu
0
4
0
0
W
Bake Kujira
YoDomzz
Bake Kujira
1
0
6
4
L
2
1
0
2
W
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
15,174
30,607
Taken
34,593
13,958
Mitigated
11,063
11,965
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BcpMarine
Arachne
1,189
818
0
358
5,106
1,682
0
475
4,513
168
12,004
W
3,842
665
0
1,942
6,388
2,052
0
657
5,731
0
42,325
W
Danzaburou
BulemicBully
Danzaburou
7,008
3,305
0
1,933
4,460
1,398
585
406
4,054
0
39,513
W
Sun Wukong
Decimaldot1
Sun Wukong
6,323
955
0
2,148
5,795
4,189
0
0
5,795
0
35,412
L
Charybdis
GigaWood
Charybdis
6,522
3,564
0
1,951
6,436
1,584
0
1,663
4,773
0
21,728
L
Amaterasu
SinistaSwag
Amaterasu
1,690
671
0
3,429
9,585
3,031
0
0
8,910
0
23,438
W
Bake Kujira
YoDomzz
Bake Kujira
3,014
1,178
1,216
3,598
9,868
5,131
266
1,977
7,891
17,811
0
L
2,999
0
0
2,765
6,965
1,996
0
2,261
4,496
39,758
1,253
W
2,650
442
0
1,128
4,096
1,188
0
2,654
1,442
47,061
2,380
L
2,774
762
0
1,829
6,501
2,770
0
876
5,625
23,124
944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,657
Gold Earned
23,656
327
Minions Killed
237
0
Camps Cleared
0
994,498
Distance Traveled
1,016,934
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,143
414
26
3
0
207,722
2
W
Bastet
6,157
616
68
7
0
254,336
0
W
Danzaburou
6,822
682
61
6
0
185,402
2
W
Sun Wukong
6,403
640
59
6
0
145,184
0
L
Charybdis
4,045
405
29
3
0
190,436
2
L
Amaterasu
4,613
461
40
4
0
214,066
0
W
Bake Kujira
5,904
590
31
3
0
212,311
0
L
Chang'e
6,080
608
98
10
0
217,090
1
W
Scylla
6,371
637
108
11
0
197,265
0
L
Nox
4,775
478
44
4
0
187,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role