Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
TrackerGizmo
Da Ji
Level 60
God Stats
1W - 2L
1,174 SR
Queue Stats
24W - 31L
1,380 Elo+
Solo
Agni
Agni
jmyoung2
Agni
Level 65
God Stats
2W - 0L
1,767 SR
Queue Stats
211W - 194L
1,525 Elo+
Solo
Aphrodite
Aphrodite
rallyyellow
Aphrodite
Level 45
God Stats
59W - 29L
1,518 SR
Queue Stats
330W - 342L
1,384 Elo+
Solo
Artio
Artio
tonylam33
Artio
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 102L
1,454 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,449 Elo+

VS

Team Averages
Level 76
1,526 SR
1,440 Elo+
Loki
Loki
Grandpa2828
Loki
Level 118
God Stats
3W - 3L
1,435 SR
Queue Stats
38W - 56L
1,365 Elo+
Party 1
Hera
Hera
LambOverRice881
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,352 Elo+
Party 1
Anhur
Anhur
NIxell SS
Anhur
Level 66
God Stats
1W - 6L
1,082 SR
Queue Stats
48W - 63L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
SENPAI x117x
Kuzenbo
Level 89
God Stats
5W - 1L
1,879 SR
Queue Stats
386W - 397L
1,520 Elo+
Solo
Surtr
Surtr
guccicurry
Surtr
Level 83
God Stats
4W - 6L
1,733 SR
Queue Stats
280W - 259L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 1 / 3
6,111
556
6,500
6,497
2,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
5 / 0 / 4
6,491
590
5,023
5,604
2,177
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
11
5 / 0 / 5
6,482
589
7,203
4,347
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
rallyyellow
Aphrodite
9
0 / 2 / 6
5,517
502
1,388
6,103
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artio
tonylam33
Artio
11
4 / 1 / 1
6,588
599
5,684
8,942
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,280
480
1,342
8,847
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,143
468
798
6,863
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
NIxell SS
Anhur
9
2 / 4 / 1
5,519
502
2,896
7,209
1,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SENPAI x117x
Kuzenbo
7
0 / 3 / 1
4,519
411
1,990
8,252
7,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Surtr
10
1 / 4 / 0
5,973
543
5,142
9,852
7,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
3
4
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
3
5.5
L
0
3
1
0.17
L
0
5
0
0
L
Anhur
NIxell SS
Anhur
2
4
1
0.63
L
Kuzenbo
SENPAI x117x
Kuzenbo
0
3
1
0.17
W
5
0
4
7
L
Surtr
1
4
0
0.25
W
Agni
5
0
5
7.5
W
Aphrodite
rallyyellow
Aphrodite
0
2
6
1.5
W
Artio
tonylam33
Artio
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,798
Damage
12,168
31,493
Taken
41,023
14,588
Mitigated
21,408
11,876
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,500
1,612
0
848
6,497
2,129
289
1,059
5,438
0
39,680
L
1,342
277
0
4,587
8,847
2,296
0
1,823
6,839
0
40,125
L
798
226
0
1,440
6,863
1,964
0
4,375
2,089
19,493
543
L
Anhur
NIxell SS
Anhur
2,896
714
0
1,806
7,209
1,948
0
1,334
5,789
0
29,462
L
Kuzenbo
SENPAI x117x
Kuzenbo
1,990
889
0
1,327
8,252
7,664
0
1,288
6,889
18,674
0
W
5,023
1,424
0
1,745
5,604
2,177
465
234
5,330
0
49,193
L
Surtr
5,142
3,277
0
1,996
9,852
7,536
0
4,510
5,210
1,034
33,396
W
Agni
7,203
639
0
699
4,347
1,132
0
508
3,779
33,780
0
W
Aphrodite
rallyyellow
Aphrodite
1,388
348
1,421
2,764
6,103
3,060
58
887
5,216
14,893
0
W
Artio
tonylam33
Artio
5,684
1,420
0
4,399
8,942
6,090
76
227
8,715
38,450
2,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,189
Gold Earned
26,434
329
Minions Killed
238
0
Camps Cleared
0
1,091,098
Distance Traveled
1,038,800
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,111
556
68
6
0
202,213
2
L
Loki
5,280
480
66
6
0
234,386
0
L
Hera
5,143
468
46
4
0
197,089
0
L
Anhur
5,519
502
43
4
0
201,454
0
L
Kuzenbo
4,519
411
27
2
0
212,246
0
W
Da Ji
6,491
590
82
7
0
260,628
2
L
Surtr
5,973
543
56
5
0
193,625
0
W
Agni
6,482
589
65
6
0
241,317
2
W
Aphrodite
5,517
502
27
2
0
180,614
2
W
Artio
6,588
599
87
8
0
206,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role