Player Matchup

Scylla
Scylla
CriticalThriller
Scylla
Level 146
God Stats
7W - 4L
1,775 SR
Queue Stats
148W - 155L
1,478 Elo+
Party 2
Hachiman
Hachiman
Dynasty-Hunta
Hachiman
Level 129
God Stats
8W - 2L
1,609 SR
Queue Stats
141W - 152L
1,565 Elo+
Party 2
Hercules
Hercules
Mocuddy
Hercules
Level 129
God Stats
11W - 9L
1,444 SR
Queue Stats
226W - 191L
1,517 Elo+
Solo
Bastet
Bastet
PapiMario22
Bastet
Level 95
God Stats
8W - 6L
1,494 SR
Queue Stats
20W - 14L
1,567 Elo+
Solo
Ares
Ares
TeeRide
Ares
Level 123
God Stats
1W - 0L
1,520 SR
Queue Stats
31W - 25L
1,754 Elo+
Party 2
Team Averages
Level 124
1,568 SR
1,576 Elo+

VS

Team Averages
Level 155
1,681 SR
1,511 Elo+
Hera
Hera
 
Hera
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BurliestJm yeah
Geb
Level 148
God Stats
2W - 3L
1,520 SR
Queue Stats
55W - 60L
1,402 Elo+
Party 1
King Arthur
King Arthur
HeSheMeWumboo
King Arthur
Level 194
God Stats
3W - 2L
1,744 SR
Queue Stats
286W - 256L
1,591 Elo+
Solo
Rama
Rama
Portal
Rama
Level 124
God Stats
0W - 1L
1,786 SR
Queue Stats
2W - 6L
1,606 Elo+
Solo
Maman Brigitte
Maman Brigitte
blackmagic7000
Maman Brigitte
Level 158
God Stats
2W - 2L
1,855 SR
Queue Stats
107W - 101L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 8
9,099
607
6,800
7,492
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Dynasty-Hunta
Hachiman
14
4 / 4 / 3
8,594
573
5,623
9,667
3,476
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Mocuddy
Hercules
13
2 / 4 / 2
8,080
539
4,194
16,458
10,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
16
7 / 1 / 4
9,049
603
9,542
12,212
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
TeeRide
Ares
13
2 / 3 / 4
8,025
535
5,680
13,732
12,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
5 / 2 / 3
7,516
501
11,302
6,461
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 4 / 5
7,037
469
5,408
11,224
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
HeSheMeWumboo
King Arthur
14
2 / 1 / 6
8,431
562
11,983
14,298
10,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
Portal
Rama
13
2 / 2 / 5
7,476
498
4,895
7,851
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
blackmagic7000
Maman Brigitte
14
5 / 7 / 4
7,963
531
7,243
13,233
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
15
15
Deaths
16
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
5
2
3
3.25
L
1
4
5
0.88
W
1
3
8
1.67
W
Hachiman
Dynasty-Hunta
Hachiman
4
4
3
1.38
L
King Arthur
HeSheMeWumboo
King Arthur
2
1
6
5
W
Hercules
Mocuddy
Hercules
2
4
2
0.75
W
Bastet
7
1
4
9
L
Rama
Portal
Rama
2
2
5
2.25
W
Ares
TeeRide
Ares
2
3
4
1.33
L
Maman Brigitte
blackmagic7000
Maman Brigitte
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
40,831
59,561
Taken
53,067
32,094
Mitigated
26,160
15,024
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,302
2,647
0
1,622
6,461
1,994
64
2,625
3,636
50,045
762
L
5,408
241
0
2,703
11,224
7,135
97
3,068
8,084
18,351
0
W
6,800
709
0
1,609
7,492
1,697
74
4,543
2,949
68,263
0
W
Hachiman
Dynasty-Hunta
Hachiman
5,623
3,125
0
2,811
9,667
3,476
630
4,180
5,487
0
58,771
L
King Arthur
HeSheMeWumboo
King Arthur
11,983
1,576
0
1,703
14,298
10,159
0
3,466
10,674
0
62,696
W
Hercules
Mocuddy
Hercules
4,194
955
0
4,800
16,458
10,234
0
4,943
11,515
0
45,432
W
Bastet
9,542
2,274
0
2,912
12,212
4,312
0
5,427
6,785
0
59,339
L
Rama
Portal
Rama
4,895
2,843
0
3,554
7,851
2,516
140
1,813
6,020
0
49,638
W
Ares
TeeRide
Ares
5,680
72
0
2,892
13,732
12,375
204
4,693
9,039
25,687
3,136
L
Maman Brigitte
blackmagic7000
Maman Brigitte
7,243
852
0
3,388
13,233
4,356
0
1,219
11,854
51,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,847
Gold Earned
38,423
460
Minions Killed
384
0
Camps Cleared
0
1,535,290
Distance Traveled
1,401,603
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,516
501
89
6
0
286,225
1
L
Geb
7,037
469
24
2
0
313,508
2
W
Scylla
9,099
607
150
10
0
286,327
1
W
Hachiman
8,594
573
101
7
0
288,119
2
L
King Arthur
8,431
562
101
7
0
284,927
3
W
Hercules
8,080
539
100
7
0
281,886
1
W
Bastet
9,049
603
80
5
0
362,457
0
L
Rama
7,476
498
99
7
0
198,107
0
W
Ares
8,025
535
29
2
0
316,501
0
L
Maman Brigitte
7,963
531
71
5
0
318,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role