Player Matchup

Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Arcoid
Ganesha
Level 67
God Stats
2W - 1L
1,698 SR
Queue Stats
266W - 107L
1,686 Elo+
Party 2
Vamana
Vamana
IceColdFlames52
Vamana
Level 148
God Stats
3W - 2L
1,662 SR
Queue Stats
255W - 246L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
butterflyBBY
Zhong Kui
Level 99
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 9L
1,345 Elo+
Solo
Horus
Horus
yellowitsabbie
Horus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 106L
1,701 Elo+
Party 2
Team Averages
Level 120
1,529 SR
1,554 Elo+

VS

Team Averages
Level 64
1,504 SR
1,525 Elo+
Cernunnos
Cernunnos
Flarkwen
Cernunnos
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 91L
1,446 Elo+
Solo
Anubis
Anubis
GrbageTeamGG
Anubis
Level 157
God Stats
1W - 1L
1,447 SR
Queue Stats
35W - 41L
1,558 Elo+
Solo
Tiamat
Tiamat
Rezilvee
Tiamat
Level 29
God Stats
0W - 3L
1,315 SR
Queue Stats
45W - 33L
1,572 Elo+
Solo
Horus
Horus
TRAY2ICEY354
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,530 Elo+
Solo
Hera
Hera
TwinkTech
Hera
Level 68
God Stats
3W - 1L
1,761 SR
Queue Stats
77W - 77L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 0 / 8
7,447
1,489
6,068
6,236
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
Arcoid
Ganesha
10
0 / 3 / 11
6,113
1,223
3,926
5,468
2,342
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 8
6,743
1,349
3,303
5,755
4,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
butterflyBBY
Zhong Kui
12
7 / 1 / 5
7,608
1,522
4,362
4,946
3,697
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 1 / 9
6,461
1,292
872
6,401
4,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flarkwen
Cernunnos
11
0 / 4 / 2
5,209
1,042
5,944
5,732
1,837
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
8
0 / 2 / 1
4,725
945
1,350
2,469
1,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
Rezilvee
Tiamat
10
0 / 4 / 3
4,972
994
4,363
5,132
4,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 2 / 1
4,580
916
799
2,612
1,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hera
11
5 / 3 / 0
5,987
1,197
5,836
3,550
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
15
Kills
5
7
Deaths
15
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
0
8
9
W
Ganesha
Arcoid
Ganesha
0
3
11
1.83
L
Cernunnos
Flarkwen
Cernunnos
0
4
2
0.25
L
Anubis
0
2
1
0.25
W
3
2
8
3.5
L
Tiamat
Rezilvee
Tiamat
0
4
3
0.38
L
0
2
1
0.25
L
Hera
5
3
0
1.67
W
Zhong Kui
butterflyBBY
Zhong Kui
7
1
5
9.5
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,531
Damage
18,292
28,806
Taken
19,495
17,867
Mitigated
9,941
12,322
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,068
1,193
1,788
1,458
6,236
2,985
574
2,538
3,611
0
15,154
W
Ganesha
Arcoid
Ganesha
3,926
160
209
168
5,468
2,342
126
1,979
3,445
8,925
249
L
Cernunnos
Flarkwen
Cernunnos
5,944
3,312
0
344
5,732
1,837
0
2,049
3,603
0
10,672
L
Anubis
1,350
111
159
378
2,469
1,032
0
1,101
1,327
5,127
0
W
3,303
732
468
1,177
5,755
4,279
343
1,945
3,810
0
7,004
L
Tiamat
Rezilvee
Tiamat
4,363
123
0
289
5,132
4,903
0
1,771
3,229
8,312
0
L
799
351
265
167
2,612
1,247
0
1,349
1,225
0
871
L
Hera
5,836
1,040
34
264
3,550
922
0
1,943
1,524
11,506
0
W
Zhong Kui
butterflyBBY
Zhong Kui
4,362
239
616
1,554
4,946
3,697
1,668
2,076
2,805
13,040
0
W
872
436
2,160
2,724
6,401
4,564
744
2,815
3,586
0
3,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
25,473
58
Minions Killed
29
0
Camps Cleared
0
611,928
Distance Traveled
384,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,447
1,489
20
4
0
144,128
0
W
Ganesha
6,113
1,223
0
0
0
107,496
0
L
Cernunnos
5,209
1,042
10
2
0
100,995
0
L
Anubis
4,725
945
6
1
0
48,214
0
W
Vamana
6,743
1,349
10
2
0
125,610
0
L
Tiamat
4,972
994
4
1
0
99,562
0
L
Horus
4,580
916
0
0
0
27,005
0
L
Hera
5,987
1,197
9
2
0
108,801
0
W
Zhong Kui
7,608
1,522
23
5
0
111,631
0
W
Horus
6,461
1,292
5
1
0
123,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role