Player Matchup

Sobek
Sobek
EchoTime
Sobek
Level 149
God Stats
3W - 4L
1,409 SR
Queue Stats
148W - 150L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PicaroonPop
Cu Chulainn
Level 127
God Stats
5W - 1L
1,817 SR
Queue Stats
41W - 51L
1,498 Elo+
Party 2
Janus
Janus
Royceope
Janus
Level 148
God Stats
7W - 3L
1,866 SR
Queue Stats
129W - 157L
1,456 Elo+
Party 2
Susano
Susano
Yster9
Susano
Level 132
God Stats
11W - 15L
1,491 SR
Queue Stats
77W - 96L
1,521 Elo+
Party 2
Skadi
Skadi
endoth
Skadi
Level 127
God Stats
2W - 1L
1,879 SR
Queue Stats
46W - 53L
1,592 Elo+
Party 2
Team Averages
Level 137
1,692 SR
1,516 Elo+

VS

Team Averages
Level 149
1,548 SR
1,521 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ghooseboose
Janus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 164L
1,545 Elo+
Solo
Hercules
Hercules
Harryyyyyyy2482
Hercules
Level 145
God Stats
20W - 13L
1,606 SR
Queue Stats
260W - 255L
1,493 Elo+
Solo
Ullr
Ullr
MikeAlex1
Ullr
Level 147
God Stats
0W - 4L
1,359 SR
Queue Stats
160W - 154L
1,530 Elo+
Party 1
Serqet
Serqet
kornelio
Serqet
Level 159
God Stats
5W - 3L
1,774 SR
Queue Stats
250W - 235L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EchoTime
Sobek
11
2 / 0 / 0
6,771
616
2,309
5,855
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
PicaroonPop
Cu Chulainn
12
3 / 3 / 1
7,445
677
5,999
11,732
7,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Royceope
Janus
11
2 / 1 / 1
6,445
586
2,263
4,006
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Yster9
Susano
11
0 / 2 / 3
5,783
526
1,680
7,366
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
endoth
Skadi
11
0 / 1 / 2
5,803
528
3,365
2,091
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 0
5,408
492
754
7,258
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
3,617
329
0
0
0
Hercules
12
1 / 3 / 1
6,687
608
5,304
9,839
8,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
12
3 / 2 / 0
6,759
614
3,773
6,131
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
kornelio
Serqet
11
3 / 2 / 2
6,328
575
3,303
7,811
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
7
7
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Sobek
EchoTime
Sobek
2
0
0
2
L
0
0
0
0
L
Hercules
1
3
1
0.5
L
Ullr
3
2
0
1.5
W
Cu Chulainn
PicaroonPop
Cu Chulainn
3
3
1
1.17
W
Janus
Royceope
Janus
2
1
1
2.5
W
Susano
Yster9
Susano
0
2
3
0.75
W
Skadi
endoth
Skadi
0
1
2
1
L
Serqet
kornelio
Serqet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,616
Damage
13,134
31,050
Taken
31,039
15,231
Mitigated
18,232
11,195
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
754
0
0
1,609
7,258
4,732
0
804
6,454
36,385
0
W
Sobek
EchoTime
Sobek
2,309
154
773
2,655
5,855
3,723
175
586
5,269
18,731
4,959
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
5,304
2,106
0
3,215
9,839
8,943
0
1,539
8,260
0
44,622
L
Ullr
3,773
795
0
1,646
6,131
2,240
0
1,215
4,830
0
47,710
W
Cu Chulainn
PicaroonPop
Cu Chulainn
5,999
1,805
0
2,465
11,732
7,795
463
0
11,642
3,652
48,020
W
Janus
Royceope
Janus
2,263
0
0
1,000
4,006
913
0
0
4,006
34,338
0
W
Susano
Yster9
Susano
1,680
549
0
4,288
7,366
2,103
0
0
7,074
0
40,066
W
Skadi
endoth
Skadi
3,365
1,762
0
14
2,091
697
149
168
1,923
0
46,717
L
Serqet
kornelio
Serqet
3,303
795
0
3,190
7,811
2,317
0
1,341
6,382
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
28,799
367
Minions Killed
344
0
Camps Cleared
0
1,204,957
Distance Traveled
901,677
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,408
492
98
9
0
220,142
0
W
Sobek
6,771
616
33
3
0
230,222
1
L
Janus
3,617
329
0
0
0
0
0
L
Hercules
6,687
608
85
8
0
208,777
2
L
Ullr
6,759
614
91
8
0
208,575
0
W
Cu Chulainn
7,445
677
96
9
0
214,395
0
W
Janus
6,445
586
81
7
0
259,308
4
W
Susano
5,783
526
75
7
0
272,182
2
W
Skadi
5,803
528
82
7
0
228,850
0
L
Serqet
6,328
575
70
6
0
264,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role