Player Matchup

Terra
Terra
 
Terra
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Demo2811
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,399 Elo+
Party 2
Tiamat
Tiamat
Vantecupid2003
Tiamat
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,267 Elo+
Party 2
Hou Yi
Hou Yi
landfish101
Hou Yi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,433 Elo+

VS

Team Averages
Level 93
1,439 SR
1,473 Elo+
King Arthur
King Arthur
AOD_RondoTTV
King Arthur
Level 26
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
GodlyLycan
Agni
Level 100
God Stats
0W - 2L
1,249 SR
Queue Stats
328W - 321L
1,425 Elo+
Party 1
Da Ji
Da Ji
IAMFROOOT
Da Ji
Level 107
God Stats
0W - 1L
1,290 SR
Queue Stats
274W - 258L
1,446 Elo+
Party 1
Chang'e
Chang'e
ScrambledMind
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,522 Elo+
Solo
Chernobog
Chernobog
ThisIsMyCityNow
Chernobog
Level 108
God Stats
2W - 7L
1,393 SR
Queue Stats
265W - 280L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 1 / 13
10,148
781
6,051
13,628
10,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Discordia
 
Discordia
18
3 / 0 / 11
9,877
760
17,606
7,206
3,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Demo2811
Sun Wukong
17
8 / 3 / 7
10,114
778
18,015
17,988
16,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 1 / 8
8,617
663
3,971
9,823
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
2 / 1 / 9
9,236
710
7,019
10,386
4,806
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AOD_RondoTTV
King Arthur
12
0 / 5 / 4
7,501
577
4,355
13,859
9,777
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 2 / 2
8,962
689
20,213
9,022
3,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
IAMFROOOT
Da Ji
14
1 / 3 / 3
7,931
610
6,629
12,084
5,509
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
16
1 / 2 / 3
8,149
627
6,641
11,127
5,433
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
ThisIsMyCityNow
Chernobog
14
0 / 3 / 4
7,925
610
11,759
11,530
4,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
15
Kills
4
6
Deaths
15
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
13
7.5
W
Discordia
 
Discordia
3
0
11
8.5
L
King Arthur
AOD_RondoTTV
King Arthur
0
5
4
0.4
W
Sun Wukong
Demo2811
Sun Wukong
8
3
7
3.83
L
2
2
2
1.5
L
Da Ji
IAMFROOOT
Da Ji
1
3
3
0.83
L
Chang'e
1
2
3
1.25
L
Chernobog
ThisIsMyCityNow
Chernobog
0
3
4
0.67
W
1
1
8
5
W
Hou Yi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,662
Damage
49,597
59,031
Taken
57,622
40,141
Mitigated
28,661
34,705
Healing
27,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,051
254
18,154
7,441
13,628
10,036
0
6,432
7,196
10,284
0
W
Discordia
 
Discordia
17,606
744
594
253
7,206
3,157
568
2,960
4,246
42,490
1,431
L
King Arthur
AOD_RondoTTV
King Arthur
4,355
368
517
461
13,859
9,777
0
4,476
9,383
0
11,363
W
Sun Wukong
Demo2811
Sun Wukong
18,015
2,521
461
1,321
17,988
16,226
131
7,212
10,776
0
28,102
L
20,213
1,681
587
865
9,022
3,505
0
4,234
4,788
40,508
812
L
Da Ji
IAMFROOOT
Da Ji
6,629
271
611
291
12,084
5,509
0
5,793
6,291
0
9,989
L
Chang'e
6,641
662
15,520
6,329
11,127
5,433
0
5,925
5,202
15,748
0
L
Chernobog
ThisIsMyCityNow
Chernobog
11,759
3,464
927
1,509
11,530
4,437
0
6,052
5,478
0
30,393
W
3,971
225
571
1,894
9,823
5,916
56
5,062
4,761
11,780
1,137
W
Hou Yi
7,019
3,766
1,730
2,286
10,386
4,806
988
4,806
5,580
0
21,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,992
Gold Earned
40,468
154
Minions Killed
129
0
Camps Cleared
0
1,300,336
Distance Traveled
1,144,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,148
781
11
1
0
312,795
0
W
Discordia
9,877
760
51
4
0
240,180
0
L
King Arthur
7,501
577
12
1
0
231,279
0
W
Sun Wukong
10,114
778
17
1
0
251,483
0
L
Agni
8,962
689
49
4
0
234,220
0
L
Da Ji
7,931
610
9
1
0
233,773
0
L
Chang'e
8,149
627
15
1
0
261,168
0
L
Chernobog
7,925
610
44
3
0
184,248
0
W
Tiamat
8,617
663
21
2
0
253,826
0
W
Hou Yi
9,236
710
54
4
0
242,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role