Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Djpromotion
Zhong Kui
Level 158
God Stats
4W - 4L
1,619 SR
Queue Stats
138W - 119L
1,563 Elo+
Solo
Geb
Geb
GoHumpaDuck
Geb
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
9W - 15L
1,301 Elo+
Solo
Danzaburou
Danzaburou
aairlift
Danzaburou
Level 118
God Stats
3W - 6L
1,515 SR
Queue Stats
240W - 229L
1,539 Elo+
Solo
Mulan
Mulan
krusher50
Mulan
Level 159
God Stats
0W - 2L
1,428 SR
Queue Stats
5W - 7L
1,268 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,434 Elo+

VS

Team Averages
Level 144
1,453 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dark_Nips_Rises
Ra
Level 204
God Stats
2W - 4L
1,490 SR
Queue Stats
114W - 134L
1,476 Elo+
Party 1
Hachiman
Hachiman
Remolino_Eddy
Hachiman
Level 79
God Stats
1W - 0L
1,202 SR
Queue Stats
23W - 22L
1,381 Elo+
Party 1
Serqet
Serqet
htienoM
Serqet
Level 164
God Stats
12W - 10L
1,551 SR
Queue Stats
129W - 146L
1,508 Elo+
Party 1
Horus
Horus
tyrebble_cleff_
Horus
Level 128
God Stats
6W - 1L
1,523 SR
Queue Stats
108W - 123L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 1 / 0
4,117
515
726
3,773
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Djpromotion
Zhong Kui
7
0 / 2 / 0
4,009
501
1,924
3,336
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,534
567
1,918
5,610
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
aairlift
Danzaburou
3
0 / 2 / 0
3,255
407
817
1,895
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
krusher50
Mulan
10
0 / 0 / 0
5,466
683
5,174
6,520
2,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 2
4,621
578
2,219
3,035
752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 3
5,715
714
1,647
3,489
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Remolino_Eddy
Hachiman
8
1 / 1 / 1
5,009
626
2,304
3,919
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
htienoM
Serqet
10
4 / 0 / 0
5,099
637
2,168
5,190
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
4,565
571
2,790
8,579
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Neith
 
Neith
0
0
2
1
W
0
1
3
1.5
L
Zhong Kui
Djpromotion
Zhong Kui
0
2
0
0
L
1
0
0
1
W
Hachiman
Remolino_Eddy
Hachiman
1
1
1
1.5
L
Danzaburou
aairlift
Danzaburou
0
2
0
0
W
Serqet
htienoM
Serqet
4
0
0
4
L
Mulan
krusher50
Mulan
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,559
Damage
11,128
21,134
Taken
24,212
10,017
Mitigated
9,309
6,756
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
726
154
0
1,262
3,773
829
0
510
3,263
0
13,633
W
Neith
 
Neith
2,219
387
0
1,010
3,035
752
369
564
2,471
0
27,449
W
1,647
228
384
2,068
3,489
1,134
0
502
2,871
44,897
2,203
L
Zhong Kui
Djpromotion
Zhong Kui
1,924
151
0
422
3,336
2,003
0
881
2,225
15,597
0
L
1,918
212
36
1,955
5,610
3,818
0
0
5,372
19,612
0
W
Hachiman
Remolino_Eddy
Hachiman
2,304
1,596
0
1,815
3,919
1,156
805
1,111
2,808
0
22,280
L
Danzaburou
aairlift
Danzaburou
817
187
0
271
1,895
422
0
0
1,895
0
6,273
W
Serqet
htienoM
Serqet
2,168
397
0
380
5,190
1,931
0
1,395
3,641
0
30,882
L
Mulan
krusher50
Mulan
5,174
595
0
2,810
6,520
2,945
0
0
6,520
0
38,306
W
2,790
995
0
2,057
8,579
4,336
0
0
8,061
0
23,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,381
Gold Earned
25,009
173
Minions Killed
289
0
Camps Cleared
0
634,452
Distance Traveled
888,261
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,117
515
27
3
0
168,148
0
W
Neith
4,621
578
44
6
0
158,675
4
W
Ra
5,715
714
95
12
0
181,851
0
L
Zhong Kui
4,009
501
32
4
0
124,148
3
L
Geb
4,534
567
30
4
0
144,247
1
W
Hachiman
5,009
626
40
5
0
165,749
0
L
Danzaburou
3,255
407
10
1
0
47,511
0
W
Serqet
5,099
637
62
8
0
223,792
0
L
Mulan
5,466
683
74
9
0
150,398
0
W
Horus
4,565
571
48
6
0
158,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role