Player Matchup

Danzaburou
Danzaburou
Ewbie91
Danzaburou
Level 61
God Stats
37W - 36L
1,521 SR
Queue Stats
92W - 116L
1,449 Elo+
Party 2
Arachne
Arachne
crowbar7040
Arachne
Level 35
God Stats
11W - 15L
1,417 SR
Queue Stats
41W - 55L
1,384 Elo+
Party 2
Agni
Agni
emirjiujitsuboss
Agni
Level 61
God Stats
9W - 6L
1,467 SR
Queue Stats
100W - 139L
1,399 Elo+
Solo
Mulan
Mulan
mulryder
Mulan
Level 65
God Stats
11W - 4L
1,721 SR
Queue Stats
75W - 74L
1,400 Elo+
Solo
Bacchus
Bacchus
xKing Pugx
Bacchus
Level 105
God Stats
12W - 8L
1,588 SR
Queue Stats
166W - 157L
1,497 Elo+
Solo
Team Averages
Level 65
1,543 SR
1,426 Elo+

VS

Team Averages
Level 77
1,549 SR
1,376 Elo+
Hun Batz
Hun Batz
AimedBump360
Hun Batz
Level 85
God Stats
2W - 2L
1,572 SR
Queue Stats
45W - 45L
1,424 Elo+
Party 1
Raijin
Raijin
Filthy_cheeto__
Raijin
Level 44
God Stats
1W - 5L
1,273 SR
Queue Stats
24W - 44L
1,309 Elo+
Party 1
Bacchus
Bacchus
IamBot4U
Bacchus
Level 81
God Stats
8W - 5L
1,696 SR
Queue Stats
118W - 107L
1,508 Elo+
Solo
Chang'e
Chang'e
KillDozer_smdf
Chang'e
Level 69
God Stats
3W - 1L
1,748 SR
Queue Stats
250W - 291L
1,348 Elo+
Solo
Medusa
Medusa
Slizzsynonymous
Medusa
Level 105
God Stats
4W - 6L
1,456 SR
Queue Stats
5W - 8L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ewbie91
Danzaburou
10
1 / 2 / 1
5,663
472
3,408
5,455
1,827
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
crowbar7040
Arachne
12
2 / 1 / 3
6,657
555
2,277
8,244
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 1 / 1
7,210
601
6,194
4,278
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
mulryder
Mulan
13
6 / 1 / 0
8,002
667
7,263
8,688
5,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xKing Pugx
Bacchus
11
2 / 0 / 0
6,775
565
5,210
6,046
4,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AimedBump360
Hun Batz
11
3 / 1 / 0
6,663
555
2,823
7,229
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 1
5,343
445
2,697
8,671
2,170
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
IamBot4U
Bacchus
9
0 / 1 / 2
5,830
486
3,219
8,320
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 0
5,900
492
1,455
8,880
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
1 / 1 / 0
5,590
466
4,027
4,650
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
15
Kills
5
5
Deaths
15
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AimedBump360
Hun Batz
3
1
0
3
W
Danzaburou
Ewbie91
Danzaburou
1
2
1
0.75
L
0
7
1
0.07
L
Bacchus
IamBot4U
Bacchus
0
1
2
1
L
1
5
0
0.2
L
1
1
0
1
W
Arachne
crowbar7040
Arachne
2
1
3
3.5
W
4
1
1
4.5
W
Mulan
mulryder
Mulan
6
1
0
6
W
Bacchus
xKing Pugx
Bacchus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
14,221
32,711
Taken
37,750
16,194
Mitigated
15,347
9,005
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AimedBump360
Hun Batz
2,823
585
0
3,758
7,229
2,138
0
492
6,580
0
38,842
W
Danzaburou
Ewbie91
Danzaburou
3,408
1,229
0
291
5,455
1,827
0
2,096
3,359
0
27,644
L
2,697
739
25
1,899
8,671
2,170
0
0
8,181
23,507
0
L
Bacchus
IamBot4U
Bacchus
3,219
639
0
2,862
8,320
7,014
0
2,594
5,583
19,190
1,509
L
1,455
72
190
1,832
8,880
2,652
0
4,790
3,680
33,237
0
L
4,027
1,681
0
1,063
4,650
1,373
0
2,803
1,847
0
33,280
W
Arachne
crowbar7040
Arachne
2,277
1,765
0
1,717
8,244
3,117
0
287
7,957
0
40,269
W
6,194
432
0
1,216
4,278
1,060
355
1,114
3,164
38,612
1,202
W
Mulan
mulryder
Mulan
7,263
405
0
3,518
8,688
5,647
52
2,958
5,730
0
47,100
W
Bacchus
xKing Pugx
Bacchus
5,210
939
0
2,263
6,046
4,543
335
781
5,265
20,978
1,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
29,326
323
Minions Killed
255
0
Camps Cleared
0
1,212,373
Distance Traveled
1,194,133
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,663
555
61
5
0
281,306
0
W
Danzaburou
5,663
472
50
4
0
238,741
1
L
Raijin
5,343
445
36
3
0
207,395
0
L
Bacchus
5,830
486
30
3
0
240,713
3
L
Chang'e
5,900
492
75
6
0
224,726
0
L
Medusa
5,590
466
53
4
0
239,993
0
W
Arachne
6,657
555
73
6
0
258,133
0
W
Agni
7,210
601
83
7
0
247,506
0
W
Mulan
8,002
667
80
7
0
228,393
0
W
Bacchus
6,775
565
37
3
0
239,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role