Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DroppingDeads
Baron Samedi
Level 119
God Stats
46W - 7L
1,787 SR
Queue Stats
269W - 64L
1,884 Elo+
Party 1
Charon
Charon
Shivelyn
Charon
Level 148
God Stats
194W - 27L
2,042 SR
Queue Stats
254W - 50L
1,918 Elo+
Party 1
The Morrigan
The Morrigan
WorldPrincess
The Morrigan
Level 85
God Stats
4W - 2L
1,610 SR
Queue Stats
202W - 71L
1,674 Elo+
Party 1
Zeus
Zeus
ghast908
Zeus
Level 44
God Stats
2W - 3L
1,537 SR
Queue Stats
2W - 4L
1,308 Elo+
Solo
Team Averages
Level 111
1,695 SR
1,657 Elo+

VS

Team Averages
Level 94
1,499 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CSI Horatio
Hera
Level 159
God Stats
37W - 39L
1,497 SR
Queue Stats
644W - 666L
1,551 Elo+
Solo
Lancelot
Lancelot
ChoppedNoSlopped
Lancelot
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,490 Elo+
Party 2
Izanami
Izanami
Zanster10000
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,482 Elo+
Party 2
Atlas
Atlas
xscarylarry
Atlas
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 128L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
8 / 0 / 4
8,220
1,644
7,146
2,686
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
DroppingDeads
Baron Samedi
12
3 / 0 / 12
7,259
1,452
8,026
2,042
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Shivelyn
Charon
12
1 / 0 / 15
7,487
1,497
3,287
5,548
4,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
WorldPrincess
The Morrigan
12
5 / 0 / 11
7,296
1,459
5,428
2,567
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
12
1 / 1 / 12
6,519
1,304
5,877
2,825
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

425

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 3 / 1
5,793
1,159
3,705
4,612
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 5 / 0
5,941
1,188
3,486
7,739
1,874
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 1
5,632
1,126
2,298
5,960
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Zanster10000
Izanami
10
0 / 5 / 1
5,584
1,117
2,441
8,050
2,088
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 1
5,597
1,119
1,047
4,900
3,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
18
Kills
1
1
Deaths
18
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
4
10
L
Poseidon
 
Poseidon
0
3
1
0.17
L
1
5
0
0.2
L
0
2
1
0.25
W
Baron Samedi
DroppingDeads
Baron Samedi
3
0
12
9
W
Charon
Shivelyn
Charon
1
0
15
8.5
W
The Morrigan
WorldPrincess
The Morrigan
5
0
11
10.5
L
Izanami
Zanster10000
Izanami
0
5
1
0.1
W
Zeus
1
1
12
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
12,977
15,668
Taken
31,261
8,963
Mitigated
10,417
5,557
Healing
289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,146
1,322
0
668
2,686
1,175
0
781
1,905
0
14,090
L
Poseidon
 
Poseidon
3,705
569
0
0
4,612
1,176
0
2,294
2,214
18,462
0
L
3,486
205
0
0
7,739
1,874
0
4,579
3,006
9,114
358
L
2,298
246
0
209
5,960
1,769
0
4,785
1,024
0
7,923
W
Baron Samedi
DroppingDeads
Baron Samedi
8,026
360
1,452
990
2,042
984
0
1,181
861
14,559
0
W
Charon
Shivelyn
Charon
3,287
442
0
1,757
5,548
4,992
0
2,741
2,807
8,649
0
W
The Morrigan
WorldPrincess
The Morrigan
5,428
534
0
510
2,567
958
0
1,505
1,062
18,030
1,825
L
Izanami
Zanster10000
Izanami
2,441
1,918
0
0
8,050
2,088
0
4,698
3,166
0
7,107
W
Zeus
5,877
1,098
0
180
2,825
854
0
1,896
929
15,087
0
L
1,047
459
0
80
4,900
3,510
0
3,596
1,058
1,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
28,547
115
Minions Killed
68
5
Camps Cleared
3
555,556
Distance Traveled
469,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,220
1,644
20
4
5
107,284
0
L
Poseidon
5,793
1,159
33
7
0
85,966
0
L
Hera
5,941
1,188
13
3
2
98,182
0
L
Lancelot
5,632
1,126
12
2
1
148,584
0
W
Baron Samedi
7,259
1,452
19
4
0
117,949
0
W
Charon
7,487
1,497
8
2
0
126,159
0
W
The Morrigan
7,296
1,459
44
9
0
112,212
0
L
Izanami
5,584
1,117
10
2
0
88,394
0
W
Zeus
6,519
1,304
24
5
0
91,952
0
L
Atlas
5,597
1,119
0
0
0
48,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role