Player Matchup

Vulcan
Vulcan
Nicerrobert
Vulcan
Level 8
God Stats
3W - 2L
1,670 SR
Queue Stats
13W - 11L
1,444 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tnacious
Tsukuyomi
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
21W - 16L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
funnyichigo
Jormungandr
Level 160
God Stats
9W - 8L
1,518 SR
Queue Stats
163W - 158L
1,527 Elo+
Solo
Team Averages
Level 98
1,563 SR
1,466 Elo+

VS

Team Averages
Level 97
1,433 SR
1,469 Elo+
Ra
Ra
CrimboVoodoo
Ra
Level 38
God Stats
6W - 5L
1,347 SR
Queue Stats
38W - 40L
1,506 Elo+
Party 1
Serqet
Serqet
ShaggingUrMouth
Serqet
Level 127
God Stats
4W - 4L
1,475 SR
Queue Stats
162W - 150L
1,538 Elo+
Party 1
Bacchus
Bacchus
Star3scr3am
Bacchus
Level 125
God Stats
15W - 15L
1,477 SR
Queue Stats
689W - 771L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
3 / 8 / 2
7,849
654
7,220
8,056
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
Tnacious
Tsukuyomi
13
5 / 4 / 3
8,807
734
6,130
11,403
5,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
funnyichigo
Jormungandr
12
0 / 4 / 6
7,671
639
8,476
11,368
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,743
812
8,117
8,453
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 1 / 7
10,431
869
9,746
10,081
7,702
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Star3scr3am
Bacchus
12
2 / 5 / 6
8,244
687
7,049
12,045
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
16
16
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Vulcan
3
8
2
0.5
W
8
1
7
11.5
W
Bacchus
Star3scr3am
Bacchus
2
5
6
1
L
Tsukuyomi
Tnacious
Tsukuyomi
5
4
3
1.63
L
Jormungandr
funnyichigo
Jormungandr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
24,912
30,827
Taken
30,579
16,512
Mitigated
18,944
1,688
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,117
472
1,483
4,136
8,453
3,192
378
4,969
3,484
42,250
0
L
Vulcan
7,220
1,037
0
46
8,056
2,531
66
3,582
3,938
22,761
76
W
9,746
1,879
0
1,480
10,081
7,702
0
3,337
6,744
0
49,615
W
Bacchus
Star3scr3am
Bacchus
7,049
536
78
658
12,045
8,050
287
6,531
5,510
12,820
634
L
Tsukuyomi
Tnacious
Tsukuyomi
6,130
1,485
0
1,186
11,403
5,970
0
5,674
4,394
0
28,279
L
Jormungandr
funnyichigo
Jormungandr
8,476
2,457
0
456
11,368
8,011
0
4,162
6,474
20,777
2,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,327
Gold Earned
28,418
117
Minions Killed
175
0
Camps Cleared
0
609,785
Distance Traveled
680,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,743
812
88
7
0
219,503
0
L
Vulcan
7,849
654
35
3
0
177,185
0
W
Serqet
10,431
869
66
6
0
249,593
0
W
Bacchus
8,244
687
21
2
0
211,227
0
L
Tsukuyomi
8,807
734
35
3
0
221,991
0
L
Jormungandr
7,671
639
47
4
0
210,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role