Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CrankDatLangboy
Amaterasu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 47L
1,625 Elo+
Party 2
Agni
Agni
HotAsianWife
Agni
Level 67
God Stats
11W - 10L
1,450 SR
Queue Stats
131W - 116L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Satanic Fiends
Cthulhu
Level 123
God Stats
4W - 3L
1,643 SR
Queue Stats
156W - 159L
1,472 Elo+
Party 1
Ne Zha
Ne Zha
WarOnBread
Ne Zha
Level 148
God Stats
10W - 5L
1,798 SR
Queue Stats
80W - 76L
1,590 Elo+
Party 2
Team Averages
Level 123
1,578 SR
1,532 Elo+

VS

Team Averages
Level 135
1,605 SR
1,480 Elo+
Sol
Sol
Duggan284
Sol
Level 119
God Stats
0W - 1L
1,752 SR
Queue Stats
107W - 94L
1,538 Elo+
Party 4
Hel
Hel
HUDINI13
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 85L
1,482 Elo+
Solo
Lancelot
Lancelot
NeithBukakee
Lancelot
Level 134
God Stats
1W - 2L
1,757 SR
Queue Stats
43W - 39L
1,367 Elo+
Party 4
Freya
Freya
Pandabae220
Freya
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
500W - 489L
1,507 Elo+
Party 3
Sylvanus
Sylvanus
Pandaboo0220
Sylvanus
Level 154
God Stats
7W - 11L
1,515 SR
Queue Stats
524W - 504L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 3
6,824
620
7,150
6,100
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
CrankDatLangboy
Amaterasu
10
4 / 1 / 4
6,723
611
5,132
7,969
5,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 0
6,938
631
4,005
3,043
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 2 / 1
6,012
547
5,659
10,438
5,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
WarOnBread
Ne Zha
10
1 / 0 / 2
5,260
478
3,330
8,759
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,989
544
2,938
7,660
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 2 / 1
6,563
597
6,370
9,116
2,980
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
NeithBukakee
Lancelot
9
2 / 2 / 1
5,552
505
7,307
7,420
2,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 3 / 0
5,414
492
2,152
7,190
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Pandaboo0220
Sylvanus
9
1 / 2 / 1
5,649
514
3,553
6,941
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
3
2.75
W
Amaterasu
CrankDatLangboy
Amaterasu
4
1
4
6
L
1
5
2
0.4
L
1
2
1
0.75
W
3
0
0
3
L
Lancelot
NeithBukakee
Lancelot
2
2
1
1.25
L
0
3
0
0
L
Sylvanus
Pandaboo0220
Sylvanus
1
2
1
0.75
W
2
2
1
1.25
W
Ne Zha
WarOnBread
Ne Zha
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
22,320
36,309
Taken
38,327
16,418
Mitigated
13,417
9,549
Healing
14,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,150
2,635
0
1,911
6,100
2,003
599
2,972
3,128
0
54,439
W
Amaterasu
CrankDatLangboy
Amaterasu
5,132
1,204
0
2,427
7,969
5,414
0
2,898
5,068
0
22,793
L
2,938
1,449
0
2,256
7,660
1,695
0
0
7,660
33,695
2,483
L
6,370
1,593
88
5,253
9,116
2,980
0
3,726
5,390
40,671
2,862
W
4,005
253
0
893
3,043
885
0
1,580
1,247
45,246
926
L
Lancelot
NeithBukakee
Lancelot
7,307
1,023
0
507
7,420
2,358
0
1,741
5,633
0
31,966
L
2,152
511
0
2,529
7,190
1,959
258
2,567
4,379
31,202
850
L
Sylvanus
Pandaboo0220
Sylvanus
3,553
1,384
910
3,067
6,941
4,425
135
1,119
5,714
13,020
0
W
5,659
1,297
0
2,478
10,438
5,389
0
6,516
3,922
36,827
851
W
Ne Zha
WarOnBread
Ne Zha
3,330
823
0
1,840
8,759
2,727
0
477
8,216
0
37,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,757
Gold Earned
29,167
364
Minions Killed
290
0
Camps Cleared
0
1,150,688
Distance Traveled
1,080,055
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,824
620
88
8
0
219,898
3
W
Amaterasu
6,723
611
39
4
0
242,669
0
L
Sol
5,989
544
74
7
0
204,274
0
L
Hel
6,563
597
78
7
0
175,477
4
W
Agni
6,938
631
114
10
0
225,125
2
L
Lancelot
5,552
505
55
5
0
260,597
0
L
Freya
5,414
492
72
7
0
224,257
2
L
Sylvanus
5,649
514
11
1
0
215,450
0
W
Cthulhu
6,012
547
73
7
0
205,351
5
W
Ne Zha
5,260
478
50
5
0
257,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role