Player Matchup

Vamana
Vamana
LowNslowMk2VR
Vamana
Level 133
God Stats
5W - 7L
1,342 SR
Queue Stats
462W - 477L
1,524 Elo+
Solo
Nemesis
Nemesis
MRDANKSTANKMAN
Nemesis
Level 156
God Stats
14W - 12L
1,649 SR
Queue Stats
577W - 615L
1,396 Elo+
Solo
Hel
Hel
Skiblips
Hel
Level 101
God Stats
1W - 6L
1,395 SR
Queue Stats
210W - 191L
1,506 Elo+
Party 2
Neith
Neith
failingfish
Neith
Level 127
God Stats
4W - 3L
1,367 SR
Queue Stats
188W - 174L
1,497 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
stunningsiren63
Morgan Le Fay
Level 129
God Stats
0W - 3L
1,176 SR
Queue Stats
87W - 100L
1,464 Elo+
Party 2
Team Averages
Level 129
1,386 SR
1,477 Elo+

VS

Team Averages
Level 112
1,497 SR
1,472 Elo+
Cthulhu
Cthulhu
D-BoPrimus
Cthulhu
Level 124
God Stats
3W - 4L
1,688 SR
Queue Stats
164W - 190L
1,491 Elo+
Solo
Athena
Athena
OutrightYeti373
Athena
Level 148
God Stats
2W - 0L
1,296 SR
Queue Stats
54W - 53L
1,502 Elo+
Party 1
Izanami
Izanami
Overlord9001
Izanami
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,425 Elo+
Party 1
Freya
Freya
YouCrazyBro707
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 104L
1,422 Elo+
Solo
Aphrodite
Aphrodite
adamkrestt
Aphrodite
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 121L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 10
8,294
638
15,778
13,591
12,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 8
8,944
688
9,978
14,944
13,473
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 5 / 10
9,273
713
12,967
12,588
4,891
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 8
10,224
786
18,088
12,575
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
stunningsiren63
Morgan Le Fay
15
4 / 6 / 6
9,232
710
14,736
10,474
3,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D-BoPrimus
Cthulhu
17
1 / 4 / 11
10,511
809
10,225
18,607
19,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 2 / 14
10,679
821
8,976
27,785
20,648
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Overlord9001
Izanami
18
9 / 2 / 11
11,194
861
23,450
16,649
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 6 / 10
9,290
715
7,602
12,711
5,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
adamkrestt
Aphrodite
18
7 / 3 / 10
10,666
820
4,662
17,163
13,664
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
78
16
Kills
22
23
Deaths
17
42
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
D-BoPrimus
Cthulhu
1
4
11
1.63
L
0
4
10
1.25
L
3
4
8
1.75
W
3
2
14
5
W
Izanami
Overlord9001
Izanami
9
2
11
7.25
L
4
5
10
1.8
W
2
6
10
1.17
W
Aphrodite
adamkrestt
Aphrodite
7
3
10
4
L
5
4
8
2.25
L
Morgan Le Fay
stunningsiren63
Morgan Le Fay
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,547
Damage
54,915
64,172
Taken
92,915
39,407
Mitigated
66,296
22,071
Healing
51,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
D-BoPrimus
Cthulhu
10,225
414
1,913
2,211
18,607
19,612
280
5,720
12,887
27,416
2,071
L
15,778
5,305
649
1,198
13,591
12,285
30
5,510
8,081
0
26,841
L
9,978
2,166
1,419
2,891
14,944
13,473
0
5,928
9,016
1,628
13,928
W
8,976
2,112
4,302
11,500
27,785
20,648
141
6,263
21,522
15,826
1,946
W
Izanami
Overlord9001
Izanami
23,450
15,280
1,010
5,590
16,649
7,291
5,132
5,115
11,534
0
48,724
L
12,967
966
7,541
5,364
12,588
4,891
0
6,484
6,104
21,061
506
W
7,602
2,444
0
2,629
12,711
5,081
505
4,553
8,158
17,082
0
W
Aphrodite
adamkrestt
Aphrodite
4,662
1,131
11,844
10,213
17,163
13,664
817
5,553
11,610
14,422
0
L
18,088
5,635
110
2,561
12,575
4,793
451
5,268
7,307
0
33,515
L
Morgan Le Fay
stunningsiren63
Morgan Le Fay
14,736
642
31
307
10,474
3,965
0
5,741
4,733
29,510
1,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
52,340
128
Minions Killed
153
0
Camps Cleared
0
1,009,260
Distance Traveled
1,194,372
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,511
809
34
3
0
266,723
0
L
Vamana
8,294
638
25
2
0
235,654
0
L
Nemesis
8,944
688
9
1
0
162,853
0
W
Athena
10,679
821
16
1
0
256,256
0
W
Izanami
11,194
861
53
4
0
225,278
0
L
Hel
9,273
713
23
2
0
225,342
0
W
Freya
9,290
715
19
1
0
212,357
0
W
Aphrodite
10,666
820
31
2
0
233,758
0
L
Neith
10,224
786
37
3
0
203,240
0
L
Morgan Le Fay
9,232
710
34
3
0
182,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role