Player Matchup

Fenrir
Fenrir
Gold V
CruelGamer420
Fenrir
Gold V
Level 153
God Stats
5W - 7L
1,277 SR
Queue Stats
618W - 667L
1,099 MMR
Party 1
Scylla
Scylla
Gold IV
Gnius6142
Scylla
Gold IV
Level 64
God Stats
76W - 72L
1,571 SR
Queue Stats
405W - 421L
1,048 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
UKGROWER420
Kuzenbo
Gold IV
Level 159
God Stats
21W - 14L
1,571 SR
Queue Stats
357W - 357L
1,296 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,473 SR
1,148 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 65
1,476 SR
987 MMR
Hades
Hades
Bronze IV
ChalkyHealer2
Hades
Bronze IV
Level 64
God Stats
3W - 2L
1,511 SR
Queue Stats
5W - 14L
987 MMR
Party 2
Cerberus
Cerberus
Bronze IV
GoldenKrasher
Cerberus
Bronze IV
Level 62
God Stats
0W - 1L
1,281 SR
Queue Stats
5W - 14L
987 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze IV
Matador5461
Tsukuyomi
Bronze IV
Level 68
God Stats
0W - 1L
1,635 SR
Queue Stats
5W - 14L
987 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
9,600
800
7,959
9,945
9,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Gnius6142
Scylla
16
6 / 1 / 11
10,502
875
12,775
4,069
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
UKGROWER420
Kuzenbo
16
6 / 1 / 11
10,361
863
11,543
10,944
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CthulhuVulcanAchillesMedusaNe Zha

VS

Bans
JormungandrMulanIzanamiHou YiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,558
713
4,936
13,616
5,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
GoldenKrasher
Cerberus
13
0 / 6 / 4
7,750
646
3,230
15,498
11,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Matador5461
Tsukuyomi
12
3 / 6 / 3
8,598
717
9,711
11,917
3,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
6
6
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
5
4
8
2.25
W
Scylla
Gnius6142
Scylla
6
1
11
11.5
L
Cerberus
GoldenKrasher
Cerberus
0
6
4
0.33
L
Tsukuyomi
Matador5461
Tsukuyomi
3
6
3
0.75
W
Kuzenbo
UKGROWER420
Kuzenbo
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
17,877
24,958
Taken
41,031
24,665
Mitigated
20,736
6,108
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,936
411
810
3,606
13,616
5,611
0
8,504
4,622
26,338
0
W
7,959
1,234
0
1,768
9,945
9,263
456
3,576
6,369
0
25,910
W
Scylla
Gnius6142
Scylla
12,775
744
0
1,244
4,069
1,551
921
1,174
2,895
50,913
0
L
Cerberus
GoldenKrasher
Cerberus
3,230
481
0
2,641
15,498
11,415
0
8,219
6,384
19,295
626
L
Tsukuyomi
Matador5461
Tsukuyomi
9,711
1,565
0
1,541
11,917
3,710
0
5,247
6,270
0
34,987
W
Kuzenbo
UKGROWER420
Kuzenbo
11,543
2,763
0
3,096
10,944
13,851
452
3,581
7,344
24,179
3,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
24,906
127
Minions Killed
156
0
Camps Cleared
0
701,055
Distance Traveled
593,108
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,558
713
58
5
0
184,521
2
W
Fenrir
9,600
800
24
2
0
217,313
2
W
Scylla
10,502
875
77
6
0
246,734
3
L
Cerberus
7,750
646
52
4
0
189,655
0
L
Tsukuyomi
8,598
717
46
4
0
218,932
0
W
Kuzenbo
10,361
863
26
2
0
237,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role