Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
KirikoTheYokai
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,449 Elo+
Party 1
Bellona
Bellona
ZergiNate
Bellona
Level 177
God Stats
12W - 16L
1,468 SR
Queue Stats
149W - 250L
1,502 Elo+
Party 1
Anhur
Anhur
Zounkla
Anhur
Level 203
God Stats
4W - 8L
1,485 SR
Queue Stats
103W - 155L
1,559 Elo+
Party 1
Sol
Sol
suzume8020
Sol
Level 109
God Stats
21W - 23L
1,551 SR
Queue Stats
61W - 69L
1,507 Elo+
Party 1
Team Averages
Level 150
1,501 SR
1,503 Elo+

VS

Team Averages
Level 137
1,610 SR
1,543 Elo+
Xbalanque
Xbalanque
FIuffy-Unlcorn
Xbalanque
Level 180
God Stats
5W - 3L
1,718 SR
Queue Stats
379W - 374L
1,525 Elo+
Solo
He Bo
He Bo
Fearing130Ping
He Bo
Level 138
God Stats
3W - 1L
1,894 SR
Queue Stats
127W - 37L
1,739 Elo+
Solo
Ra
Ra
UHD530
Ra
Level 128
God Stats
1W - 5L
1,278 SR
Queue Stats
72W - 92L
1,470 Elo+
Solo
Odin
Odin
myfunnyman1234
Odin
Level 153
God Stats
2W - 2L
1,718 SR
Queue Stats
38W - 30L
1,497 Elo+
Solo
Anubis
Anubis
srbibilee
Anubis
Level 85
God Stats
8W - 11L
1,439 SR
Queue Stats
108W - 103L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 2 / 2
5,730
637
3,190
7,732
6,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 1 / 1
5,757
640
2,092
5,887
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ZergiNate
Bellona
11
0 / 0 / 0
5,910
657
2,865
4,888
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Zounkla
Anhur
10
2 / 1 / 2
5,718
635
3,460
6,760
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 3
6,019
669
2,456
3,797
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FIuffy-Unlcorn
Xbalanque
10
0 / 2 / 0
5,087
565
3,078
4,459
1,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
4 / 1 / 0
5,861
651
5,814
4,053
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
7
0 / 3 / 1
4,355
484
1,645
4,768
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
5,003
556
1,798
5,119
2,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
srbibilee
Anubis
7
0 / 2 / 1
4,273
475
1,462
4,261
1,047
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
4
4
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
2
2
L
Xbalanque
FIuffy-Unlcorn
Xbalanque
0
2
0
0
L
4
1
0
4
W
2
1
1
2.5
L
Ra
0
3
1
0.17
W
Bellona
ZergiNate
Bellona
0
0
0
0
W
Anhur
Zounkla
Anhur
2
1
2
3
L
0
0
0
0
L
Anubis
srbibilee
Anubis
0
2
1
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,063
Damage
13,797
29,064
Taken
22,660
14,886
Mitigated
7,333
8,948
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,190
303
0
1,829
7,732
6,486
0
2,531
5,045
14,804
0
L
Xbalanque
FIuffy-Unlcorn
Xbalanque
3,078
733
0
934
4,459
1,257
0
1,306
3,153
0
34,710
L
5,814
401
0
750
4,053
1,064
0
1,319
2,734
36,080
0
W
2,092
586
292
2,190
5,887
1,444
16
3,010
2,575
0
34,787
L
Ra
1,645
30
55
221
4,768
1,200
0
2,727
2,041
20,624
0
W
Bellona
ZergiNate
Bellona
2,865
428
0
1,475
4,888
3,991
0
197
4,691
1,279
36,125
W
Anhur
Zounkla
Anhur
3,460
1,920
0
978
6,760
2,007
0
2,436
4,126
0
39,468
L
1,798
139
0
1,252
5,119
2,765
0
165
4,432
317
30,397
L
Anubis
srbibilee
Anubis
1,462
0
0
1,714
4,261
1,047
0
264
3,997
18,685
0
W
2,456
938
0
2,184
3,797
958
3,164
288
3,509
40,331
5,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
24,579
323
Minions Killed
266
0
Camps Cleared
0
993,380
Distance Traveled
821,847
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,730
637
8
1
0
212,172
3
L
Xbalanque
5,087
565
59
7
0
163,707
0
L
He Bo
5,861
651
85
9
0
191,126
0
W
Cupid
5,757
640
67
7
0
192,742
0
L
Ra
4,355
484
37
4
0
173,162
0
W
Bellona
5,910
657
88
10
0
208,826
0
W
Anhur
5,718
635
68
8
0
203,018
0
L
Odin
5,003
556
57
6
0
180,224
1
L
Anubis
4,273
475
28
3
0
113,628
0
W
Sol
6,019
669
92
10
0
176,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role