Player Matchup

Scylla
Scylla
GratefulDeadhead
Scylla
Level 135
God Stats
80W - 82L
1,450 SR
Queue Stats
318W - 344L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Raidust
Sun Wukong
Level 61
God Stats
2W - 0L
1,690 SR
Queue Stats
35W - 27L
1,628 Elo+
Party 1
Rama
Rama
SayaBlood
Rama
Level 108
God Stats
1W - 1L
1,350 SR
Queue Stats
46W - 37L
1,610 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,585 Elo+

VS

Team Averages
Level 95
1,581 SR
1,484 Elo+
Ymir
Ymir
Davinnnnn
Ymir
Level 17
God Stats
4W - 3L
1,616 SR
Queue Stats
5W - 8L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Henjinn
Nu Wa
Level 142
God Stats
2W - 4L
1,418 SR
Queue Stats
111W - 122L
1,525 Elo+
Party 2
Cerberus
Cerberus
мєηdєs
Cerberus
Level 125
God Stats
2W - 1L
1,709 SR
Queue Stats
117W - 133L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,713
871
9,478
5,464
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Raidust
Sun Wukong
14
6 / 1 / 12
9,051
905
10,002
9,281
8,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
13
6 / 3 / 8
8,652
865
6,581
8,697
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 6 / 0
5,890
589
1,550
10,747
7,149
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Henjinn
Nu Wa
11
1 / 6 / 1
6,974
697
5,564
7,867
2,073
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
мєηdєs
Cerberus
11
1 / 6 / 1
6,786
679
4,704
11,856
8,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
2
5
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
W
6
1
5
8.5
L
Nu Wa
Henjinn
Nu Wa
1
6
1
0.25
W
Sun Wukong
Raidust
Sun Wukong
6
1
12
12
W
Rama
6
3
8
3.33
L
Cerberus
мєηdєs
Cerberus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
11,818
23,442
Taken
30,470
13,389
Mitigated
17,565
3,821
Healing
1,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,550
0
0
0
10,747
7,149
0
3,607
6,914
9,384
0
W
9,478
841
0
329
5,464
1,809
913
2,569
2,895
39,079
0
L
Nu Wa
Henjinn
Nu Wa
5,564
1,390
0
463
7,867
2,073
0
2,192
5,427
26,139
643
W
Sun Wukong
Raidust
Sun Wukong
10,002
2,229
0
1,118
9,281
8,668
273
5,137
4,144
0
30,972
W
Rama
6,581
4,404
0
2,374
8,697
2,912
1,291
4,002
4,695
0
29,199
L
Cerberus
мєηdєs
Cerberus
4,704
297
0
878
11,856
8,343
0
2,901
8,599
14,369
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,416
Gold Earned
19,650
163
Minions Killed
84
0
Camps Cleared
0
556,764
Distance Traveled
415,884
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,890
589
15
2
0
128,665
0
W
Scylla
8,713
871
68
7
0
191,423
2
L
Nu Wa
6,974
697
32
3
0
145,118
0
W
Sun Wukong
9,051
905
38
4
0
196,193
0
W
Rama
8,652
865
57
6
0
169,148
0
L
Cerberus
6,786
679
37
4
0
142,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role