Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
HugeGiganticNuts
Arachne
Level 130
God Stats
3W - 3L
1,843 SR
Queue Stats
167W - 159L
1,566 Elo+
Party 2
Mercury
Mercury
Itchyfawn602
Mercury
Level 144
God Stats
12W - 6L
1,731 SR
Queue Stats
124W - 116L
1,559 Elo+
Party 2
Discordia
Discordia
invaderEvan67
Discordia
Level 159
God Stats
1W - 3L
1,346 SR
Queue Stats
161W - 116L
1,621 Elo+
Solo
Nike
Nike
psigz
Nike
Level 118
God Stats
2W - 3L
1,850 SR
Queue Stats
77W - 80L
1,598 Elo+
Solo
Team Averages
Level 142
1,654 SR
1,569 Elo+

VS

Team Averages
Level 146
1,611 SR
1,647 Elo+
Skadi
Skadi
ClaythPokeChamp
Skadi
Level 271
God Stats
6W - 0L
1,422 SR
Queue Stats
588W - 526L
1,556 Elo+
Solo
Susano
Susano
Livelyyy Alt
Susano
Level 21
God Stats
3W - 1L
1,532 SR
Queue Stats
52W - 18L
1,800 Elo+
Party 1
Amaterasu
Amaterasu
Luvving
Amaterasu
Level 147
God Stats
294W - 168L
1,729 SR
Queue Stats
625W - 537L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
RafuPB
Sylvanus
Level 164
God Stats
38W - 25L
1,730 SR
Queue Stats
138W - 127L
1,605 Elo+
Solo
Hel
Hel
TheSouthwest
Hel
Level 127
God Stats
6W - 6L
1,641 SR
Queue Stats
524W - 416L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 3 / 1
6,376
580
5,557
5,294
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
1 / 1 / 3
5,379
489
4,302
8,594
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Itchyfawn602
Mercury
11
1 / 3 / 1
5,702
518
1,963
6,221
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
invaderEvan67
Discordia
12
1 / 2 / 0
6,373
579
4,644
4,741
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
psigz
Nike
11
0 / 2 / 0
6,402
582
10,456
10,279
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,514
501
4,974
5,404
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
12
9 / 0 / 1
6,936
631
7,532
8,463
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Amaterasu
Luvving
Amaterasu
12
0 / 0 / 3
6,630
603
4,799
13,522
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
RafuPB
Sylvanus
10
1 / 3 / 2
5,566
506
1,737
8,204
5,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 3
6,597
600
2,375
6,273
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
1
1.17
W
0
1
1
0.5
L
1
1
3
2.5
L
Mercury
Itchyfawn602
Mercury
1
3
1
0.5
W
Susano
9
0
1
9.5
W
Amaterasu
Luvving
Amaterasu
0
0
3
1.5
W
Sylvanus
RafuPB
Sylvanus
1
3
2
0.67
W
1
2
3
1.25
L
Discordia
invaderEvan67
Discordia
1
2
0
0.5
L
Nike
psigz
Nike
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,922
Damage
21,417
35,129
Taken
41,866
13,162
Mitigated
19,293
9,887
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,557
1,171
0
979
5,294
1,629
0
628
4,626
46,775
59
W
4,974
2,020
0
762
5,404
1,786
0
1,715
3,434
0
45,679
L
4,302
2,604
0
3,142
8,594
3,936
0
1,210
7,384
0
13,191
L
Mercury
Itchyfawn602
Mercury
1,963
962
0
435
6,221
2,069
0
246
5,935
0
40,395
W
Susano
7,532
2,597
0
2,909
8,463
3,202
0
1,387
6,908
0
43,732
W
Amaterasu
Luvving
Amaterasu
4,799
3,367
0
6,844
13,522
7,497
0
0
13,522
0
46,674
W
Sylvanus
RafuPB
Sylvanus
1,737
262
1,595
2,214
8,204
5,158
0
2,266
5,536
16,252
0
W
2,375
77
1,379
2,939
6,273
1,650
0
4,250
1,981
45,951
399
L
Discordia
invaderEvan67
Discordia
4,644
161
0
625
4,741
1,260
0
1,539
2,958
45,640
1,010
L
Nike
psigz
Nike
10,456
3,868
0
4,706
10,279
4,268
0
165
10,114
0
57,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,232
Gold Earned
31,243
400
Minions Killed
404
0
Camps Cleared
0
1,152,396
Distance Traveled
1,198,982
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,376
580
85
8
0
210,557
1
W
Skadi
5,514
501
88
8
0
223,307
2
L
Arachne
5,379
489
40
4
0
237,425
0
L
Mercury
5,702
518
76
7
0
266,818
0
W
Susano
6,936
631
68
6
0
282,843
1
W
Amaterasu
6,630
603
102
9
0
222,781
0
W
Sylvanus
5,566
506
36
3
0
221,342
2
W
Hel
6,597
600
110
10
0
248,709
4
L
Discordia
6,373
579
103
9
0
215,947
0
L
Nike
6,402
582
96
9
0
221,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role