Player Matchup

Rama
Rama
LeKsY
Rama
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 366L
1,435 Elo+
Solo
Anubis
Anubis
Piggypowned
Anubis
Level 143
God Stats
12W - 21L
1,481 SR
Queue Stats
346W - 315L
1,446 Elo+
Party 3
Bastet
Bastet
alex723
Bastet
Level 194
God Stats
15W - 8L
1,768 SR
Queue Stats
812W - 766L
1,577 Elo+
Party 1
Ymir
Ymir
bakonator5000
Ymir
Level 138
God Stats
2W - 5L
1,242 SR
Queue Stats
74W - 85L
1,470 Elo+
Party 3
Ra
Ra
dogjack
Ra
Level 136
God Stats
10W - 9L
1,639 SR
Queue Stats
478W - 437L
1,567 Elo+
Party 1
Team Averages
Level 152
1,526 SR
1,499 Elo+

VS

Team Averages
Level 135
1,589 SR
1,561 Elo+
Sobek
Sobek
FSSPOT
Sobek
Level 131
God Stats
4W - 3L
1,492 SR
Queue Stats
170W - 152L
1,560 Elo+
Party 2
Artemis
Artemis
GETOseagutta25
Artemis
Level 138
God Stats
5W - 2L
1,612 SR
Queue Stats
72W - 59L
1,590 Elo+
Solo
Nemesis
Nemesis
Hayssss
Nemesis
Level 160
God Stats
18W - 14L
1,696 SR
Queue Stats
383W - 368L
1,510 Elo+
Solo
Ra
Ra
lG--88
Ra
Level 124
God Stats
8W - 5L
1,536 SR
Queue Stats
33W - 30L
1,597 Elo+
Solo
Osiris
Osiris
Àñgèl
Osiris
Level 121
God Stats
9W - 5L
1,611 SR
Queue Stats
150W - 129L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LeKsY
Rama
5
0 / 3 / 0
3,097
619
1,053
2,984
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
1
0 / 0 / 0
2,433
487
0
0
0
Bastet
alex723
Bastet
5
0 / 1 / 0
3,138
628
562
2,905
538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,167
633
355
3,135
1,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

8
0 / 0 / 0
3,756
751
743
1,594
472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FSSPOT
Sobek
7
2 / 0 / 2
4,297
859
665
3,877
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 1
4,052
810
1,673
727
166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Hayssss
Nemesis
6
0 / 0 / 1
3,349
670
0
2,824
736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
7
0 / 0 / 0
3,631
726
655
1,761
417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Àñgèl
Osiris
7
1 / 0 / 0
3,861
772
1,509
2,524
1,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
FSSPOT
Sobek
2
0
2
3
W
2
0
1
2.5
W
Nemesis
Hayssss
Nemesis
0
0
1
0.5
L
Rama
LeKsY
Rama
0
3
0
0
L
Anubis
0
0
0
0
L
Bastet
alex723
Bastet
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Ra
0
0
0
0
W
Osiris
Àñgèl
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,713
Damage
4,502
10,618
Taken
11,713
2,946
Mitigated
5,155
3,626
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
FSSPOT
Sobek
665
230
0
2,384
3,877
2,454
0
236
3,641
8,647
0
W
1,673
832
0
550
727
166
0
111
616
0
21,581
W
Nemesis
Hayssss
Nemesis
0
0
0
710
2,824
736
0
78
2,720
0
18,145
L
Rama
LeKsY
Rama
1,053
977
0
338
2,984
609
0
233
2,751
0
14,462
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Bastet
alex723
Bastet
562
68
0
1,004
2,905
538
0
0
2,725
0
10,064
L
355
150
0
997
3,135
1,327
0
432
2,703
11,002
471
L
743
127
0
1,287
1,594
472
0
655
939
21,712
287
W
Ra
655
45
120
891
1,761
417
0
524
1,131
19,049
0
W
Osiris
Àñgèl
Osiris
1,509
456
0
1,402
2,524
1,382
0
0
2,524
0
19,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,591
Gold Earned
19,190
125
Minions Killed
171
0
Camps Cleared
0
423,007
Distance Traveled
552,143
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,297
859
14
3
0
124,751
2
W
Artemis
4,052
810
45
9
0
91,471
0
W
Nemesis
3,349
670
40
8
0
124,385
0
L
Rama
3,097
619
24
5
0
102,092
0
L
Anubis
2,433
487
0
0
0
2,818
0
L
Bastet
3,138
628
23
5
0
97,699
0
L
Ymir
3,167
633
28
6
0
98,425
3
L
Ra
3,756
751
50
10
0
121,973
2
W
Ra
3,631
726
38
8
0
102,355
0
W
Osiris
3,861
772
34
7
0
109,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role