Player Matchup

Freya
Freya
 
Freya
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Coldstone31
Horus
Level 174
God Stats
4W - 4L
1,653 SR
Queue Stats
200W - 198L
1,567 Elo+
Party 1
Ra
Ra
Dusbobdylann
Ra
Level 105
God Stats
6W - 7L
1,308 SR
Queue Stats
67W - 61L
1,494 Elo+
Solo
Fenrir
Fenrir
Foxtrot701
Fenrir
Level 77
God Stats
13W - 10L
1,249 SR
Queue Stats
239W - 233L
1,505 Elo+
Solo
Hades
Hades
theMESOTHELIOMA
Hades
Level 128
God Stats
3W - 4L
1,509 SR
Queue Stats
58W - 67L
1,505 Elo+
Party 1
Team Averages
Level 135
1,444 SR
1,514 Elo+

VS

Team Averages
Level 145
1,635 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
Crippled_Pain
Morgan Le Fay
Level 149
God Stats
23W - 25L
1,598 SR
Queue Stats
117W - 120L
1,541 Elo+
Solo
Ra
Ra
Flyre72
Ra
Level 179
God Stats
5W - 6L
1,557 SR
Queue Stats
61W - 72L
1,437 Elo+
Solo
Aphrodite
Aphrodite
iivocaii
Aphrodite
Level 159
God Stats
1W - 2L
1,825 SR
Queue Stats
145W - 159L
1,530 Elo+
Party 2
Hachiman
Hachiman
ptolomeaus
Hachiman
Level 157
God Stats
4W - 2L
1,647 SR
Queue Stats
75W - 57L
1,549 Elo+
Solo
Bastet
Bastet
totjava
Bastet
Level 83
God Stats
17W - 15L
1,548 SR
Queue Stats
543W - 560L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 1 / 2
6,933
630
3,236
5,191
1,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 4
6,227
566
6,977
7,194
3,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 3
6,562
597
2,425
5,509
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Foxtrot701
Fenrir
12
5 / 0 / 1
6,453
587
3,063
5,313
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 6 / 1
6,672
607
3,576
12,623
4,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crippled_Pain
Morgan Le Fay
12
5 / 5 / 1
7,170
652
9,713
7,215
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,074
552
2,147
5,398
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iivocaii
Aphrodite
5
0 / 5 / 0
4,124
375
445
5,129
1,678
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ptolomeaus
Hachiman
13
1 / 1 / 0
6,809
619
3,453
5,274
1,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
totjava
Bastet
11
1 / 1 / 0
5,554
505
1,851
6,433
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
8
8
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
1
2
3
W
4
0
4
6
L
Morgan Le Fay
Crippled_Pain
Morgan Le Fay
5
5
1
1.1
W
2
1
3
3.5
L
1
3
0
0.33
W
Fenrir
Foxtrot701
Fenrir
5
0
1
5.5
L
Aphrodite
iivocaii
Aphrodite
0
5
0
0
L
Hachiman
ptolomeaus
Hachiman
1
1
0
1
W
2
6
1
0.42
L
Bastet
totjava
Bastet
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
17,609
35,830
Taken
29,449
13,870
Mitigated
7,734
17,959
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,236
1,356
0
2,979
5,191
1,475
0
0
5,191
49,954
0
W
6,977
2,773
360
2,110
7,194
3,693
86
1,368
5,817
0
24,424
L
Morgan Le Fay
Crippled_Pain
Morgan Le Fay
9,713
946
0
760
7,215
2,016
0
3,576
3,600
48,644
832
W
2,425
327
150
2,721
5,509
1,968
265
960
4,549
46,991
919
L
2,147
183
420
1,745
5,398
1,111
0
918
4,093
39,745
1,246
W
Fenrir
Foxtrot701
Fenrir
3,063
390
0
3,987
5,313
1,900
0
607
4,656
0
45,204
L
Aphrodite
iivocaii
Aphrodite
445
66
443
1,591
5,129
1,678
0
1,415
3,436
6,221
0
L
Hachiman
ptolomeaus
Hachiman
3,453
1,706
0
2,942
5,274
1,345
0
2,528
2,678
0
55,883
W
3,576
266
0
5,652
12,623
4,834
0
8,420
3,676
41,656
0
L
Bastet
totjava
Bastet
1,851
572
0
3,386
6,433
1,584
0
438
5,890
0
36,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
29,731
371
Minions Killed
337
0
Camps Cleared
0
1,158,015
Distance Traveled
1,022,187
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,933
630
72
7
0
218,877
2
W
Horus
6,227
566
38
3
0
249,010
0
L
Morgan Le Fay
7,170
652
82
7
0
187,697
0
W
Ra
6,562
597
93
8
0
229,909
3
L
Ra
6,074
552
65
6
0
204,341
7
W
Fenrir
6,453
587
81
7
0
267,884
0
L
Aphrodite
4,124
375
10
1
0
129,939
0
L
Hachiman
6,809
619
108
10
0
228,195
0
W
Hades
6,672
607
87
8
0
192,335
0
L
Bastet
5,554
505
72
7
0
272,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role