Player Matchup

Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChiefSnow227
Janus
Level 121
God Stats
1W - 4L
1,523 SR
Queue Stats
234W - 239L
1,580 Elo+
Solo
Horus
Horus
Cotton87
Horus
Level 133
God Stats
2W - 1L
1,456 SR
Queue Stats
208W - 190L
1,528 Elo+
Solo
Arachne
Arachne
KittyLovesRa-Men
Arachne
Level 147
God Stats
0W - 5L
1,299 SR
Queue Stats
236W - 224L
1,488 Elo+
Solo
Shiva
Shiva
TeddyBeer69
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,395 Elo+
Solo
Team Averages
Level 111
1,455 SR
1,498 Elo+

VS

Team Averages
Level 103
1,441 SR
1,484 Elo+
Bastet
Bastet
BossBeefy
Bastet
Level 123
God Stats
5W - 4L
1,451 SR
Queue Stats
463W - 463L
1,489 Elo+
Solo
Ra
Ra
CoolTieGuy
Ra
Level 191
God Stats
7W - 6L
1,531 SR
Queue Stats
775W - 796L
1,449 Elo+
Solo
Xbalanque
Xbalanque
MaverickZero425
Xbalanque
Level 101
God Stats
6W - 4L
1,349 SR
Queue Stats
190W - 210L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Sexy Beast177
Cthulhu
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 167L
1,510 Elo+
Party 1
Hades
Hades
UwUtostadas
Hades
Level 63
God Stats
9W - 3L
1,374 SR
Queue Stats
101W - 94L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 3 / 7
7,356
736
5,698
13,822
11,521
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
4 / 3 / 4
8,886
889
11,182
8,270
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Cotton87
Horus
13
0 / 2 / 8
7,558
756
6,064
15,192
11,589
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
4 / 3 / 3
7,455
746
9,227
14,014
10,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 2 / 3
5,734
573
1,089
4,524
1,771
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BossBeefy
Bastet
15
5 / 1 / 7
9,153
915
10,069
6,396
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
2 / 0 / 11
9,641
964
6,493
2,529
1,008
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MaverickZero425
Xbalanque
13
2 / 2 / 10
8,532
853
18,442
10,468
4,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
2 / 3 / 8
9,174
917
8,174
13,195
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 9
8,689
869
7,484
8,579
4,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
9
Kills
13
13
Deaths
9
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
7
1.5
W
Bastet
BossBeefy
Bastet
5
1
7
8.5
L
4
3
4
2
W
2
0
11
7.5
L
Horus
Cotton87
Horus
0
2
8
2
L
4
3
3
1.83
W
Xbalanque
MaverickZero425
Xbalanque
2
2
10
3.5
W
Cthulhu
2
3
8
2
L
0
2
3
0.75
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
50,662
55,822
Taken
41,167
38,353
Mitigated
24,771
26,787
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,698
557
1,309
782
13,822
11,521
0
5,706
8,031
14,307
0
W
Bastet
BossBeefy
Bastet
10,069
2,057
656
1,671
6,396
2,578
1,564
2,837
3,337
0
15,881
L
11,182
340
1,040
1,072
8,270
3,418
0
2,723
5,475
33,807
0
W
6,493
613
10,824
1,047
2,529
1,008
999
466
2,023
33,516
863
L
Horus
Cotton87
Horus
6,064
3,370
9,447
8,715
15,192
11,589
0
5,295
9,897
0
11,025
L
9,227
7,235
705
2,824
14,014
10,054
0
4,995
8,937
0
13,101
W
Xbalanque
MaverickZero425
Xbalanque
18,442
8,072
292
1,274
10,468
4,166
2,420
4,303
5,881
0
35,449
W
Cthulhu
8,174
403
1,016
1,638
13,195
12,389
330
4,552
8,355
16,415
1,083
L
1,089
143
83
810
4,524
1,771
0
1,783
2,741
0
2,436
W
7,484
211
1,079
1,585
8,579
4,630
1,038
3,646
4,691
14,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,989
Gold Earned
45,189
118
Minions Killed
166
0
Camps Cleared
0
861,133
Distance Traveled
978,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,356
736
17
2
0
218,294
0
W
Bastet
9,153
915
17
2
0
229,573
0
L
Janus
8,886
889
65
7
0
165,880
0
W
Ra
9,641
964
44
4
0
221,726
0
L
Horus
7,558
756
18
2
0
211,088
0
L
Arachne
7,455
746
14
1
0
197,969
0
W
Xbalanque
8,532
853
56
6
0
156,071
0
W
Cthulhu
9,174
917
28
3
0
190,475
0
L
Shiva
5,734
573
4
0
0
67,902
0
W
Hades
8,689
869
21
2
0
180,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role