Player Matchup

Medusa
Medusa
ChainsawChanUwO
Medusa
Level 62
God Stats
12W - 0L
2,048 SR
Queue Stats
41W - 12L
1,805 Elo+
Solo
Hercules
Hercules
Islop
Hercules
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,626 Elo+
Party 1
Anubis
Anubis
Puggersun
Anubis
Level 109
God Stats
2W - 1L
1,638 SR
Queue Stats
12W - 9L
1,589 Elo+
Party 1
Team Averages
Level 104
1,729 SR
1,674 Elo+

VS

Team Averages
Level 127
1,654 SR
1,564 Elo+
Cthulhu
Cthulhu
CrankedMeat
Cthulhu
Level 129
God Stats
31W - 15L
1,865 SR
Queue Stats
282W - 271L
1,611 Elo+
Party 2
Discordia
Discordia
Sunnybunniez
Discordia
Level 102
God Stats
3W - 4L
1,439 SR
Queue Stats
7W - 15L
1,507 Elo+
Solo
Ullr
Ullr
stokedtea
Ullr
Level 149
God Stats
4W - 6L
1,658 SR
Queue Stats
334W - 329L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 3
12,705
847
21,240
14,510
5,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Islop
Hercules
17
1 / 0 / 9
10,736
716
8,498
15,609
14,151
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Puggersun
Anubis
15
2 / 5 / 3
10,529
702
6,140
7,935
3,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrankedMeat
Cthulhu
16
2 / 2 / 5
10,129
675
12,851
16,053
12,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Sunnybunniez
Discordia
14
1 / 7 / 3
9,259
617
7,904
10,117
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
17
4 / 3 / 2
10,171
678
7,928
14,637
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
7
7
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Cthulhu
CrankedMeat
Cthulhu
2
2
5
2.25
W
Hercules
Islop
Hercules
1
0
9
5.5
W
Anubis
Puggersun
Anubis
2
5
3
0.7
L
Discordia
Sunnybunniez
Discordia
1
7
3
0.36
L
Ullr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,878
Damage
28,683
38,054
Taken
40,807
23,206
Mitigated
20,569
9,788
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,240
6,883
0
5,265
14,510
5,560
1,308
7,849
6,299
0
81,347
L
Cthulhu
CrankedMeat
Cthulhu
12,851
346
0
1,023
16,053
12,303
0
3,662
12,391
45,661
1,692
W
Hercules
Islop
Hercules
8,498
1,686
318
3,017
15,609
14,151
547
6,961
8,228
0
25,081
W
Anubis
Puggersun
Anubis
6,140
172
0
1,188
7,935
3,495
244
3,604
3,967
31,860
382
L
Discordia
Sunnybunniez
Discordia
7,904
0
0
921
10,117
2,563
0
168
9,949
23,739
0
L
Ullr
7,928
2,459
0
2,577
14,637
5,703
222
2,291
12,346
0
42,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,970
Gold Earned
29,559
185
Minions Killed
171
0
Camps Cleared
0
846,013
Distance Traveled
824,122
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,705
847
103
7
0
300,170
0
L
Cthulhu
10,129
675
60
4
0
302,868
1
W
Hercules
10,736
716
37
2
0
305,351
0
W
Anubis
10,529
702
45
3
0
240,492
0
L
Discordia
9,259
617
51
3
0
230,544
0
L
Ullr
10,171
678
60
4
0
290,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role