Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Daviezz
Da Ji
Level 208
God Stats
1W - 2L
1,747 SR
Queue Stats
53W - 16L
1,914 Elo+
Solo
Janus
Janus
KazukiHatanka
Janus
Level 84
God Stats
1W - 5L
1,066 SR
Queue Stats
118W - 105L
1,531 Elo+
Party 2
Bake Kujira
Bake Kujira
SugmaDeez69
Bake Kujira
Level 143
God Stats
8W - 8L
1,554 SR
Queue Stats
311W - 298L
1,520 Elo+
Party 2
Team Averages
Level 178
1,474 SR
1,593 Elo+

VS

Team Averages
Level 139
1,383 SR
1,513 Elo+
Chang'e
Chang'e
 
Chang'e
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Coldstone31
Bellona
Level 174
God Stats
5W - 4L
1,435 SR
Queue Stats
259W - 233L
1,557 Elo+
Party 1
Ymir
Ymir
Howtomine
Ymir
Level 153
God Stats
1W - 2L
1,241 SR
Queue Stats
48W - 36L
1,566 Elo+
Solo
Da Ji
Da Ji
TheLostWinter
Da Ji
Level 46
God Stats
3W - 4L
1,346 SR
Queue Stats
8W - 14L
1,448 Elo+
Solo
Hades
Hades
theMESOTHELIOMA
Hades
Level 128
God Stats
3W - 4L
1,394 SR
Queue Stats
58W - 70L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 4 / 1
5,207
521
2,468
6,008
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
 
Arachne
8
2 / 7 / 3
4,895
490
4,334
9,832
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Da Ji
Daviezz
Da Ji
12
4 / 3 / 2
6,705
671
7,239
7,953
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 2
5,236
524
3,444
6,415
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
SugmaDeez69
Bake Kujira
10
2 / 2 / 0
5,516
552
4,044
5,736
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 1 / 7
6,094
609
4,874
6,035
1,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Coldstone31
Bellona
11
4 / 0 / 5
6,825
683
6,378
6,775
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
10
1 / 2 / 2
5,783
578
1,818
7,438
3,754
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
13 / 2 / 3
7,032
703
8,414
8,529
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 8
5,378
538
2,400
8,823
4,323
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
22
22
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
1
0.38
L
Arachne
 
Arachne
2
7
3
0.5
W
Chang'e
 
Chang'e
3
1
7
6.5
W
Bellona
Coldstone31
Bellona
4
0
5
6.5
L
Da Ji
Daviezz
Da Ji
4
3
2
1.67
W
Ymir
1
2
2
1
L
0
6
2
0.17
L
Bake Kujira
SugmaDeez69
Bake Kujira
2
2
0
1
W
13
2
3
7.25
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
23,884
35,944
Taken
37,600
11,756
Mitigated
16,065
5,041
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,468
1,059
0
940
6,008
1,743
0
817
4,921
0
33,799
L
Arachne
 
Arachne
4,334
2,972
0
1,855
9,832
2,693
0
1,553
8,131
0
14,182
W
Chang'e
 
Chang'e
4,874
194
1,240
3,276
6,035
1,324
0
1,186
4,643
35,593
1,732
W
Bellona
Coldstone31
Bellona
6,378
3,170
0
4,007
6,775
4,072
0
0
6,775
0
45,050
L
Da Ji
Daviezz
Da Ji
7,239
2,247
0
586
7,953
2,789
0
1,840
5,963
0
46,215
W
Ymir
1,818
473
0
2,329
7,438
3,754
0
3,065
3,903
31,977
1,677
L
3,444
84
0
910
6,415
1,441
0
2,701
3,714
27,470
559
L
Bake Kujira
SugmaDeez69
Bake Kujira
4,044
1,797
0
750
5,736
3,090
0
1,816
3,920
26,909
1,146
W
8,414
2,127
0
2,423
8,529
2,592
0
131
8,358
0
30,172
W
2,400
285
349
2,194
8,823
4,323
0
1,937
6,664
16,826
1,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
31,112
261
Minions Killed
321
0
Camps Cleared
0
1,011,546
Distance Traveled
1,042,980
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,207
521
49
5
0
164,734
0
L
Arachne
4,895
490
26
3
0
233,349
2
W
Chang'e
6,094
609
54
5
0
223,972
0
W
Bellona
6,825
683
106
11
0
224,926
2
L
Da Ji
6,705
671
77
8
0
247,025
0
W
Ymir
5,783
578
66
7
0
169,063
0
L
Janus
5,236
524
60
6
0
192,113
4
L
Bake Kujira
5,516
552
49
5
0
174,325
2
W
Da Ji
7,032
703
57
6
0
221,552
3
W
Hades
5,378
538
38
4
0
203,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role