Player Matchup

Nox
Nox
Platinum II
 
Nox
Platinum II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
IlionProX
Ganesha
Gold I
Level 103
God Stats
2W - 2L
1,574 SR
Queue Stats
111W - 103L
1,769 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
PowerIdola
Danzaburou
Platinum IV
Level 192
God Stats
1W - 2L
1,551 SR
Queue Stats
64W - 55L
1,784 MMR
Solo
Nu Wa
Nu Wa
Platinum III
Rockwheel01
Nu Wa
Platinum III
Level 129
God Stats
8W - 10L
1,430 SR
Queue Stats
171W - 165L
1,812 MMR
Solo
Thanatos
Thanatos
Gold II
elpintinmonki
Thanatos
Gold II
Level 105
God Stats
2W - 4L
1,676 SR
Queue Stats
103W - 99L
1,720 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,546 SR
1,717 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,509 SR
1,776 MMR
Chang'e
Chang'e
Platinum III
Devilntor2000
Chang'e
Platinum III
Level 166
God Stats
30W - 15L
1,648 SR
Queue Stats
230W - 226L
1,802 MMR
Solo
King Arthur
King Arthur
Gold II
KeshkaPidarasov
King Arthur
Gold II
Level 152
God Stats
16W - 11L
1,637 SR
Queue Stats
42W - 33L
1,755 MMR
Solo
Fafnir
Fafnir
Gold II
UncleLaz
Fafnir
Gold II
Level 157
God Stats
1W - 1L
1,342 SR
Queue Stats
38W - 30L
1,813 MMR
Solo
Thor
Thor
Platinum II
WastedL1feT1me
Thor
Platinum II
Level 159
God Stats
15W - 12L
1,528 SR
Queue Stats
303W - 276L
1,771 MMR
Solo
Ullr
Ullr
Platinum III
xXluh12Xx
Ullr
Platinum III
Level 159
God Stats
5W - 4L
1,391 SR
Queue Stats
220W - 200L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 3 / 1
9,393
553
9,224
11,651
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ganesha
IlionProX
Ganesha
13
1 / 2 / 2
8,066
474
3,633
13,131
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
PowerIdola
Danzaburou
16
1 / 5 / 0
8,985
529
4,596
12,390
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 7 / 4
8,136
479
4,170
10,369
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
elpintinmonki
Thanatos
15
2 / 7 / 1
8,416
495
3,806
15,100
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaLokiMulanSun Wukong

VS

Bans
Bake KujiraJanusMedusaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
7 / 2 / 7
11,236
661
13,346
9,131
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KeshkaPidarasov
King Arthur
16
2 / 5 / 2
10,814
636
7,806
17,702
12,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
UncleLaz
Fafnir
15
3 / 0 / 8
10,166
598
5,561
14,276
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
8 / 1 / 6
11,004
647
10,471
13,032
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
18
4 / 1 / 6
10,802
635
7,723
6,058
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
24
24
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
3
1
1.83
W
Chang'e
7
2
7
5.25
L
Ganesha
IlionProX
Ganesha
1
2
2
1
W
King Arthur
KeshkaPidarasov
King Arthur
2
5
2
0.6
L
Danzaburou
PowerIdola
Danzaburou
1
5
0
0.2
L
0
7
4
0.29
W
Fafnir
UncleLaz
Fafnir
3
0
8
7
W
8
1
6
11
L
Thanatos
elpintinmonki
Thanatos
2
7
1
0.36
W
Ullr
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,429
Damage
44,907
62,641
Taken
60,199
33,159
Mitigated
39,850
18,685
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,224
1,597
0
4,094
11,651
8,430
0
900
10,751
62,354
0
W
Chang'e
13,346
1,061
3,029
4,986
9,131
2,916
1,215
4,823
4,226
91,894
3,107
L
Ganesha
IlionProX
Ganesha
3,633
709
0
2,312
13,131
11,596
0
4,507
8,624
29,106
0
W
King Arthur
KeshkaPidarasov
King Arthur
7,806
560
0
1,813
17,702
12,928
268
7,807
8,798
0
72,689
L
Danzaburou
PowerIdola
Danzaburou
4,596
1,296
0
3,478
12,390
4,235
0
5,623
6,767
0
73,386
L
4,170
1,504
0
448
10,369
2,919
0
4,283
6,086
58,822
0
W
Fafnir
UncleLaz
Fafnir
5,561
1,653
0
4,440
14,276
16,923
678
1,288
12,988
28,942
0
W
10,471
3,338
0
5,912
13,032
5,039
1,462
1,882
11,150
0
90,068
L
Thanatos
elpintinmonki
Thanatos
3,806
709
0
8,353
15,100
5,979
0
3,153
11,947
0
69,282
W
Ullr
7,723
2,292
0
636
6,058
2,044
2,384
630
5,428
0
91,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,996
Gold Earned
54,022
537
Minions Killed
597
0
Camps Cleared
0
1,678,946
Distance Traveled
1,762,294
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,393
553
117
7
0
333,034
1
W
Chang'e
11,236
661
153
9
0
356,386
0
L
Ganesha
8,066
474
14
1
0
354,770
7
W
King Arthur
10,814
636
122
7
0
312,343
0
L
Danzaburou
8,985
529
153
9
0
323,469
3
L
Nu Wa
8,136
479
135
8
0
316,694
0
W
Fafnir
10,166
598
34
2
0
365,520
5
W
Thor
11,004
647
129
8
0
397,201
0
L
Thanatos
8,416
495
118
7
0
350,979
1
W
Ullr
10,802
635
159
9
0
330,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role