Player Matchup

Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MasterSmite007
Danzaburou
Level 126
God Stats
6W - 8L
1,561 SR
Queue Stats
418W - 419L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
PABLO FRX
Sun Wukong
Level 140
God Stats
9W - 23L
1,372 SR
Queue Stats
450W - 425L
1,461 Elo+
Solo
Da Ji
Da Ji
RookRider
Da Ji
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 69L
1,519 Elo+
Solo
Team Averages
Level 120
1,487 SR
1,508 Elo+

VS

Team Averages
Level 69
1,459 SR
1,498 Elo+
Artemis
Artemis
FourHertz
Artemis
Level 106
God Stats
1W - 2L
1,093 SR
Queue Stats
134W - 125L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Handlee
Nu Wa
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 26L
1,590 Elo+
Solo
Tyr
Tyr
llTuptusll
Tyr
Level 92
God Stats
3W - 1L
1,676 SR
Queue Stats
23W - 21L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
mainspecdwa321
Zhong Kui
Level 21
God Stats
2W - 2L
1,644 SR
Queue Stats
20W - 20L
1,493 Elo+
Party 1
Arachne
Arachne
saancheezz
Arachne
Level 82
God Stats
7W - 10L
1,381 SR
Queue Stats
24W - 28L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 1
6,244
520
4,830
6,786
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
 
Ares
3
0 / 2 / 0
4,086
341
203
3,133
1,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
MasterSmite007
Danzaburou
13
1 / 0 / 0
5,961
497
2,292
6,954
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
PABLO FRX
Sun Wukong
10
0 / 4 / 1
6,192
516
5,052
9,595
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
RookRider
Da Ji
10
2 / 1 / 1
5,681
473
3,766
7,140
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FourHertz
Artemis
12
2 / 0 / 1
7,141
595
4,433
6,259
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Handlee
Nu Wa
11
2 / 0 / 4
6,450
538
6,040
4,152
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 1 / 0
6,862
572
4,854
10,225
9,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
mainspecdwa321
Zhong Kui
13
4 / 1 / 3
7,111
593
3,939
5,646
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Arachne
saancheezz
Arachne
11
2 / 2 / 2
5,968
497
3,033
7,599
2,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
13
13
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
L
Ares
 
Ares
0
2
0
0
W
Artemis
FourHertz
Artemis
2
0
1
2.5
W
Nu Wa
Handlee
Nu Wa
2
0
4
4
L
Danzaburou
MasterSmite007
Danzaburou
1
0
0
1
L
Sun Wukong
PABLO FRX
Sun Wukong
0
4
1
0.13
L
Da Ji
RookRider
Da Ji
2
1
1
2.5
W
3
1
0
3
W
Zhong Kui
mainspecdwa321
Zhong Kui
4
1
3
5.5
W
Arachne
saancheezz
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,143
Damage
22,299
33,608
Taken
33,881
11,868
Mitigated
18,222
8,005
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,830
117
0
619
6,786
1,692
0
3,425
3,165
38,830
477
L
Ares
 
Ares
203
0
0
601
3,133
1,325
0
1,238
1,535
2,873
0
W
Artemis
FourHertz
Artemis
4,433
2,117
0
2,407
6,259
1,818
1,114
865
5,350
0
47,951
W
Nu Wa
Handlee
Nu Wa
6,040
818
0
710
4,152
1,127
403
561
3,549
41,858
923
L
Danzaburou
MasterSmite007
Danzaburou
2,292
882
0
3,282
6,954
1,989
0
516
6,290
0
50,650
L
Sun Wukong
PABLO FRX
Sun Wukong
5,052
902
0
1,270
9,595
4,703
0
2,072
7,382
0
40,057
L
Da Ji
RookRider
Da Ji
3,766
825
0
2,233
7,140
2,159
0
1,620
5,374
0
27,787
W
4,854
635
0
2,961
10,225
9,334
117
0
10,225
0
41,825
W
Zhong Kui
mainspecdwa321
Zhong Kui
3,939
259
0
2,463
5,646
3,893
286
1,969
3,361
41,498
0
W
Arachne
saancheezz
Arachne
3,033
1,779
0
4,021
7,599
2,050
286
1,067
6,448
0
35,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
33,532
297
Minions Killed
382
0
Camps Cleared
0
933,120
Distance Traveled
1,236,909
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,244
520
80
7
0
221,613
0
L
Ares
4,086
341
6
1
0
56,484
0
W
Artemis
7,141
595
90
8
0
216,065
2
W
Nu Wa
6,450
538
66
6
0
231,986
0
L
Danzaburou
5,961
497
93
8
0
204,117
0
L
Sun Wukong
6,192
516
66
6
0
220,148
0
L
Da Ji
5,681
473
52
4
0
230,758
1
W
Tyr
6,862
572
76
6
0
260,587
0
W
Zhong Kui
7,111
593
85
7
0
253,999
1
W
Arachne
5,968
497
65
5
0
274,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role