Player Matchup

Mulan
Mulan
ScoobertDobert
Mulan
Level 69
God Stats
42W - 24L
1,556 SR
Queue Stats
155W - 152L
1,408 Elo+
Solo
Ishtar
Ishtar
jumper17
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,496 Elo+
Party 2
Bastet
Bastet
justinwc123
Bastet
Level 46
God Stats
3W - 3L
1,628 SR
Queue Stats
48W - 41L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
rFaizd
Ah Puch
Level 48
God Stats
0W - 2L
1,291 SR
Queue Stats
135W - 126L
1,441 Elo+
Solo
Vulcan
Vulcan
ÅżèÍfŅèóş
Vulcan
Level 200
God Stats
14W - 9L
1,533 SR
Queue Stats
406W - 406L
1,473 Elo+
Solo
Team Averages
Level 92
1,502 SR
1,457 Elo+

VS

Team Averages
Level 121
1,509 SR
1,479 Elo+
Atlas
Atlas
DarkVeteranIV
Atlas
Level 127
God Stats
31W - 36L
1,499 SR
Queue Stats
184W - 183L
1,516 Elo+
Party 1
Bastet
Bastet
Mash456
Bastet
Level 139
God Stats
17W - 8L
1,635 SR
Queue Stats
256W - 241L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
Ohxry
Hou Yi
Level 77
God Stats
1W - 0L
1,206 SR
Queue Stats
81W - 58L
1,462 Elo+
Solo
Surtr
Surtr
PrincessAshxx
Surtr
Level 106
God Stats
2W - 3L
1,382 SR
Queue Stats
180W - 169L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xLeTzGETNastyz
Morgan Le Fay
Level 158
God Stats
11W - 11L
1,823 SR
Queue Stats
122W - 131L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 5 / 1
9,951
663
16,162
19,199
12,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
jumper17
Ishtar
12
2 / 4 / 1
6,758
451
5,078
8,971
2,318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
15
4 / 4 / 3
8,408
561
5,455
12,635
4,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
rFaizd
Ah Puch
10
0 / 6 / 1
6,951
463
4,178
6,922
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 4 / 2
6,838
456
5,112
9,062
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
8,321
555
6,137
14,056
10,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
Mash456
Bastet
15
13 / 2 / 3
10,171
678
12,890
12,259
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
Ohxry
Hou Yi
13
4 / 1 / 3
8,140
543
6,920
7,515
2,762
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 7 / 1
7,657
510
3,477
11,068
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
xLeTzGETNastyz
Morgan Le Fay
16
3 / 1 / 10
9,760
651
11,756
10,808
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
16
Kills
23
23
Deaths
16
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
W
Bastet
Mash456
Bastet
13
2
3
7.25
W
Hou Yi
Ohxry
Hou Yi
4
1
3
5.5
W
1
7
1
0.21
L
9
5
1
1.9
L
Ishtar
jumper17
Ishtar
2
4
1
0.63
L
Bastet
4
4
3
1.38
L
Ah Puch
rFaizd
Ah Puch
0
6
1
0.08
W
Morgan Le Fay
xLeTzGETNastyz
Morgan Le Fay
3
1
10
8
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
41,180
56,789
Taken
55,706
26,765
Mitigated
29,043
13,488
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,137
2,069
0
2,849
14,056
10,778
180
3,445
10,611
32,064
0
W
Bastet
Mash456
Bastet
12,890
4,706
0
7,617
12,259
4,354
452
1,989
10,168
0
60,877
W
Hou Yi
Ohxry
Hou Yi
6,920
3,214
0
2,976
7,515
2,762
549
676
6,839
0
50,936
W
3,477
1,322
0
1,830
11,068
6,725
216
113
10,955
840
36,167
L
16,162
2,854
0
5,278
19,199
12,461
550
5,528
13,176
0
78,129
L
Ishtar
jumper17
Ishtar
5,078
2,730
0
2,657
8,971
2,318
0
3,146
5,825
0
32,388
L
Bastet
5,455
1,137
0
3,332
12,635
4,926
0
1,453
11,182
0
70,410
L
Ah Puch
rFaizd
Ah Puch
4,178
341
0
912
6,922
1,757
0
4,117
2,805
34,309
743
W
Morgan Le Fay
xLeTzGETNastyz
Morgan Le Fay
11,756
831
0
2,578
10,808
4,424
0
3,469
7,007
70,934
1,022
L
5,112
203
0
1,309
9,062
5,303
0
3,805
5,257
35,886
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
44,049
445
Minions Killed
422
0
Camps Cleared
0
1,280,646
Distance Traveled
1,490,765
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,321
555
34
2
0
295,866
2
W
Bastet
10,171
678
82
5
0
348,121
1
W
Hou Yi
8,140
543
103
7
0
280,700
0
W
Surtr
7,657
510
60
4
0
261,817
6
L
Mulan
9,951
663
142
9
0
263,932
0
L
Ishtar
6,758
451
47
3
0
234,994
0
L
Bastet
8,408
561
122
8
0
331,337
0
L
Ah Puch
6,951
463
66
4
0
189,930
0
W
Morgan Le Fay
9,760
651
143
10
0
304,261
3
L
Vulcan
6,838
456
68
5
0
260,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role