Player Matchup

Zhong Kui
Zhong Kui
Gold IV
Clappo
Zhong Kui
Gold IV
Level 122
God Stats
3W - 3L
1,557 SR
Queue Stats
217W - 229L
1,486 MMR
Solo
Zeus
Zeus
Gold II
Nevermore190
Zeus
Gold II
Level 126
God Stats
10W - 4L
1,597 SR
Queue Stats
526W - 536L
1,510 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Verrosity
Cernunnos
Bronze III
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 8L
1,500 MMR
Solo
Maui
Maui
Platinum V
jrsonato
Maui
Platinum V
Level 60
God Stats
9W - 12L
1,403 SR
Queue Stats
188W - 193L
1,504 MMR
Solo
Hun Batz
Hun Batz
Gold III
zoodles
Hun Batz
Gold III
Level 183
God Stats
8W - 14L
1,456 SR
Queue Stats
242W - 253L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,503 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,680 SR
1,500 MMR
Terra
Terra
Gold III
Arisyi I
Terra
Gold III
Level 126
God Stats
20W - 15L
1,604 SR
Queue Stats
65W - 69L
1,562 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Cakе
Cthulhu
Gold IV
Level 157
God Stats
3W - 2L
1,889 SR
Queue Stats
94W - 100L
1,496 MMR
Solo
Ravana
Ravana
Gold III
Denever23
Ravana
Gold III
Level 77
God Stats
7W - 6L
1,642 SR
Queue Stats
179W - 187L
1,499 MMR
Solo
Neith
Neith
Gold III
ElmoLannister
Neith
Gold III
Level 146
God Stats
6W - 10L
1,428 SR
Queue Stats
59W - 65L
1,465 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Oxials
Kumbhakarna
Gold III
Level 128
God Stats
2W - 1L
1,838 SR
Queue Stats
120W - 129L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Clappo
Zhong Kui
13
1 / 2 / 8
8,335
595
7,784
7,850
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
7 / 1 / 4
8,703
622
10,798
6,210
1,697
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Verrosity
Cernunnos
15
2 / 1 / 4
8,850
632
6,312
8,271
2,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
11
2 / 1 / 11
7,814
558
3,623
11,175
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
zoodles
Hun Batz
15
5 / 1 / 8
8,413
601
8,523
9,522
3,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
AgniAwilixThanatosBacchus

VS

Bans
AthenaBastetAnhurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arisyi I
Terra
12
2 / 4 / 1
6,928
495
7,900
9,296
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
Cakе
Cthulhu
11
1 / 4 / 1
6,329
452
5,175
10,540
9,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Denever23
Ravana
13
1 / 1 / 3
7,039
503
3,952
6,734
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 0
6,866
490
7,543
9,701
2,704
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
Oxials
Kumbhakarna
9
0 / 4 / 3
6,138
438
2,362
13,234
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
17
Kills
6
6
Deaths
17
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
Arisyi I
Terra
2
4
1
0.63
L
Cthulhu
Cakе
Cthulhu
1
4
1
0.38
W
Zhong Kui
Clappo
Zhong Kui
1
2
8
2.5
L
Ravana
Denever23
Ravana
1
1
3
2.5
L
2
4
0
0.5
W
7
1
4
9
L
Kumbhakarna
Oxials
Kumbhakarna
0
4
3
0.38
W
Cernunnos
Verrosity
Cernunnos
2
1
4
4
W
Maui
2
1
11
7.5
W
Hun Batz
zoodles
Hun Batz
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,040
Damage
26,932
43,028
Taken
49,505
22,597
Mitigated
26,818
12,433
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Arisyi I
Terra
7,900
334
189
1,368
9,296
4,148
0
4,663
4,633
45,330
1,126
L
Cthulhu
Cakе
Cthulhu
5,175
160
0
2,699
10,540
9,295
0
4,509
6,031
38,033
0
W
Zhong Kui
Clappo
Zhong Kui
7,784
1,639
0
3,267
7,850
5,917
1,485
3,899
3,805
47,498
10,270
L
Ravana
Denever23
Ravana
3,952
1,036
0
985
6,734
2,637
0
3,595
3,139
0
55,077
L
7,543
2,124
0
1,819
9,701
2,704
0
2,302
7,399
0
52,255
W
10,798
873
0
2,068
6,210
1,697
290
2,323
3,735
62,033
1,671
L
Kumbhakarna
Oxials
Kumbhakarna
2,362
174
0
2,189
13,234
8,034
0
5,849
7,385
10,815
0
W
Cernunnos
Verrosity
Cernunnos
6,312
3,359
0
4,157
8,271
2,964
435
1,735
6,462
0
71,606
W
Maui
3,623
901
0
2,270
11,175
8,345
0
3,992
6,807
20,917
2,022
W
Hun Batz
zoodles
Hun Batz
8,523
2,851
0
671
9,522
3,674
0
2,685
6,687
0
63,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
33,300
419
Minions Killed
371
0
Camps Cleared
0
1,391,356
Distance Traveled
1,386,460
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,928
495
106
8
0
293,516
0
L
Cthulhu
6,329
452
50
4
0
272,313
1
W
Zhong Kui
8,335
595
99
7
0
234,179
0
L
Ravana
7,039
503
100
7
0
288,383
0
L
Neith
6,866
490
103
7
0
239,485
2
W
Zeus
8,703
622
96
7
0
286,805
1
L
Kumbhakarna
6,138
438
12
1
0
292,763
0
W
Cernunnos
8,850
632
108
8
0
241,632
2
W
Maui
7,814
558
26
2
0
292,354
5
W
Hun Batz
8,413
601
90
6
0
336,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role