Player Matchup

Nut
Nut
 
Nut
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GrundlButter819
Scylla
Level 142
God Stats
2W - 3L
1,439 SR
Queue Stats
31W - 27L
1,560 Elo+
Party 1
Athena
Athena
KCxSlapzz
Athena
Level 119
God Stats
2W - 3L
1,422 SR
Queue Stats
219W - 208L
1,477 Elo+
Party 1
Hercules
Hercules
LilToiletBoy453
Hercules
Level 129
God Stats
1W - 4L
1,400 SR
Queue Stats
62W - 67L
1,464 Elo+
Party 1
Fenrir
Fenrir
Skullberg
Fenrir
Level 148
God Stats
11W - 8L
1,626 SR
Queue Stats
209W - 193L
1,497 Elo+
Solo
Team Averages
Level 129
1,477 SR
1,500 Elo+

VS

Team Averages
Level 137
1,601 SR
1,507 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BROTHER CLAWSON
Cernunnos
Level 158
God Stats
3W - 0L
1,754 SR
Queue Stats
113W - 92L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
BROTHER KAMM
Jormungandr
Level 156
God Stats
17W - 9L
1,655 SR
Queue Stats
237W - 230L
1,514 Elo+
Party 2
Charon
Charon
Bzmxrk
Charon
Level 95
God Stats
1W - 0L
1,586 SR
Queue Stats
16W - 19L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hibernyus
Morgan Le Fay
Level 123
God Stats
2W - 3L
1,509 SR
Queue Stats
238W - 229L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 2 / 0
5,581
429
4,045
8,765
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 1
6,094
469
2,321
4,877
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
KCxSlapzz
Athena
11
0 / 1 / 1
6,047
465
4,356
10,007
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
12
0 / 1 / 1
6,881
529
4,439
12,084
9,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Skullberg
Fenrir
12
2 / 2 / 0
6,595
507
5,287
9,492
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 0 / 1
7,106
547
3,765
8,249
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
BROTHER CLAWSON
Cernunnos
13
4 / 0 / 1
7,600
585
11,406
9,439
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
BROTHER KAMM
Jormungandr
14
0 / 0 / 1
7,874
606
7,554
8,320
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
Bzmxrk
Charon
11
0 / 1 / 3
6,859
528
3,557
7,368
4,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Hibernyus
Morgan Le Fay
14
1 / 1 / 1
7,631
587
5,659
6,264
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
7
7
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
0
0
W
Cliodhna
 
Cliodhna
2
0
1
2.5
W
Cernunnos
BROTHER CLAWSON
Cernunnos
4
0
1
4.5
W
Jormungandr
BROTHER KAMM
Jormungandr
0
0
1
0.5
W
Charon
Bzmxrk
Charon
0
1
3
1.5
L
0
1
1
0.5
W
Morgan Le Fay
Hibernyus
Morgan Le Fay
1
1
1
1.5
L
Athena
KCxSlapzz
Athena
0
1
1
0.5
L
Hercules
0
1
1
0.5
L
Fenrir
Skullberg
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
31,941
45,225
Taken
39,640
25,022
Mitigated
20,223
17,192
Healing
14,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,045
2,385
0
1,854
8,765
2,532
0
1,564
7,201
0
35,735
W
Cliodhna
 
Cliodhna
3,765
172
0
5,872
8,249
2,780
0
1,417
6,832
0
57,118
W
Cernunnos
BROTHER CLAWSON
Cernunnos
11,406
5,242
0
3,819
9,439
3,429
760
910
8,529
0
67,491
W
Jormungandr
BROTHER KAMM
Jormungandr
7,554
2,902
0
1,979
8,320
7,284
0
52
8,268
48,108
11,126
W
Charon
Bzmxrk
Charon
3,557
1,263
0
2,178
7,368
4,784
0
1,444
5,924
18,797
0
L
2,321
55
0
710
4,877
1,322
0
3,130
1,747
38,442
434
W
Morgan Le Fay
Hibernyus
Morgan Le Fay
5,659
527
0
623
6,264
1,946
0
2,713
3,551
55,000
749
L
Athena
KCxSlapzz
Athena
4,356
809
0
3,506
10,007
7,760
0
3,993
6,014
21,958
1,334
L
Hercules
4,439
1,566
0
6,545
12,084
9,969
0
5,483
6,601
0
51,723
L
Fenrir
Skullberg
Fenrir
5,287
1,326
0
4,577
9,492
3,439
0
986
8,506
0
52,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,198
Gold Earned
37,070
347
Minions Killed
432
0
Camps Cleared
0
1,276,137
Distance Traveled
1,322,922
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,581
429
54
4
0
225,864
1
W
Cliodhna
7,106
547
98
8
0
309,395
0
W
Cernunnos
7,600
585
96
7
0
243,618
2
W
Jormungandr
7,874
606
118
9
0
214,778
7
W
Charon
6,859
528
18
1
0
264,102
5
L
Scylla
6,094
469
61
5
0
242,667
0
W
Morgan Le Fay
7,631
587
102
8
0
291,029
1
L
Athena
6,047
465
34
3
0
297,007
0
L
Hercules
6,881
529
109
8
0
210,635
2
L
Fenrir
6,595
507
89
7
0
299,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role