Player Matchup

Danzaburou
Danzaburou
Silver I
 
Danzaburou
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold V
BigPingu
Agni
Gold V
Level 128
God Stats
24W - 21L
1,534 SR
Queue Stats
317W - 342L
1,304 MMR
Solo
Ne Zha
Ne Zha
Silver V
Ungroomedowl
Ne Zha
Silver V
Level 94
God Stats
0W - 2L
1,210 SR
Queue Stats
3W - 10L
1,282 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
char1957
Kuzenbo
Silver I
Level 159
God Stats
1W - 3L
1,660 SR
Queue Stats
175W - 196L
1,224 MMR
Solo
Osiris
Osiris
Silver I
scorpio_fighter6
Osiris
Silver I
Level 101
God Stats
12W - 17L
1,465 SR
Queue Stats
211W - 235L
1,237 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,474 SR
1,310 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,473 SR
1,259 MMR
Kali
Kali
Silver II
Descrets-
Kali
Silver II
Level 131
God Stats
5W - 2L
1,514 SR
Queue Stats
31W - 35L
1,206 MMR
Solo
Chang'e
Chang'e
Gold IV
Flynnstone29
Chang'e
Gold IV
Level 147
God Stats
1W - 1L
1,266 SR
Queue Stats
127W - 130L
1,324 MMR
Party 1
Bellona
Bellona
Silver I
PEMBORT
Bellona
Silver I
Level 129
God Stats
4W - 8L
1,481 SR
Queue Stats
30W - 36L
1,311 MMR
Solo
Ares
Ares
Silver I
TheWarriorGhost
Ares
Silver I
Level 104
God Stats
9W - 6L
1,565 SR
Queue Stats
51W - 62L
1,222 MMR
Solo
Skadi
Skadi
Gold III
Weechy_Peach
Skadi
Gold III
Level 103
God Stats
2W - 1L
1,539 SR
Queue Stats
100W - 107L
1,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 1
5,841
531
4,646
6,779
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
10
0 / 4 / 0
5,286
481
2,517
5,464
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
2 / 5 / 2
5,993
545
4,524
8,805
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
char1957
Kuzenbo
8
1 / 0 / 4
5,582
507
3,067
6,846
5,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 1
6,696
609
7,414
12,302
5,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MedusaAwilixPeleBastetThanatos

VS

Bans
ZeusBacchusAthenaSun WukongCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
7 / 1 / 4
7,151
650
5,955
11,211
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Flynnstone29
Chang'e
14
2 / 0 / 3
7,519
684
2,571
3,934
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PEMBORT
Bellona
11
3 / 2 / 2
6,691
608
7,205
11,267
9,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 1
6,166
561
4,262
8,703
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 1 / 4
6,200
564
6,107
5,472
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
16
16
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
L
Agni
0
4
0
0
W
Kali
7
1
4
9
W
Chang'e
Flynnstone29
Chang'e
2
0
3
3.5
W
Bellona
PEMBORT
Bellona
3
2
2
2
W
2
2
1
1.25
L
Ne Zha
2
5
2
0.6
W
2
1
4
4
L
Kuzenbo
char1957
Kuzenbo
1
0
4
3
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,168
Damage
26,100
40,196
Taken
40,587
18,266
Mitigated
21,331
11,603
Healing
15,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,646
1,640
0
1,273
6,779
2,123
0
1,884
4,895
0
42,145
L
Agni
2,517
145
0
825
5,464
1,306
0
1,645
3,819
30,418
0
W
Kali
5,955
3,085
0
4,260
11,211
3,744
0
3,057
8,154
0
42,986
W
Chang'e
Flynnstone29
Chang'e
2,571
42
450
2,977
3,934
1,278
0
479
3,455
57,724
1,994
W
Bellona
PEMBORT
Bellona
7,205
3,219
0
4,725
11,267
9,235
288
189
11,078
0
43,822
W
4,262
656
0
2,688
8,703
5,748
0
2,051
6,652
17,791
1,223
L
Ne Zha
4,524
1,774
0
830
8,805
3,081
0
1,624
7,181
0
33,980
W
6,107
2,810
0
813
5,472
1,326
908
660
4,812
0
44,817
L
Kuzenbo
char1957
Kuzenbo
3,067
1,439
0
3,089
6,846
5,890
0
1,556
5,290
11,832
0
L
7,414
3,419
0
5,586
12,302
5,866
0
18
12,284
0
47,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,398
Gold Earned
33,727
283
Minions Killed
373
0
Camps Cleared
0
1,016,090
Distance Traveled
1,075,017
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,841
531
73
7
0
195,018
0
L
Agni
5,286
481
60
5
0
210,702
3
W
Kali
7,151
650
74
7
0
228,861
2
W
Chang'e
7,519
684
119
11
0
244,530
0
W
Bellona
6,691
608
69
6
0
192,329
2
W
Ares
6,166
561
18
2
0
211,620
4
L
Ne Zha
5,993
545
51
5
0
254,237
2
W
Skadi
6,200
564
93
8
0
197,677
0
L
Kuzenbo
5,582
507
11
1
0
160,962
0
L
Osiris
6,696
609
88
8
0
195,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role