Player Matchup

Yemoja
Yemoja
DARKLLNK
Yemoja
Level 77
God Stats
0W - 1L
1,215 SR
Queue Stats
138W - 123L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Hoemart
Kukulkan
Level 73
God Stats
0W - 2L
1,357 SR
Queue Stats
3W - 14L
1,213 Elo+
Party 1
Charybdis
Charybdis
Lilbrainzoro
Charybdis
Level 20
God Stats
2W - 7L
1,189 SR
Queue Stats
3W - 14L
1,213 Elo+
Party 1
Team Averages
Level 57
1,254 SR
1,296 Elo+

VS

Team Averages
Level 102
1,550 SR
1,509 Elo+
Baron Samedi
Baron Samedi
Lokey Swauce
Baron Samedi
Level 153
God Stats
1W - 2L
1,546 SR
Queue Stats
179W - 178L
1,581 Elo+
Party 2
Xing Tian
Xing Tian
Poppastackss
Xing Tian
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
xPot4CheaPx
Medusa
Level 148
God Stats
20W - 10L
1,605 SR
Queue Stats
85W - 92L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DARKLLNK
Yemoja
15
0 / 3 / 2
8,260
590
8,487
11,971
10,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Hoemart
Kukulkan
14
2 / 5 / 0
8,705
622
6,996
9,123
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Lilbrainzoro
Charybdis
12
0 / 7 / 2
7,762
554
4,300
11,997
3,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lokey Swauce
Baron Samedi
17
6 / 0 / 9
10,699
764
13,834
11,195
5,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Poppastackss
Xing Tian
15
3 / 1 / 8
9,902
707
5,296
11,996
7,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
16
6 / 1 / 4
11,047
789
10,709
9,823
3,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
15
15
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DARKLLNK
Yemoja
0
3
2
0.33
L
Kukulkan
Hoemart
Kukulkan
2
5
0
0.4
L
Charybdis
Lilbrainzoro
Charybdis
0
7
2
0.14
W
Baron Samedi
Lokey Swauce
Baron Samedi
6
0
9
10.5
W
Xing Tian
Poppastackss
Xing Tian
3
1
8
7
W
Medusa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,783
Damage
29,839
33,091
Taken
33,014
16,832
Mitigated
15,976
5,199
Healing
10,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DARKLLNK
Yemoja
8,487
1,342
563
2,667
11,971
10,835
0
4,910
6,722
24,123
0
L
Kukulkan
Hoemart
Kukulkan
6,996
0
79
1,120
9,123
2,854
0
6,477
2,445
32,909
0
L
Charybdis
Lilbrainzoro
Charybdis
4,300
2,526
156
614
11,997
3,143
0
6,919
4,706
0
23,007
W
Baron Samedi
Lokey Swauce
Baron Samedi
13,834
1,050
1,845
4,990
11,195
5,542
1,079
6,931
4,264
51,588
0
W
Xing Tian
Poppastackss
Xing Tian
5,296
56
0
304
11,996
7,242
0
4,377
7,619
17,191
1,185
W
Medusa
10,709
2,174
491
3,003
9,823
3,192
612
4,238
5,585
0
60,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
31,648
112
Minions Killed
190
0
Camps Cleared
0
666,422
Distance Traveled
795,178
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,260
590
29
2
0
221,437
2
L
Kukulkan
8,705
622
53
4
0
221,984
4
L
Charybdis
7,762
554
30
2
0
223,001
0
W
Baron Samedi
10,699
764
73
5
0
243,028
0
W
Xing Tian
9,902
707
23
2
0
258,032
0
W
Medusa
11,047
789
94
7
0
294,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role