Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
Bulrog33
Janus
Gold V
Level 123
God Stats
8W - 8L
1,564 SR
Queue Stats
53W - 55L
1,352 MMR
Solo
Bacchus
Bacchus
Gold V
DaWay_i_Live
Bacchus
Gold V
Level 49
God Stats
6W - 1L
1,603 SR
Queue Stats
60W - 63L
1,235 MMR
Party 1
Nike
Nike
Gold III
FluffyFluff8843
Nike
Gold III
Level 139
God Stats
19W - 13L
1,648 SR
Queue Stats
207W - 214L
1,367 MMR
Solo
Thor
Thor
Gold II
Silver_Crow21121
Thor
Gold II
Level 141
God Stats
25W - 20L
1,592 SR
Queue Stats
395W - 388L
1,436 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,582 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,494 SR
1,347 MMR
Gilgamesh
Gilgamesh
Gold V
AlphaKeep
Gilgamesh
Gold V
Level 107
God Stats
2W - 1L
1,839 SR
Queue Stats
97W - 94L
1,336 MMR
Solo
Nu Wa
Nu Wa
Gold V
IamHIM_247
Nu Wa
Gold V
Level 126
God Stats
28W - 30L
1,511 SR
Queue Stats
258W - 280L
1,364 MMR
Solo
Neith
Neith
Silver I
Simp4Healz
Neith
Silver I
Level 106
God Stats
4W - 7L
1,400 SR
Queue Stats
126W - 115L
1,338 MMR
Solo
Artio
Artio
Silver IV
XxJONAGALAXYxX
Artio
Silver IV
Level 119
God Stats
0W - 2L
1,219 SR
Queue Stats
11W - 17L
1,332 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
brapxd
Tsukuyomi
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 1 / 1
6,632
663
7,440
4,703
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Bulrog33
Janus
12
3 / 1 / 3
6,518
652
4,506
4,662
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
DaWay_i_Live
Bacchus
9
1 / 1 / 6
5,808
581
3,469
6,077
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 3
7,613
761
5,927
6,387
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 2 / 5
6,193
619
4,641
7,574
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
LokiNe ZhaCharybdisBastet

VS

Bans
ScyllaShivaAgniThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaKeep
Gilgamesh
9
0 / 4 / 0
5,027
503
1,656
9,125
5,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
10
4 / 3 / 0
6,178
618
4,310
5,157
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
9
1 / 1 / 2
5,180
518
4,976
4,822
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 3
5,023
502
1,431
10,151
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
brapxd
Tsukuyomi
8
0 / 5 / 2
4,512
451
2,176
7,454
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
5
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
1
4.5
L
Gilgamesh
AlphaKeep
Gilgamesh
0
4
0
0
W
Janus
Bulrog33
Janus
3
1
3
4.5
W
Bacchus
DaWay_i_Live
Bacchus
1
1
6
4
W
4
0
3
5.5
L
Nu Wa
4
3
0
1.33
W
4
2
5
3.25
L
Neith
1
1
2
2
L
0
3
3
0.5
L
Tsukuyomi
brapxd
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,983
Damage
14,549
29,403
Taken
36,709
11,392
Mitigated
13,884
8,836
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,440
2,217
0
1,160
4,703
1,335
805
1,008
3,645
0
48,926
L
Gilgamesh
AlphaKeep
Gilgamesh
1,656
355
0
1,283
9,125
5,487
0
632
8,465
0
29,036
W
Janus
Bulrog33
Janus
4,506
310
0
380
4,662
1,236
0
1,262
3,136
43,022
0
W
Bacchus
DaWay_i_Live
Bacchus
3,469
467
0
2,162
6,077
4,133
156
1,153
4,830
15,713
528
W
5,927
896
0
1,633
6,387
2,606
0
478
5,540
0
55,314
L
Nu Wa
4,310
454
0
967
5,157
1,132
0
2,730
2,249
31,725
617
W
4,641
782
0
3,501
7,574
2,082
0
1,041
6,349
0
40,482
L
Neith
4,976
2,022
0
898
4,822
1,197
0
1,077
3,745
0
36,924
L
1,431
146
192
3,452
10,151
4,707
0
1,753
8,398
13,001
0
L
Tsukuyomi
brapxd
Tsukuyomi
2,176
350
0
1,360
7,454
1,361
0
1,354
6,024
0
16,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
25,920
364
Minions Killed
258
0
Camps Cleared
0
1,079,154
Distance Traveled
993,633
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,632
663
87
9
0
191,631
0
L
Gilgamesh
5,027
503
59
6
0
196,427
0
W
Janus
6,518
652
75
8
0
216,555
0
W
Bacchus
5,808
581
22
2
0
209,895
2
W
Nike
7,613
761
112
11
0
214,135
0
L
Nu Wa
6,178
618
76
8
0
159,641
2
W
Thor
6,193
619
68
7
0
246,938
0
L
Neith
5,180
518
66
7
0
201,624
1
L
Artio
5,023
502
26
3
0
214,592
6
L
Tsukuyomi
4,512
451
31
3
0
221,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role