Player Matchup

Janus
Janus
DofyMingo
Janus
Level 147
God Stats
22W - 18L
1,576 SR
Queue Stats
54W - 67L
1,474 Elo+
Party 1
Hercules
Hercules
ElKods
Hercules
Level 176
God Stats
1W - 1L
1,867 SR
Queue Stats
20W - 32L
1,450 Elo+
Party 1
Ix Chel
Ix Chel
RayenKKJ
Ix Chel
Level 159
God Stats
3W - 4L
1,184 SR
Queue Stats
60W - 64L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
azizksouri
Ne Zha
Level 175
God Stats
2W - 3L
1,303 SR
Queue Stats
70W - 106L
1,476 Elo+
Party 1
Izanami
Izanami
charfi
Izanami
Level 156
God Stats
2W - 0L
1,539 SR
Queue Stats
18W - 11L
1,549 Elo+
Party 1
Team Averages
Level 163
1,494 SR
1,491 Elo+

VS

Team Averages
Level 152
1,546 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GeorgeSea
Agni
Level 127
God Stats
3W - 2L
1,807 SR
Queue Stats
255W - 270L
1,480 Elo+
Party 2
Ishtar
Ishtar
jolly9919
Ishtar
Level 157
God Stats
1W - 3L
1,263 SR
Queue Stats
44W - 47L
1,528 Elo+
Party 2
Geb
Geb
joniker
Geb
Level 155
God Stats
71W - 38L
1,658 SR
Queue Stats
240W - 198L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DofyMingo
Janus
7
1 / 0 / 2
4,143
829
1,585
2,540
524
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ElKods
Hercules
7
1 / 1 / 0
3,894
779
1,849
4,784
1,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
RayenKKJ
Ix Chel
7
3 / 0 / 1
4,269
854
2,597
1,706
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
azizksouri
Ne Zha
5
0 / 1 / 3
3,328
666
1,833
4,682
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
charfi
Izanami
5
0 / 2 / 0
3,269
654
1,248
2,197
498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 1 / 0
3,710
742
1,707
3,542
820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
 
Hun Batz
3
0 / 1 / 0
2,763
553
269
1,929
385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
6
0 / 2 / 0
3,282
656
1,612
3,207
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Ishtar
jolly9919
Ishtar
6
1 / 1 / 2
3,681
736
1,652
2,108
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
7
2 / 0 / 1
4,104
821
2,071
4,184
2,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
4
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Janus
DofyMingo
Janus
1
0
2
2
W
Hercules
ElKods
Hercules
1
1
0
1
L
Agni
0
2
0
0
W
Ix Chel
RayenKKJ
Ix Chel
3
0
1
3.5
W
Ne Zha
azizksouri
Ne Zha
0
1
3
1.5
W
Izanami
charfi
Izanami
0
2
0
0
L
Ishtar
jolly9919
Ishtar
1
1
2
2
L
Geb
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,112
Damage
7,311
15,909
Taken
14,970
4,484
Mitigated
4,679
7,512
Healing
4,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,707
215
0
1,029
3,542
820
0
1,007
2,495
20,714
0
L
Hun Batz
 
Hun Batz
269
0
0
848
1,929
385
0
685
1,192
0
5,476
W
Janus
DofyMingo
Janus
1,585
235
0
1,606
2,540
524
0
832
1,690
21,883
1,466
W
Hercules
ElKods
Hercules
1,849
626
0
2,009
4,784
1,932
0
1,110
3,674
0
8,898
L
Agni
1,612
45
0
370
3,207
749
0
1,811
1,208
12,171
296
W
Ix Chel
RayenKKJ
Ix Chel
2,597
355
100
1,137
1,706
445
65
763
825
22,240
0
W
Ne Zha
azizksouri
Ne Zha
1,833
645
0
2,501
4,682
1,085
0
1,470
3,094
0
14,642
W
Izanami
charfi
Izanami
1,248
833
0
159
2,197
498
0
961
1,236
0
18,413
L
Ishtar
jolly9919
Ishtar
1,652
1,151
0
764
2,108
620
0
0
2,108
0
14,845
L
Geb
2,071
577
0
1,972
4,184
2,105
0
308
3,876
12,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,903
Gold Earned
17,540
169
Minions Killed
144
0
Camps Cleared
0
546,849
Distance Traveled
491,889
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,710
742
45
9
0
110,666
0
L
Hun Batz
2,763
553
11
2
0
51,700
0
W
Janus
4,143
829
51
10
0
104,937
0
W
Hercules
3,894
779
13
3
0
118,331
0
L
Agni
3,282
656
35
7
0
111,563
0
W
Ix Chel
4,269
854
38
8
0
99,130
0
W
Ne Zha
3,328
666
31
6
0
124,678
0
W
Izanami
3,269
654
36
7
0
99,773
0
L
Ishtar
3,681
736
40
8
0
105,362
0
L
Geb
4,104
821
13
3
0
112,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role