Player Matchup

Serqet
Serqet
Silver I
BDTyron
Serqet
Silver I
Level 121
God Stats
10W - 5L
1,627 SR
Queue Stats
65W - 82L
1,193 MMR
Solo
Artemis
Artemis
Silver III
Jumpe_Yumm74
Artemis
Silver III
Level 114
God Stats
0W - 1L
1,637 SR
Queue Stats
10W - 22L
1,030 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Makrath
Baron Samedi
Silver III
Level 107
God Stats
46W - 39L
1,529 SR
Queue Stats
288W - 292L
997 MMR
Party 3
Surtr
Surtr
Gold III
Mna3
Surtr
Gold III
Level 107
God Stats
3W - 3L
1,583 SR
Queue Stats
309W - 279L
1,482 MMR
Party 3
Terra
Terra
Silver III
Neon8090
Terra
Silver III
Level 106
God Stats
3W - 4L
1,425 SR
Queue Stats
13W - 24L
1,030 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,560 SR
1,146 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,440 SR
1,241 MMR
Ra
Ra
Silver V
 
Ra
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
MistaMeta64
Arachne
Silver I
Level 64
God Stats
26W - 32L
1,435 SR
Queue Stats
359W - 362L
1,237 MMR
Solo
Ares
Ares
Silver I
alexf50rypy
Ares
Silver I
Level 153
God Stats
1W - 0L
1,233 SR
Queue Stats
81W - 94L
1,161 MMR
Party 2
Achilles
Achilles
Silver I
protegidos
Achilles
Silver I
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 94L
1,161 MMR
Party 2
Skadi
Skadi
Bronze I
zezequasi
Skadi
Bronze I
Level 65
God Stats
15W - 17L
1,530 SR
Queue Stats
20W - 30L
1,147 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BDTyron
Serqet
10
4 / 3 / 2
5,831
583
3,647
7,080
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Jumpe_Yumm74
Artemis
9
3 / 2 / 2
5,557
556
5,540
6,525
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Makrath
Baron Samedi
10
1 / 2 / 0
5,561
556
2,839
4,991
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Mna3
Surtr
6
0 / 1 / 1
4,536
454
2,056
3,890
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Terra
Neon8090
Terra
9
1 / 3 / 2
5,584
558
2,445
10,628
4,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
Ao KuangAgniAthenaBake Kujira

VS

Bans
BastetJanusKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 2
6,801
680
3,218
5,138
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
MistaMeta64
Arachne
13
5 / 0 / 1
6,578
658
4,532
7,168
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 4 / 2
4,800
480
3,197
8,156
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
protegidos
Achilles
11
4 / 2 / 0
6,395
640
6,324
7,662
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
zezequasi
Skadi
9
0 / 2 / 1
5,698
570
4,243
5,526
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
11
11
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
2
3
L
Serqet
BDTyron
Serqet
4
3
2
1.67
L
Artemis
Jumpe_Yumm74
Artemis
3
2
2
2
L
Baron Samedi
Makrath
Baron Samedi
1
2
0
0.5
W
Arachne
MistaMeta64
Arachne
5
0
1
5.5
L
Surtr
Mna3
Surtr
0
1
1
0.5
L
Terra
Neon8090
Terra
1
3
2
0.67
W
0
4
2
0.25
W
Achilles
protegidos
Achilles
4
2
0
2
W
Skadi
zezequasi
Skadi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
21,514
33,114
Taken
33,650
12,766
Mitigated
15,610
10,781
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,218
185
300
2,195
5,138
1,546
0
2,188
2,800
50,684
397
L
Serqet
BDTyron
Serqet
3,647
1,146
0
2,994
7,080
2,194
0
399
6,681
0
25,465
L
Artemis
Jumpe_Yumm74
Artemis
5,540
2,747
0
2,188
6,525
1,814
0
2,669
3,856
0
33,397
L
Baron Samedi
Makrath
Baron Samedi
2,839
82
0
1,094
4,991
2,585
0
2,482
2,396
28,646
1,140
W
Arachne
MistaMeta64
Arachne
4,532
2,872
0
3,041
7,168
2,682
0
738
6,380
0
47,654
L
Surtr
Mna3
Surtr
2,056
693
0
1,710
3,890
1,668
0
0
3,890
304
14,862
L
Terra
Neon8090
Terra
2,445
196
546
2,249
10,628
4,505
0
737
9,891
22,343
1,289
W
3,197
297
0
1,296
8,156
5,371
0
490
7,487
21,325
0
W
Achilles
protegidos
Achilles
6,324
2,129
0
1,947
7,662
4,430
0
906
6,505
0
34,655
W
Skadi
zezequasi
Skadi
4,243
1,356
0
1,303
5,526
1,581
289
643
4,805
0
38,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,069
Gold Earned
30,272
254
Minions Killed
336
0
Camps Cleared
0
878,089
Distance Traveled
979,082
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,801
680
98
10
0
224,503
0
L
Serqet
5,831
583
49
5
0
233,211
0
L
Artemis
5,557
556
67
7
0
165,100
0
L
Baron Samedi
5,561
556
66
7
0
177,325
0
W
Arachne
6,578
658
76
8
0
249,271
0
L
Surtr
4,536
454
29
3
0
88,299
0
L
Terra
5,584
558
43
4
0
214,154
3
W
Ares
4,800
480
31
3
0
173,998
3
W
Achilles
6,395
640
64
6
0
153,553
0
W
Skadi
5,698
570
67
7
0
177,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role