Player Matchup

Zeus
Zeus
Garga5671
Zeus
Level 29
God Stats
1W - 2L
1,753 SR
Queue Stats
39W - 34L
1,588 Elo+
Solo
Ganesha
Ganesha
Heffesoos
Ganesha
Level 65
God Stats
1W - 1L
1,462 SR
Queue Stats
73W - 55L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
Lighty10
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,498 Elo+
Party 3
Chiron
Chiron
Neoplace
Chiron
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,504 Elo+
Party 3
Xing Tian
Xing Tian
PiloPu
Xing Tian
Level 147
God Stats
1W - 3L
1,961 SR
Queue Stats
144W - 82L
1,602 Elo+
Party 2
Team Averages
Level 95
1,635 SR
1,546 Elo+

VS

Team Averages
Level 120
1,460 SR
1,542 Elo+
Athena
Athena
Blazhi
Athena
Level 137
God Stats
7W - 1L
1,550 SR
Queue Stats
158W - 150L
1,482 Elo+
Party 1
Freya
Freya
EasyPlayer123
Freya
Level 44
God Stats
2W - 1L
1,458 SR
Queue Stats
110W - 102L
1,561 Elo+
Solo
Ix Chel
Ix Chel
ProPartyboy
Ix Chel
Level 137
God Stats
2W - 0L
1,137 SR
Queue Stats
71W - 70L
1,513 Elo+
Party 1
Shiva
Shiva
Xulode
Shiva
Level 158
God Stats
9W - 4L
1,684 SR
Queue Stats
409W - 275L
1,688 Elo+
Solo
Ullr
Ullr
siemback
Ullr
Level 124
God Stats
5W - 5L
1,472 SR
Queue Stats
299W - 291L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 3 / 2
8,840
680
27,271
7,733
3,195
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Heffesoos
Ganesha
15
0 / 5 / 8
8,955
689
9,782
17,752
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Lighty10
Guan Yu
14
1 / 6 / 7
9,186
707
7,560
19,075
16,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
Neoplace
Chiron
14
2 / 5 / 2
8,358
643
5,835
9,421
3,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
PiloPu
Xing Tian
15
2 / 5 / 5
9,136
703
10,825
19,998
20,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blazhi
Athena
16
2 / 2 / 18
10,793
830
7,544
18,768
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 4 / 11
10,432
802
12,935
15,943
6,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
ProPartyboy
Ix Chel
17
7 / 3 / 15
10,702
823
15,210
13,876
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Xulode
Shiva
19
5 / 1 / 16
10,845
834
21,331
19,776
17,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
16
3 / 2 / 10
9,958
766
11,615
9,577
3,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
8
Kills
24
24
Deaths
12
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Athena
Blazhi
Athena
2
2
18
5.5
W
7
4
11
3.13
L
Zeus
3
3
2
1.33
L
Ganesha
Heffesoos
Ganesha
0
5
8
0.8
L
Guan Yu
Lighty10
Guan Yu
1
6
7
0.75
L
Chiron
Neoplace
Chiron
2
5
2
0.6
L
Xing Tian
PiloPu
Xing Tian
2
5
5
0.9
W
Ix Chel
ProPartyboy
Ix Chel
7
3
15
4.83
W
Shiva
Xulode
Shiva
5
1
16
13
W
Ullr
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,273
Damage
68,635
73,979
Taken
77,940
65,314
Mitigated
54,959
23,357
Healing
35,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Blazhi
Athena
7,544
1,307
1,318
3,910
18,768
20,942
250
11,573
7,195
11,056
1,612
W
12,935
3,202
2,484
3,511
15,943
6,197
1,104
9,631
6,312
23,583
1,809
L
Zeus
27,271
869
61
242
7,733
3,195
0
4,538
3,195
49,625
0
L
Ganesha
Heffesoos
Ganesha
9,782
289
907
2,047
17,752
22,069
0
8,344
9,408
15,593
1,141
L
Guan Yu
Lighty10
Guan Yu
7,560
638
7,725
5,169
19,075
16,010
0
11,032
8,043
0
12,403
L
Chiron
Neoplace
Chiron
5,835
1,677
746
774
9,421
3,776
0
4,587
4,834
0
16,785
L
Xing Tian
PiloPu
Xing Tian
10,825
342
2,279
3,407
19,998
20,264
0
6,773
13,225
17,103
0
W
Ix Chel
ProPartyboy
Ix Chel
15,210
1,437
9,079
5,275
13,876
6,366
791
10,865
3,011
39,318
0
W
Shiva
Xulode
Shiva
21,331
1,490
4,557
3,882
19,776
17,921
825
8,299
11,477
2,260
31,263
W
Ullr
11,615
6,910
209
1,736
9,577
3,533
3,400
6,546
3,031
0
33,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,475
Gold Earned
52,730
98
Minions Killed
158
0
Camps Cleared
0
1,206,163
Distance Traveled
1,297,359
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,793
830
11
1
0
285,245
0
W
Freya
10,432
802
22
2
0
235,464
0
L
Zeus
8,840
680
53
4
0
265,104
0
L
Ganesha
8,955
689
0
0
0
230,192
0
L
Guan Yu
9,186
707
14
1
0
234,360
0
L
Chiron
8,358
643
22
2
0
230,988
0
L
Xing Tian
9,136
703
9
1
0
245,519
0
W
Ix Chel
10,702
823
40
3
0
257,314
0
W
Shiva
10,845
834
31
2
0
304,192
0
W
Ullr
9,958
766
54
4
0
215,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role