Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Problem892012
Medusa
Level 86
God Stats
9W - 7L
1,603 SR
Queue Stats
206W - 202L
1,462 Elo+
Solo
Odin
Odin
Speasik
Odin
Level 67
God Stats
6W - 6L
1,199 SR
Queue Stats
83W - 78L
1,417 Elo+
Solo
Bakasura
Bakasura
Vonpire
Bakasura
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
104W - 126L
1,444 Elo+
Solo
Poseidon
Poseidon
Zenater
Poseidon
Level 80
God Stats
218W - 191L
1,611 SR
Queue Stats
432W - 404L
1,515 Elo+
Solo
Team Averages
Level 70
1,526 SR
1,468 Elo+

VS

Team Averages
Level 88
1,587 SR
1,464 Elo+
Bacchus
Bacchus
GargoilFail13
Bacchus
Level 72
God Stats
4W - 1L
1,681 SR
Queue Stats
135W - 124L
1,476 Elo+
Party 1
Serqet
Serqet
Xivat0_delM0dul0
Serqet
Level 97
God Stats
3W - 2L
1,513 SR
Queue Stats
148W - 129L
1,443 Elo+
Solo
Chang'e
Chang'e
Xoeqs
Chang'e
Level 68
God Stats
2W - 0L
1,757 SR
Queue Stats
118W - 109L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Zero_Ghost_KEK
Danzaburou
Level 81
God Stats
13W - 21L
1,502 SR
Queue Stats
146W - 129L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
c-P-w86
Cu Chulainn
Level 124
God Stats
21W - 15L
1,481 SR
Queue Stats
163W - 162L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 7
7,856
491
1,979
12,769
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 8 / 6
6,793
425
4,503
11,117
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
Speasik
Odin
16
1 / 2 / 0
8,876
555
6,196
10,265
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Vonpire
Bakasura
14
5 / 6 / 2
8,552
535
6,385
15,516
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Zenater
Poseidon
16
7 / 3 / 0
10,020
626
12,514
9,819
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
4 / 4 / 8
8,653
541
8,363
15,064
17,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 1 / 7
8,527
533
5,897
10,516
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
Xoeqs
Chang'e
15
7 / 4 / 3
9,919
620
8,633
11,697
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zero_Ghost_KEK
Danzaburou
15
3 / 3 / 7
9,617
601
6,491
10,187
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
c-P-w86
Cu Chulainn
15
3 / 1 / 1
9,288
581
5,511
10,636
8,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
13
Kills
19
19
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
7
3.5
W
Bacchus
4
4
8
2
L
0
8
6
0.38
L
Odin
Speasik
Odin
1
2
0
0.5
L
Bakasura
Vonpire
Bakasura
5
6
2
1
W
2
1
7
5.5
W
Chang'e
Xoeqs
Chang'e
7
4
3
2.13
L
Poseidon
Zenater
Poseidon
7
3
0
2.33
W
Danzaburou
Zero_Ghost_KEK
Danzaburou
3
3
7
2.17
W
Cu Chulainn
c-P-w86
Cu Chulainn
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,577
Damage
34,895
59,486
Taken
58,100
33,980
Mitigated
38,150
13,176
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,979
241
0
2,237
12,769
13,455
33
4,685
7,872
14,242
0
W
Bacchus
8,363
555
0
2,204
15,064
17,174
152
4,256
10,417
27,606
0
L
4,503
2,167
454
2,456
11,117
3,300
0
4,466
6,549
0
28,903
L
Odin
Speasik
Odin
6,196
704
0
1,817
10,265
8,054
0
1,038
8,836
3,776
57,297
L
Bakasura
Vonpire
Bakasura
6,385
4,840
0
4,071
15,516
6,089
0
3,762
11,596
0
46,441
W
5,897
1,344
0
3,248
10,516
3,959
427
580
9,886
0
59,897
W
Chang'e
Xoeqs
Chang'e
8,633
734
1,585
3,830
11,697
4,201
621
7,663
3,944
50,883
0
L
Poseidon
Zenater
Poseidon
12,514
2,158
0
2,141
9,819
3,082
643
4,847
4,758
75,680
737
W
Danzaburou
Zero_Ghost_KEK
Danzaburou
6,491
3,264
0
3,739
10,187
4,200
2,046
2,298
7,609
0
69,768
W
Cu Chulainn
c-P-w86
Cu Chulainn
5,511
945
0
800
10,636
8,616
242
683
9,932
11,348
55,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,097
Gold Earned
46,004
372
Minions Killed
439
0
Camps Cleared
0
1,525,499
Distance Traveled
1,457,738
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,856
491
8
1
0
283,398
2
W
Bacchus
8,653
541
31
2
0
289,641
0
L
Medusa
6,793
425
31
2
0
251,251
0
L
Odin
8,876
555
110
7
0
323,244
2
L
Bakasura
8,552
535
95
6
0
362,200
0
W
Serqet
8,527
533
87
5
0
364,882
0
W
Chang'e
9,919
620
90
6
0
305,133
0
L
Poseidon
10,020
626
128
8
0
305,406
2
W
Danzaburou
9,617
601
112
7
0
245,376
0
W
Cu Chulainn
9,288
581
119
7
0
252,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role